Player Matchup

Scylla
Scylla
Mapache450
Scylla
Level 86
God Stats
6W - 5L
1,865 SR
Queue Stats
389W - 404L
1,455 Elo+
Solo
Mercury
Mercury
RVinny-
Mercury
Level 60
God Stats
6W - 4L
1,500 SR
Queue Stats
17W - 15L
1,442 Elo+
Solo
Sylvanus
Sylvanus
TheLastMofongo
Sylvanus
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 215L
1,367 Elo+
Party 1
Izanami
Izanami
YaBi23
Izanami
Level 66
God Stats
13W - 25L
1,457 SR
Queue Stats
128W - 151L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
Zak1Bo0M
Sun Wukong
Level 57
God Stats
25W - 35L
1,315 SR
Queue Stats
193W - 216L
1,293 Elo+
Party 1
Team Averages
Level 78
1,527 SR
1,381 Elo+

VS

Team Averages
Level 107
1,465 SR
1,437 Elo+
Guan Yu
Guan Yu
DanielLV7
Guan Yu
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
347W - 319L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
KevinAV6
Baron Samedi
Level 89
God Stats
6W - 9L
1,526 SR
Queue Stats
90W - 88L
1,451 Elo+
Party 2
Camazotz
Camazotz
Quickmepg115
Camazotz
Level 76
God Stats
8W - 8L
1,500 SR
Queue Stats
695W - 645L
1,455 Elo+
Solo
Olorun
Olorun
TomithyRuS
Olorun
Level 157
God Stats
0W - 2L
1,298 SR
Queue Stats
68W - 80L
1,387 Elo+
Solo
Nemesis
Nemesis
yromarcoo
Nemesis
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
406W - 406L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mapache450
Scylla
20
1 / 12 / 4
13,796
493
11,855
24,173
8,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
RVinny-
Mercury
20
9 / 7 / 3
15,196
543
12,366
23,689
10,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
20
7 / 4 / 11
15,459
552
17,965
30,441
49,173
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
YaBi23
Izanami
20
5 / 5 / 4
14,560
520
16,993
17,781
8,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Zak1Bo0M
Sun Wukong
20
2 / 1 / 13
14,371
513
20,914
24,441
21,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DanielLV7
Guan Yu
19
0 / 6 / 9
11,895
425
12,823
30,913
37,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
KevinAV6
Baron Samedi
20
18 / 6 / 4
14,951
534
34,050
24,038
12,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Quickmepg115
Camazotz
1
0 / 0 / 0
5,349
191
0
0
0
Olorun
TomithyRuS
Olorun
20
5 / 7 / 4
12,975
463
20,174
30,404
13,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
yromarcoo
Nemesis
20
6 / 5 / 8
13,002
464
17,762
21,429
13,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
54
24
Kills
29
29
Deaths
24
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DanielLV7
Guan Yu
0
6
9
0.75
L
Baron Samedi
KevinAV6
Baron Samedi
18
6
4
3.33
W
Scylla
Mapache450
Scylla
1
12
4
0.25
L
Camazotz
Quickmepg115
Camazotz
0
0
0
0
W
Mercury
RVinny-
Mercury
9
7
3
1.5
W
Sylvanus
7
4
11
3.13
L
Olorun
TomithyRuS
Olorun
5
7
4
1
W
Izanami
YaBi23
Izanami
5
5
4
1.4
W
Sun Wukong
Zak1Bo0M
Sun Wukong
2
1
13
8.5
L
Nemesis
yromarcoo
Nemesis
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,093
Damage
84,809
120,525
Taken
106,784
98,701
Mitigated
76,687
35,196
Healing
42,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DanielLV7
Guan Yu
12,823
2,411
3,582
12,749
30,913
37,624
435
3,511
27,320
0
65,793
L
Baron Samedi
KevinAV6
Baron Samedi
34,050
3,229
2,875
7,249
24,038
12,598
249
9,926
13,839
89,993
0
W
Scylla
Mapache450
Scylla
11,855
1,273
0
3,671
24,173
8,584
1,803
12,311
11,264
91,017
0
L
Camazotz
Quickmepg115
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
RVinny-
Mercury
12,366
6,405
0
2,500
23,689
10,162
1,894
7,814
15,530
0
104,644
W
Sylvanus
17,965
4,020
3,975
9,575
30,441
49,173
946
16,625
13,285
46,843
0
L
Olorun
TomithyRuS
Olorun
20,174
11,687
701
13,852
30,404
13,417
2,256
9,015
21,351
104,971
0
W
Izanami
YaBi23
Izanami
16,993
12,873
0
4,887
17,781
8,794
7,206
8,070
9,537
0
106,070
W
Sun Wukong
Zak1Bo0M
Sun Wukong
20,914
5,570
0
10,588
24,441
21,988
2,112
8,225
15,494
0
76,689
L
Nemesis
yromarcoo
Nemesis
17,762
8,445
0
1,009
21,429
13,048
920
6,940
14,454
0
87,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,382
Gold Earned
58,172
637
Minions Killed
572
0
Camps Cleared
0
2,359,778
Distance Traveled
1,906,693
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,895
425
127
5
0
473,290
5
L
Baron Samedi
14,951
534
141
5
0
454,874
5
W
Scylla
13,796
493
154
6
0
408,480
0
L
Camazotz
5,349
191
0
0
0
0
0
W
Mercury
15,196
543
135
5
0
529,184
11
W
Sylvanus
15,459
552
53
2
0
416,856
2
L
Olorun
12,975
463
177
6
0
417,040
1
W
Izanami
14,560
520
179
6
0
503,784
1
W
Sun Wukong
14,371
513
116
4
0
501,474
3
L
Nemesis
13,002
464
127
5
0
561,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role