Player Matchup

Danzaburou
Danzaburou
FluffyGros
Danzaburou
Level 58
God Stats
2W - 1L
1,732 SR
Queue Stats
27W - 17L
1,692 Elo+
Party 1
Scylla
Scylla
Jaykeau
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,681 Elo+
Party 1
Aphrodite
Aphrodite
PurpleshadoW4
Aphrodite
Level 12
God Stats
8W - 8L
1,430 SR
Queue Stats
20W - 12L
1,706 Elo+
Party 1
Osiris
Osiris
Thesnake316
Osiris
Level 28
God Stats
6W - 12L
1,517 SR
Queue Stats
13W - 22L
1,630 Elo+
Solo
Arachne
Arachne
iPL0Kz
Arachne
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,378 Elo+
Party 1
Team Averages
Level 32
1,536 SR
1,617 Elo+

VS

Team Averages
Level 20
1,684 SR
1,656 Elo+
The Morrigan
The Morrigan
CDub2465
The Morrigan
Level 18
God Stats
29W - 17L
1,668 SR
Queue Stats
368W - 327L
1,574 Elo+
Solo
Pele
Pele
Espeоn
Pele
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 13L
1,867 Elo+
Solo
Heimdallr
Heimdallr
Hmoob2beast4u
Heimdallr
Level 27
God Stats
12W - 10L
1,642 SR
Queue Stats
80W - 78L
1,634 Elo+
Solo
Sobek
Sobek
TLC21
Sobek
Level 26
God Stats
5W - 1L
1,896 SR
Queue Stats
82W - 76L
1,706 Elo+
Solo
Bellona
Bellona
ZapmanAcolyte
Bellona
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 44L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FluffyGros
Danzaburou
17
3 / 6 / 4
10,762
468
17,241
22,058
8,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Jaykeau
Scylla
15
3 / 9 / 2
10,161
442
6,201
14,406
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
PurpleshadoW4
Aphrodite
16
3 / 4 / 6
10,673
464
7,046
11,906
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
16
2 / 1 / 3
10,569
460
9,756
16,125
19,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
iPL0Kz
Arachne
16
3 / 9 / 7
10,152
441
13,131
26,729
11,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CDub2465
The Morrigan
20
5 / 5 / 8
12,894
561
10,354
9,905
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Espeоn
Pele
20
11 / 2 / 7
14,257
620
18,927
18,160
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Hmoob2beast4u
Heimdallr
18
6 / 4 / 5
11,987
521
11,495
16,728
7,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
TLC21
Sobek
16
3 / 2 / 9
11,171
486
9,430
16,352
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
20
4 / 2 / 4
12,672
551
22,517
17,587
22,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
14
Kills
29
29
Deaths
15
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CDub2465
The Morrigan
5
5
8
1.8
W
Pele
Espeоn
Pele
11
2
7
7.25
L
Danzaburou
FluffyGros
Danzaburou
3
6
4
0.83
W
Heimdallr
Hmoob2beast4u
Heimdallr
6
4
5
2.13
L
Scylla
Jaykeau
Scylla
3
9
2
0.44
L
Aphrodite
PurpleshadoW4
Aphrodite
3
4
6
1.5
W
Sobek
TLC21
Sobek
3
2
9
3.75
L
Osiris
2
1
3
3.5
W
Bellona
4
2
4
3
L
Arachne
iPL0Kz
Arachne
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,375
Damage
72,723
91,224
Taken
78,732
51,271
Mitigated
59,610
33,572
Healing
24,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CDub2465
The Morrigan
10,354
2,091
0
3,752
9,905
3,892
0
2,082
7,572
103,669
0
W
Pele
Espeоn
Pele
18,927
3,820
0
5,061
18,160
7,428
469
3,297
14,679
0
120,414
L
Danzaburou
FluffyGros
Danzaburou
17,241
7,935
0
7,187
22,058
8,231
0
9,306
12,752
0
85,144
W
Heimdallr
Hmoob2beast4u
Heimdallr
11,495
3,194
0
7,655
16,728
7,601
1,132
2,154
14,574
0
96,810
L
Scylla
Jaykeau
Scylla
6,201
1,599
0
1,076
14,406
4,369
653
1,433
12,955
52,977
0
L
Aphrodite
PurpleshadoW4
Aphrodite
7,046
1,907
6,141
5,013
11,906
7,638
0
5,695
6,193
27,747
0
W
Sobek
TLC21
Sobek
9,430
661
0
5,238
16,352
17,931
257
2,600
13,752
26,369
0
L
Osiris
9,756
3,981
0
4,540
16,125
19,124
0
4,162
11,963
0
54,121
W
Bellona
22,517
6,570
0
2,620
17,587
22,758
0
2,728
14,841
17,176
75,391
L
Arachne
iPL0Kz
Arachne
13,131
6,741
0
9,615
26,729
11,909
0
4,288
22,440
0
58,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,317
Gold Earned
62,981
474
Minions Killed
725
0
Camps Cleared
0
2,109,335
Distance Traveled
2,146,511
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,894
561
160
7
0
430,209
0
W
Pele
14,257
620
190
8
0
467,529
7
L
Danzaburou
10,762
468
137
6
0
422,919
2
W
Heimdallr
11,987
521
163
7
0
396,204
5
L
Scylla
10,161
442
108
5
0
388,315
4
L
Aphrodite
10,673
464
45
2
0
415,614
3
W
Sobek
11,171
486
37
2
0
450,175
4
L
Osiris
10,569
460
100
4
0
340,942
1
W
Bellona
12,672
551
175
8
0
402,394
2
L
Arachne
10,152
441
84
4
0
541,545
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role