Player Matchup

Rama
Rama
A--Lannister
Rama
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,753 Elo+
Party 1
Ao Kuang
Ao Kuang
Burstii-_
Ao Kuang
Level 156
God Stats
8W - 2L
1,500 SR
Queue Stats
512W - 320L
1,652 Elo+
Party 1
Geb
Geb
Efra-Legend
Geb
Level 142
God Stats
5W - 4L
1,500 SR
Queue Stats
201W - 114L
1,700 Elo+
Party 1
Heimdallr
Heimdallr
Lebanese_Kid_
Heimdallr
Level 127
God Stats
7W - 2L
1,500 SR
Queue Stats
121W - 87L
1,774 Elo+
Party 1
Osiris
Osiris
Plùtø
Osiris
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
330W - 189L
1,719 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,720 Elo+

VS

Team Averages
Level 145
1,523 SR
1,656 Elo+
Merlin
Merlin
BigChunguSmoke
Merlin
Level 144
God Stats
15W - 22L
1,395 SR
Queue Stats
370W - 350L
1,599 Elo+
Solo
Neith
Neith
Frosty6225
Neith
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 174L
1,618 Elo+
Solo
Baron Samedi
Baron Samedi
HV Curse
Baron Samedi
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
326W - 321L
1,657 Elo+
Solo
Artio
Artio
Maximum_Mango115
Artio
Level 157
God Stats
4W - 2L
1,714 SR
Queue Stats
166W - 162L
1,663 Elo+
Solo
Ravana
Ravana
ThatCupOfJoe
Ravana
Level 140
God Stats
2W - 2L
1,504 SR
Queue Stats
154W - 125L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 1
13,577
617
7,297
17,680
7,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Burstii-_
Ao Kuang
20
10 / 2 / 7
15,077
685
19,441
26,456
21,134
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 2 / 13
12,143
552
5,724
16,011
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Lebanese_Kid_
Heimdallr
19
4 / 2 / 11
12,692
577
9,861
11,722
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Plùtø
Osiris
20
11 / 3 / 11
14,184
645
23,299
22,956
14,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 1
10,849
493
11,782
15,386
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
20
2 / 4 / 4
13,079
595
13,479
13,579
5,844
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HV Curse
Baron Samedi
13
1 / 4 / 6
8,956
407
7,517
13,904
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 8 / 2
9,864
448
8,256
21,948
18,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
15
3 / 9 / 7
10,030
456
9,756
17,584
8,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
33
Kills
11
12
Deaths
33
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
L
4
8
1
0.56
W
Ao Kuang
Burstii-_
Ao Kuang
10
2
7
6.75
W
3
2
13
4.75
L
Neith
2
4
4
1
L
Baron Samedi
HV Curse
Baron Samedi
1
4
6
1
W
Heimdallr
Lebanese_Kid_
Heimdallr
4
2
11
4.75
L
1
8
2
0.25
W
Osiris
Plùtø
Osiris
11
3
11
5.5
L
Ravana
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,622
Damage
50,790
94,825
Taken
82,401
60,659
Mitigated
47,592
46,146
Healing
20,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,297
5,687
0
10,404
17,680
7,178
2,427
2,254
15,426
0
87,222
L
11,782
221
0
2,773
15,386
5,945
506
1,462
13,924
77,178
0
W
Ao Kuang
Burstii-_
Ao Kuang
19,441
4,261
0
15,021
26,456
21,134
3,104
7,491
17,565
90,463
0
W
5,724
1,210
0
3,418
16,011
13,220
1,196
4,318
11,693
30,448
0
L
Neith
13,479
6,774
0
4,483
13,579
5,844
2,080
1,537
12,042
0
105,009
L
Baron Samedi
HV Curse
Baron Samedi
7,517
698
1,104
3,645
13,904
9,403
419
4,847
9,057
26,466
0
W
Heimdallr
Lebanese_Kid_
Heimdallr
9,861
4,406
0
4,600
11,722
4,430
1,142
6,752
4,690
0
100,342
L
8,256
554
510
6,512
21,948
18,299
380
9,303
12,645
48,070
0
W
Osiris
Plùtø
Osiris
23,299
12,589
0
12,703
22,956
14,697
7,290
7,046
15,586
0
106,185
L
Ravana
9,756
2,669
0
1,606
17,584
8,101
0
8,016
9,568
0
53,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,673
Gold Earned
52,778
619
Minions Killed
540
0
Camps Cleared
0
2,051,228
Distance Traveled
1,888,708
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,577
617
176
8
0
360,292
8
L
Merlin
10,849
493
135
6
0
341,297
7
W
Ao Kuang
15,077
685
137
6
0
382,571
2
W
Geb
12,143
552
35
2
0
454,799
9
L
Neith
13,079
595
185
8
0
364,213
6
L
Baron Samedi
8,956
407
29
1
0
397,910
3
W
Heimdallr
12,692
577
147
7
0
408,631
4
L
Artio
9,864
448
92
4
0
400,131
2
W
Osiris
14,184
645
124
6
0
444,935
2
L
Ravana
10,030
456
99
5
0
385,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role