Player Matchup

King Arthur
King Arthur
AMERICANDRAKO28
King Arthur
Level 60
God Stats
1W - 2L
1,502 SR
Queue Stats
15W - 18L
1,269 Elo+
Party 2
Izanami
Izanami
EternalMask
Izanami
Level 25
God Stats
1W - 0L
1,244 SR
Queue Stats
8W - 5L
1,481 Elo+
Party 2
Scylla
Scylla
Guarda2311
Scylla
Level 88
God Stats
4W - 0L
1,485 SR
Queue Stats
48W - 43L
1,434 Elo+
Party 2
Persephone
Persephone
keviinA
Persephone
Level 159
God Stats
2W - 1L
1,474 SR
Queue Stats
24W - 22L
1,477 Elo+
Party 2
Team Averages
Level 83
1,426 SR
1,415 Elo+

VS

Team Averages
Level 65
1,624 SR
1,456 Elo+
Fenrir
Fenrir
Andrew0715
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,456 Elo+
Party 1
Fafnir
Fafnir
Ap3xArt1c
Fafnir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,456 Elo+
Party 1
Horus
Horus
Ap3xR1ft
Horus
Level 99
God Stats
0W - 1L
1,650 SR
Queue Stats
30W - 29L
1,456 Elo+
Party 1
Arachne
Arachne
Ap3xWorl
Arachne
Level 69
God Stats
1W - 1L
1,847 SR
Queue Stats
29W - 29L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AMERICANDRAKO28
King Arthur
18
0 / 5 / 5
12,834
713
7,815
16,040
21,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
EternalMask
Izanami
20
6 / 4 / 9
14,823
824
14,385
16,232
6,956
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Guarda2311
Scylla
20
8 / 4 / 11
14,850
825
16,170
11,936
5,263
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
keviinA
Persephone
20
10 / 2 / 8
16,150
897
29,069
14,813
5,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andrew0715
Fenrir
17
2 / 8 / 3
11,325
629
5,214
15,082
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fafnir
Ap3xArt1c
Fafnir
19
0 / 4 / 7
12,892
716
9,622
20,804
22,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Horus
Ap3xR1ft
Horus
20
4 / 5 / 1
14,444
802
12,684
22,472
16,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
Ap3xWorl
Arachne
20
9 / 7 / 4
14,304
795
15,415
23,179
11,295
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
24
Kills
15
15
Deaths
24
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AMERICANDRAKO28
King Arthur
0
5
5
0.5
L
Fenrir
Andrew0715
Fenrir
2
8
3
0.44
L
Fafnir
Ap3xArt1c
Fafnir
0
4
7
0.88
L
Horus
Ap3xR1ft
Horus
4
5
1
0.9
L
Arachne
Ap3xWorl
Arachne
9
7
4
1.57
W
Izanami
EternalMask
Izanami
6
4
9
2.63
W
Scylla
Guarda2311
Scylla
8
4
11
3.38
W
Persephone
keviinA
Persephone
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,439
Damage
42,935
59,021
Taken
81,537
40,050
Mitigated
58,212
14,317
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AMERICANDRAKO28
King Arthur
7,815
267
0
3,615
16,040
21,891
903
1,809
14,231
0
38,266
L
Fenrir
Andrew0715
Fenrir
5,214
1,115
0
349
15,082
8,357
0
10,585
4,238
0
22,411
L
Fafnir
Ap3xArt1c
Fafnir
9,622
2,288
876
6,246
20,804
22,254
0
10,167
10,299
50,447
0
L
Horus
Ap3xR1ft
Horus
12,684
6,578
1,064
3,329
22,472
16,306
0
10,698
11,318
359
57,486
L
Arachne
Ap3xWorl
Arachne
15,415
10,297
0
4,405
23,179
11,295
0
13,263
9,443
0
53,279
W
Izanami
EternalMask
Izanami
14,385
10,279
0
1,638
16,232
6,956
2,803
4,960
11,272
0
74,157
W
Scylla
Guarda2311
Scylla
16,170
536
457
2,234
11,936
5,263
967
1,734
10,202
40,850
0
W
Persephone
keviinA
Persephone
29,069
1,618
0
6,373
14,813
5,940
3,431
1,911
12,900
88,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,657
Gold Earned
52,965
363
Minions Killed
282
14
Camps Cleared
11
1,341,576
Distance Traveled
1,163,674
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,834
713
68
4
4
337,478
3
L
Fenrir
11,325
629
43
2
1
246,827
0
L
Fafnir
12,892
716
62
3
1
298,209
0
L
Horus
14,444
802
95
5
2
305,950
1
L
Arachne
14,304
795
82
5
7
312,688
0
W
Izanami
14,823
824
80
4
4
324,691
1
W
Scylla
14,850
825
80
4
3
319,324
0
W
Persephone
16,150
897
135
8
3
360,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role