Player Matchup

Fenrir
Fenrir
AKSkyRider211
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
BSBNninja
Neith
Level 17
God Stats
16W - 20L
1,786 SR
Queue Stats
73W - 87L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fazedookyos1_TTV
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
JoshingFob
Yemoja
Level 8
God Stats
0W - 3L
1,333 SR
Queue Stats
25W - 24L
1,588 Elo+
Solo
Bellona
Bellona
ThatHekticGamer
Bellona
Level 14
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,577 SR
1,525 Elo+

VS

Team Averages
Level 21
1,628 SR
1,480 Elo+
Neith
Neith
Alexyooo97
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 1
Set
Set
Berserk SK
Set
Level 28
God Stats
20W - 23L
1,752 SR
Queue Stats
96W - 99L
1,570 Elo+
Solo
Artemis
Artemis
inciensos
Artemis
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 218L
1,550 Elo+
Solo
Nu Wa
Nu Wa
janstevv
Nu Wa
Level 25
God Stats
25W - 14L
1,820 SR
Queue Stats
188W - 192L
1,543 Elo+
Solo
Aphrodite
Aphrodite
westcoastn8ivez
Aphrodite
Level 27
God Stats
12W - 9L
1,567 SR
Queue Stats
264W - 307L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,945
409
3,308
14,205
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
BSBNninja
Neith
12
8 / 6 / 3
8,250
485
13,404
18,165
6,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
11
1 / 9 / 0
7,086
417
5,406
12,953
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
JoshingFob
Yemoja
13
2 / 3 / 7
8,242
485
7,022
10,886
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 9 / 0
7,228
425
5,331
14,846
8,838
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 5 / 5
8,168
480
6,039
11,324
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
14 / 0 / 3
12,437
732
10,274
12,450
10,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
inciensos
Artemis
17
8 / 0 / 8
11,243
661
11,911
9,831
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
janstevv
Nu Wa
16
9 / 2 / 10
11,290
664
14,100
8,720
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
westcoastn8ivez
Aphrodite
12
0 / 5 / 9
8,936
526
3,083
11,138
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
12
Kills
32
35
Deaths
12
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Neith
1
5
5
0.7
L
Neith
BSBNninja
Neith
8
6
3
1.58
W
14
0
3
15.5
L
Tsukuyomi
1
9
0
0.11
L
Yemoja
JoshingFob
Yemoja
2
3
7
1.83
L
0
9
0
0
W
Artemis
inciensos
Artemis
8
0
8
12
W
Nu Wa
janstevv
Nu Wa
9
2
10
7
W
Aphrodite
westcoastn8ivez
Aphrodite
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
45,407
71,055
Taken
53,463
32,199
Mitigated
29,142
14,113
Healing
24,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,308
74
0
2,201
14,205
4,129
0
3,472
10,493
0
25,144
W
Neith
6,039
2,134
0
2,149
11,324
3,877
818
2,964
8,360
0
23,415
L
Neith
BSBNninja
Neith
13,404
7,571
0
6,220
18,165
6,239
1,738
4,924
13,081
0
50,460
W
10,274
4,509
0
3,740
12,450
10,147
8,141
369
12,081
0
91,283
L
Tsukuyomi
5,406
349
0
304
12,953
4,534
0
3,085
9,512
0
29,433
L
Yemoja
JoshingFob
Yemoja
7,022
1,716
2,717
1,172
10,886
8,459
360
4,268
6,468
25,551
0
L
5,331
1,758
0
1,499
14,846
8,838
268
456
14,318
0
32,619
W
Artemis
inciensos
Artemis
11,911
6,697
1,008
7,238
9,831
4,377
6,331
692
9,139
0
57,115
W
Nu Wa
janstevv
Nu Wa
14,100
4,160
0
1,500
8,720
2,721
1,186
333
8,387
60,131
0
W
Aphrodite
westcoastn8ivez
Aphrodite
3,083
755
3,179
6,126
11,138
8,020
1,235
2,664
8,474
21,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
52,074
254
Minions Killed
413
0
Camps Cleared
0
1,446,837
Distance Traveled
1,555,052
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,945
409
39
2
0
290,740
0
W
Neith
8,168
480
41
2
0
294,523
0
L
Neith
8,250
485
74
4
0
238,956
0
W
Set
12,437
732
160
9
0
376,636
0
L
Tsukuyomi
7,086
417
37
2
0
348,426
1
L
Yemoja
8,242
485
42
2
0
274,198
0
L
Bellona
7,228
425
62
4
0
294,517
0
W
Artemis
11,243
661
100
6
0
289,958
2
W
Nu Wa
11,290
664
78
5
0
327,806
0
W
Aphrodite
8,936
526
34
2
0
266,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role