Player Matchup

Ratatoskr
Ratatoskr
DragonDad219
Ratatoskr
Level 64
God Stats
9W - 34L
1,194 SR
Queue Stats
759W - 1,260L
1,261 Elo+
Party 3
Sobek
Sobek
Just Shaded
Sobek
Level 35
God Stats
5W - 8L
1,446 SR
Queue Stats
13W - 18L
1,529 Elo+
Party 4
Freya
Freya
MermaidMama219
Freya
Level 67
God Stats
56W - 113L
1,300 SR
Queue Stats
1,053W - 1,682L
1,272 Elo+
Party 3
Danzaburou
Danzaburou
Rebelguy23
Danzaburou
Level 32
God Stats
116W - 206L
1,368 SR
Queue Stats
147W - 295L
1,356 Elo+
Party 3
Raijin
Raijin
Up Down B A
Raijin
Level 68
God Stats
3W - 2L
1,226 SR
Queue Stats
135W - 134L
1,490 Elo+
Party 4
Team Averages
Level 53
1,307 SR
1,381 Elo+

VS

Team Averages
Level 54
1,418 SR
1,362 Elo+
Cthulhu
Cthulhu
JaqKnights
Cthulhu
Level 68
God Stats
10W - 8L
1,458 SR
Queue Stats
164W - 177L
1,323 Elo+
Party 1
Khepri
Khepri
Mista Meatballs
Khepri
Level 28
God Stats
12W - 5L
1,634 SR
Queue Stats
27W - 19L
1,504 Elo+
Party 2
Artemis
Artemis
ThirdsBetter
Artemis
Level 27
God Stats
22W - 13L
1,415 SR
Queue Stats
57W - 86L
1,257 Elo+
Party 1
Kukulkan
Kukulkan
White_Hawk1003
Kukulkan
Level 57
God Stats
10W - 18L
1,080 SR
Queue Stats
41W - 78L
1,269 Elo+
Party 1
Bakasura
Bakasura
mafk666
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DragonDad219
Ratatoskr
14
3 / 7 / 5
9,121
456
6,991
16,369
5,333
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 5
8,557
428
3,510
13,579
8,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 6 / 2
9,565
478
8,921
15,642
8,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Rebelguy23
Danzaburou
14
2 / 14 / 2
9,359
468
9,168
16,939
5,029
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
18
12 / 5 / 1
11,817
591
18,833
15,825
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JaqKnights
Cthulhu
18
9 / 1 / 16
12,382
619
15,924
17,858
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 0 / 5
8,916
446
3,376
6,741
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
ThirdsBetter
Artemis
20
15 / 2 / 9
13,252
663
19,785
12,813
5,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
14
0 / 12 / 6
9,240
462
4,058
14,946
6,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
mafk666
Bakasura
20
11 / 3 / 5
12,013
601
12,788
16,221
7,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
17
Kills
36
36
Deaths
18
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DragonDad219
Ratatoskr
3
7
5
0.79
W
Cthulhu
JaqKnights
Cthulhu
9
1
16
17
L
0
4
5
0.63
L
0
6
2
0.17
W
1
0
5
3.5
L
Danzaburou
Rebelguy23
Danzaburou
2
14
2
0.21
W
Artemis
ThirdsBetter
Artemis
15
2
9
9.75
L
Raijin
12
5
1
2.5
W
Kukulkan
0
12
6
0.25
W
Bakasura
mafk666
Bakasura
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,423
Damage
55,931
78,354
Taken
68,579
33,742
Mitigated
39,289
18,633
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DragonDad219
Ratatoskr
6,991
3,857
0
4,768
16,369
5,333
0
3,691
12,159
0
53,395
W
Cthulhu
JaqKnights
Cthulhu
15,924
2,088
1,184
5,998
17,858
16,219
722
8,073
9,556
58,039
0
L
3,510
608
0
3,008
13,579
8,794
158
4,342
8,532
16,660
0
L
8,921
3,419
0
5,244
15,642
8,272
702
5,805
8,793
56,067
0
W
3,376
153
0
787
6,741
3,951
0
4,892
1,849
19,948
0
L
Danzaburou
Rebelguy23
Danzaburou
9,168
4,266
0
1,520
16,939
5,029
820
3,962
12,573
0
46,706
W
Artemis
ThirdsBetter
Artemis
19,785
11,089
342
3,067
12,813
5,539
2,494
3,309
9,266
0
79,665
L
Raijin
18,833
1,897
0
4,093
15,825
6,314
498
4,874
10,837
73,322
0
W
Kukulkan
4,058
748
0
370
14,946
6,216
2,062
8,810
5,710
38,660
0
W
Bakasura
mafk666
Bakasura
12,788
8,957
0
3,985
16,221
7,364
140
5,091
10,934
0
77,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,419
Gold Earned
55,803
411
Minions Killed
480
0
Camps Cleared
0
1,755,993
Distance Traveled
1,747,453
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,121
456
90
5
0
407,473
0
W
Cthulhu
12,382
619
97
5
0
442,128
3
L
Sobek
8,557
428
21
1
0
385,241
1
L
Freya
9,565
478
98
5
0
313,164
3
W
Khepri
8,916
446
27
1
0
231,265
1
L
Danzaburou
9,359
468
80
4
0
320,909
0
W
Artemis
13,252
663
114
6
0
383,504
0
L
Raijin
11,817
591
122
6
0
329,206
4
W
Kukulkan
9,240
462
100
5
0
251,697
0
W
Bakasura
12,013
601
142
7
0
438,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role