Player Matchup

Horus
Horus
Drakeselk
Horus
Level 87
God Stats
56W - 33L
1,754 SR
Queue Stats
980W - 976L
1,572 Elo+
Party 1
Sol
Sol
LobaBurglars
Sol
Level 68
God Stats
13W - 14L
1,551 SR
Queue Stats
1,089W - 1,059L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
LyonLima
Heimdallr
Level 148
God Stats
37W - 28L
1,540 SR
Queue Stats
111W - 106L
1,499 Elo+
Solo
Zeus
Zeus
Wwelson
Zeus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,364 Elo+
Solo
Cthulhu
Cthulhu
locidro
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,962 Elo+
Party 1
Team Averages
Level 71
1,569 SR
1,585 Elo+

VS

Team Averages
Level 77
1,583 SR
1,471 Elo+
Merlin
Merlin
Diagitan
Merlin
Level 15
God Stats
4W - 5L
1,720 SR
Queue Stats
77W - 85L
1,339 Elo+
Party 3
Agni
Agni
MRSIAMES
Agni
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,392 Elo+
Party 3
Izanami
Izanami
Maxikill
Izanami
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 47L
1,581 Elo+
Party 2
Nike
Nike
Nydixty
Nike
Level 36
God Stats
2W - 2L
1,695 SR
Queue Stats
13W - 16L
1,545 Elo+
Party 2
Mercury
Mercury
ThuPiolaWacHin
Mercury
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Drakeselk
Horus
17
5 / 2 / 7
11,704
1,064
6,785
13,387
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 1 / 10
11,019
1,002
11,149
14,045
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
LyonLima
Heimdallr
18
7 / 0 / 14
12,115
1,101
11,081
8,255
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
Wwelson
Zeus
18
9 / 4 / 12
13,073
1,188
30,026
9,039
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
locidro
Cthulhu
17
0 / 2 / 14
10,188
926
7,892
14,828
14,670
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

243

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diagitan
Merlin
16
0 / 3 / 5
10,059
914
8,550
10,810
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
15
1 / 9 / 4
10,034
912
14,220
14,583
5,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Maxikill
Izanami
17
4 / 7 / 4
11,392
1,036
19,247
20,601
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Nydixty
Nike
16
2 / 4 / 5
10,656
969
8,018
16,071
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 1 / 2
10,121
920
6,906
9,718
3,276
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
24
Kills
9
9
Deaths
24
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Diagitan
Merlin
0
3
5
0.83
W
Horus
Drakeselk
Horus
5
2
7
4.25
W
3
1
10
8
W
Heimdallr
LyonLima
Heimdallr
7
0
14
14
L
Agni
1
9
4
0.33
L
Izanami
Maxikill
Izanami
4
7
4
0.86
L
Nike
Nydixty
Nike
2
4
5
1.13
L
2
1
2
3
W
Zeus
Wwelson
Zeus
9
4
12
3.75
W
Cthulhu
locidro
Cthulhu
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,933
Damage
56,941
59,554
Taken
71,783
37,887
Mitigated
28,614
8,023
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Diagitan
Merlin
8,550
891
0
515
10,810
3,879
0
7,221
3,589
29,718
0
W
Horus
Drakeselk
Horus
6,785
2,797
1,546
2,381
13,387
11,565
0
4,172
9,040
351
14,237
W
11,149
1,697
0
3,295
14,045
5,008
0
5,218
8,727
31,701
0
W
Heimdallr
LyonLima
Heimdallr
11,081
4,462
0
521
8,255
3,287
0
3,911
4,037
0
33,942
L
Agni
14,220
857
0
0
14,583
5,127
0
9,434
5,149
27,320
0
L
Izanami
Maxikill
Izanami
19,247
10,348
0
3,936
20,601
7,247
0
15,717
4,884
0
58,221
L
Nike
Nydixty
Nike
8,018
597
0
350
16,071
9,085
0
11,915
4,156
0
16,392
L
6,906
2,411
0
250
9,718
3,276
0
5,131
4,587
0
18,541
W
Zeus
Wwelson
Zeus
30,026
2,037
0
0
9,039
3,357
0
2,671
6,318
57,056
0
W
Cthulhu
locidro
Cthulhu
7,892
372
280
0
14,828
14,670
0
6,546
8,176
13,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,099
Gold Earned
52,262
212
Minions Killed
208
7
Camps Cleared
8
1,079,572
Distance Traveled
1,147,043
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,059
914
45
4
1
198,033
1
W
Horus
11,704
1,064
17
2
2
235,941
0
W
Sol
11,019
1,002
48
4
0
221,442
0
W
Heimdallr
12,115
1,101
50
5
3
226,903
1
L
Agni
10,034
912
30
3
0
201,199
0
L
Izanami
11,392
1,036
91
8
3
203,137
0
L
Nike
10,656
969
17
2
0
233,292
0
L
Mercury
10,121
920
25
2
4
311,382
0
W
Zeus
13,073
1,188
82
7
2
188,851
0
W
Cthulhu
10,188
926
15
1
0
206,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role