Player Matchup

King Arthur
King Arthur
AngryGuinea
King Arthur
Level 59
God Stats
9W - 10L
1,500 SR
Queue Stats
132W - 130L
1,420 Elo+
Party 1
Bakasura
Bakasura
Doomslayer88786
Bakasura
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 162L
1,519 Elo+
Solo
Danzaburou
Danzaburou
MoonlightLune145
Danzaburou
Level 95
God Stats
2W - 2L
1,754 SR
Queue Stats
75W - 85L
1,544 Elo+
Solo
Sylvanus
Sylvanus
SonofChristen
Sylvanus
Level 67
God Stats
1W - 2L
1,667 SR
Queue Stats
174W - 166L
1,474 Elo+
Party 1
Anubis
Anubis
SortedPython
Anubis
Level 124
God Stats
4W - 3L
1,715 SR
Queue Stats
90W - 84L
1,429 Elo+
Solo
Team Averages
Level 96
1,627 SR
1,477 Elo+

VS

Team Averages
Level 76
1,563 SR
1,423 Elo+
Chiron
Chiron
BUlLSHARK019
Chiron
Level 57
God Stats
1W - 3L
1,101 SR
Queue Stats
5W - 10L
1,353 Elo+
Solo
Agni
Agni
Drothus
Agni
Level 115
God Stats
4W - 1L
1,741 SR
Queue Stats
362W - 353L
1,378 Elo+
Solo
Cthulhu
Cthulhu
LuckOfTheIrish72
Cthulhu
Level 66
God Stats
13W - 19L
1,758 SR
Queue Stats
205W - 172L
1,504 Elo+
Solo
Ymir
Ymir
XxTruPaul6xX
Ymir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,460 Elo+
Party 2
Hun Batz
Hun Batz
vAngelFlores
Hun Batz
Level 62
God Stats
2W - 2L
1,715 SR
Queue Stats
34W - 35L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngryGuinea
King Arthur
11
0 / 1 / 1
5,618
511
2,709
6,511
2,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
10
3 / 2 / 3
6,163
560
3,109
8,475
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
MoonlightLune145
Danzaburou
9
3 / 5 / 2
5,584
508
3,269
6,126
1,835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
SonofChristen
Sylvanus
9
0 / 2 / 4
5,445
495
3,232
7,546
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
11
2 / 1 / 0
6,076
552
2,675
4,265
2,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
2 / 2 / 6
6,087
553
6,231
4,698
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Drothus
Agni
11
0 / 1 / 1
6,502
591
1,835
4,716
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 0
6,408
583
3,722
6,252
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 2 / 3
7,341
667
5,577
9,329
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
vAngelFlores
Hun Batz
9
1 / 3 / 2
5,847
532
1,760
5,942
1,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
8
Kills
11
11
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AngryGuinea
King Arthur
0
1
1
0.5
W
Chiron
2
2
6
2.5
L
Bakasura
3
2
3
2.25
W
Agni
Drothus
Agni
0
1
1
0.5
W
1
2
0
0.5
L
Danzaburou
MoonlightLune145
Danzaburou
3
5
2
0.8
L
Sylvanus
SonofChristen
Sylvanus
0
2
4
1
L
Anubis
2
1
0
2
W
7
2
3
4.25
W
Hun Batz
vAngelFlores
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,994
Damage
19,125
32,923
Taken
30,937
13,036
Mitigated
14,059
11,111
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AngryGuinea
King Arthur
2,709
236
0
1,750
6,511
2,425
279
2,407
3,759
0
23,074
W
Chiron
6,231
2,415
712
1,892
4,698
1,394
700
1,590
3,014
0
22,434
L
Bakasura
3,109
2,394
0
3,380
8,475
3,169
991
2,968
5,407
0
23,645
W
Agni
Drothus
Agni
1,835
306
0
750
4,716
1,196
0
1,234
3,482
36,511
0
W
3,722
203
175
1,675
6,252
4,489
0
0
6,202
32,235
0
L
Danzaburou
MoonlightLune145
Danzaburou
3,269
1,155
0
900
6,126
1,835
273
1,500
4,626
0
16,041
L
Sylvanus
SonofChristen
Sylvanus
3,232
1,623
671
2,788
7,546
3,467
0
1,524
6,022
17,940
0
L
Anubis
2,675
93
0
1,622
4,265
2,140
546
2,148
1,975
32,425
0
W
5,577
1,313
183
2,069
9,329
5,283
169
3,022
6,307
26,192
0
W
Hun Batz
vAngelFlores
Hun Batz
1,760
170
0
2,178
5,942
1,697
0
61
5,716
0
27,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
32,185
233
Minions Killed
294
0
Camps Cleared
0
971,987
Distance Traveled
1,012,644
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,618
511
45
4
0
192,853
2
W
Chiron
6,087
553
44
4
0
179,815
1
L
Bakasura
6,163
560
68
6
0
222,250
2
W
Agni
6,502
591
86
8
0
212,895
3
W
Cthulhu
6,408
583
63
6
0
194,007
4
L
Danzaburou
5,584
508
29
3
0
189,021
1
L
Sylvanus
5,445
495
26
2
0
172,355
4
L
Anubis
6,076
552
65
6
0
195,508
4
W
Ymir
7,341
667
46
4
0
201,856
0
W
Hun Batz
5,847
532
55
5
0
224,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role