Player Matchup

Ra
Ra
 
Ra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Drugberries
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
PHRESH YG
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PuzzledStorm55
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 271L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
lin_be_highAF
Baron Samedi
Level 47
God Stats
17W - 15L
1,198 SR
Queue Stats
542W - 552L
1,353 Elo+
Party 2
Team Averages
Level 14
1,440 SR
1,471 Elo+

VS

Team Averages
Level 13
1,344 SR
1,318 Elo+
Artemis
Artemis
AQUA BERRY BOOL
Artemis
Level 18
God Stats
35W - 35L
1,220 SR
Queue Stats
261W - 298L
1,269 Elo+
Party 1
Eset
Eset
InphaseSpider90
Eset
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,250 Elo+
Party 1
Apollo
Apollo
ManOnTheMoon1988
Apollo
Level 24
God Stats
21W - 23L
1,420 SR
Queue Stats
85W - 88L
1,443 Elo+
Solo
Bellona
Bellona
WillieDoinkers
Bellona
Level 14
God Stats
10W - 14L
1,078 SR
Queue Stats
107W - 120L
1,126 Elo+
Party 1
Ares
Ares
bswig2323
Ares
Level 4
God Stats
7W - 5L
1,500 SR
Queue Stats
16W - 31L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 5 / 2
6,701
447
3,644
9,299
5,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 18 / 1
5,336
356
4,085
16,449
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
PHRESH YG
Neith
7
0 / 7 / 0
5,251
350
833
5,963
1,689
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 11 / 4
5,902
393
5,754
16,028
10,767
Cudgel

Cudgel

+10
Physical Power
+50
Health

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
lin_be_highAF
Baron Samedi
14
7 / 6 / 1
8,974
598
14,374
16,677
7,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 18
8,213
548
10,398
7,972
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
12 / 3 / 12
9,482
632
15,539
9,282
5,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 6
9,822
655
6,597
11,088
5,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
12 / 1 / 3
10,808
721
12,866
9,575
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
13
12 / 3 / 13
9,490
633
6,591
13,445
11,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
97
10
Kills
45
47
Deaths
10
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
2
0.8
W
6
2
18
7.5
L
0
18
1
0.03
W
12
3
12
6
W
3
1
6
6
L
Neith
PHRESH YG
Neith
0
7
0
0
L
0
11
4
0.18
W
12
1
3
13.5
W
Ares
12
3
13
6.17
L
Baron Samedi
lin_be_highAF
Baron Samedi
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,690
Damage
51,991
64,416
Taken
51,362
30,780
Mitigated
33,082
11,554
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,644
755
260
205
9,299
5,844
270
3,747
5,477
10,105
0
W
10,398
6,479
0
3,266
7,972
2,789
2,101
2,900
5,047
0
32,555
L
4,085
1,477
0
707
16,449
4,815
0
8,022
8,377
0
14,288
W
15,539
2,391
1,968
2,311
9,282
5,672
2,346
1,883
7,330
58,069
2,070
W
6,597
3,684
0
5,117
11,088
5,477
2,769
5,185
5,853
0
63,117
L
Neith
PHRESH YG
Neith
833
615
0
312
5,963
1,689
0
1,383
4,480
0
12,939
L
5,754
1,434
595
1,682
16,028
10,767
0
6,070
9,783
0
16,969
W
12,866
5,589
0
2,803
9,575
7,535
2,348
3,823
5,602
0
50,747
W
Ares
6,591
1,591
0
1,350
13,445
11,609
407
4,227
9,043
16,546
0
L
Baron Samedi
lin_be_highAF
Baron Samedi
14,374
2,308
969
6,824
16,677
7,665
62
2,679
13,548
41,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
47,815
126
Minions Killed
385
0
Camps Cleared
0
1,169,945
Distance Traveled
1,310,405
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,701
447
14
1
0
212,209
0
W
Artemis
8,213
548
49
3
0
243,933
1
L
Pele
5,336
356
13
1
0
292,977
0
W
Eset
9,482
632
98
7
0
249,392
0
W
Apollo
9,822
655
127
8
0
260,642
3
L
Neith
5,251
350
19
1
0
140,746
1
L
Guan Yu
5,902
393
27
2
0
283,021
4
W
Bellona
10,808
721
94
6
0
278,362
4
W
Ares
9,490
633
17
1
0
278,076
1
L
Baron Samedi
8,974
598
53
4
0
240,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role