Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AluminumPanMan
King Arthur
Level 68
God Stats
10W - 8L
1,406 SR
Queue Stats
120W - 105L
1,732 Elo+
Party 3
Chiron
Chiron
CalloftheToucan
Chiron
Level 156
God Stats
4W - 2L
1,816 SR
Queue Stats
96W - 71L
1,380 Elo+
Party 1
Raijin
Raijin
LathargicCookie
Raijin
Level 65
God Stats
9W - 5L
1,297 SR
Queue Stats
133W - 110L
1,749 Elo+
Party 3
Fafnir
Fafnir
Reffett3910
Fafnir
Level 157
God Stats
13W - 4L
1,646 SR
Queue Stats
97W - 71L
1,380 Elo+
Party 1
Team Averages
Level 118
1,533 SR
1,548 Elo+

VS

Team Averages
Level 148
1,483 SR
1,584 Elo+
Ra
Ra
BrianAKN
Ra
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 65L
1,619 Elo+
Solo
Fenrir
Fenrir
FerventExponent
Fenrir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,648 Elo+
Party 4
Izanami
Izanami
Selenā
Izanami
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
345W - 340L
1,502 Elo+
Party 2
Cerberus
Cerberus
Subakna
Cerberus
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
328W - 316L
1,518 Elo+
Party 2
Bellona
Bellona
godofodyssey
Bellona
Level 157
God Stats
1W - 2L
1,417 SR
Queue Stats
68W - 65L
1,634 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 2 / 11
9,930
903
12,112
7,023
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
AluminumPanMan
King Arthur
15
4 / 1 / 8
8,858
805
7,877
10,980
6,720
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 2 / 9
9,880
898
11,704
11,658
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 6
8,515
774
7,266
4,912
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
15
4 / 1 / 9
9,828
893
5,963
10,586
12,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,101
736
5,756
8,323
3,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 4 / 4
7,918
720
6,544
10,142
6,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Selenā
Izanami
14
1 / 2 / 6
7,536
685
7,272
8,103
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Subakna
Cerberus
14
2 / 6 / 4
8,398
763
6,589
13,328
8,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
godofodyssey
Bellona
13
2 / 5 / 0
7,653
696
10,565
13,474
11,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
20
Kills
8
8
Deaths
20
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
11
5.25
W
King Arthur
AluminumPanMan
King Arthur
4
1
8
8
L
1
3
4
1
W
4
2
9
4.25
L
2
4
4
1
W
3
2
6
3
W
Fafnir
4
1
9
8.5
L
Izanami
Selenā
Izanami
1
2
6
2
L
Cerberus
Subakna
Cerberus
2
6
4
0.67
L
Bellona
godofodyssey
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
36,726
45,159
Taken
53,370
29,079
Mitigated
34,587
13,300
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,112
821
10
2,377
7,023
3,045
546
2,155
4,678
40,903
0
W
King Arthur
AluminumPanMan
King Arthur
7,877
951
0
2,659
10,980
6,720
266
3,183
7,730
0
23,806
L
5,756
698
2,251
1,657
8,323
3,520
0
5,950
2,258
34,383
0
W
11,704
5,735
1,036
3,045
11,658
5,009
1,172
2,646
8,726
0
42,507
L
6,544
1,461
476
1,309
10,142
6,561
0
5,079
4,959
0
15,441
W
7,266
620
0
235
4,912
1,834
606
982
3,884
27,175
0
W
Fafnir
5,963
1,422
0
3,938
10,586
12,471
542
3,141
7,319
11,932
0
L
Izanami
Selenā
Izanami
7,272
4,047
0
2,873
8,103
3,868
0
2,990
4,979
0
25,632
L
Cerberus
Subakna
Cerberus
6,589
69
0
1,551
13,328
8,713
0
5,971
7,180
17,462
0
L
Bellona
godofodyssey
Bellona
10,565
1,936
0
646
13,474
11,925
14
5,371
7,957
0
25,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
39,606
292
Minions Killed
229
11
Camps Cleared
6
1,019,264
Distance Traveled
1,029,835
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,930
903
74
7
3
197,043
2
W
King Arthur
8,858
805
48
4
3
214,247
3
L
Ra
8,101
736
75
7
1
203,256
1
W
Chiron
9,880
898
86
8
0
201,301
1
L
Fenrir
7,918
720
29
3
3
220,936
0
W
Raijin
8,515
774
70
6
3
190,923
4
W
Fafnir
9,828
893
14
1
2
215,750
3
L
Izanami
7,536
685
46
4
0
202,920
1
L
Cerberus
8,398
763
42
4
1
199,073
3
L
Bellona
7,653
696
37
3
1
203,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role