Player Matchup

Merlin
Merlin
Bottomles
Merlin
Level 67
God Stats
4W - 10L
1,229 SR
Queue Stats
6W - 16L
897 Elo+
Party 1
Danzaburou
Danzaburou
Coyotesdm
Danzaburou
Level 17
God Stats
1W - 3L
1,065 SR
Queue Stats
1W - 5L
1,076 Elo+
Party 1
Khepri
Khepri
MagicBluePanda
Khepri
Level 25
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 13L
944 Elo+
Party 1
Team Averages
Level 36
1,183 SR
972 Elo+

VS

Team Averages
Level 34
1,272 SR
1,303 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
JandB95
Izanami
Level 14
God Stats
4W - 5L
1,240 SR
Queue Stats
6W - 10L
1,268 Elo+
Solo
Medusa
Medusa
death2zombie9jr
Medusa
Level 13
God Stats
4W - 8L
1,076 SR
Queue Stats
7W - 11L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bottomles
Merlin
10
1 / 3 / 1
7,038
640
5,116
5,608
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Coyotesdm
Danzaburou
9
1 / 2 / 1
6,987
635
4,944
6,184
2,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 2
7,037
640
1,625
9,171
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
4 / 1 / 5
8,439
767
13,822
7,343
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JandB95
Izanami
11
2 / 0 / 2
7,561
687
2,622
4,014
1,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 5
8,019
729
1,859
4,489
1,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
9
9
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
5
6.5
L
Merlin
Bottomles
Merlin
1
3
1
0.5
L
Danzaburou
Coyotesdm
Danzaburou
1
2
1
0.75
W
Izanami
JandB95
Izanami
2
0
2
3
L
0
4
2
0.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,685
Damage
18,303
20,963
Taken
15,846
10,327
Mitigated
4,958
2,260
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,822
411
0
1,421
7,343
2,244
276
2,113
5,041
39,823
0
L
Merlin
Bottomles
Merlin
5,116
34
0
1,460
5,608
1,972
0
3,718
1,522
22,514
0
L
Danzaburou
Coyotesdm
Danzaburou
4,944
1,536
0
275
6,184
2,152
0
3,630
2,364
0
18,885
W
Izanami
JandB95
Izanami
2,622
1,988
0
0
4,014
1,310
752
1,840
2,022
0
23,666
L
1,625
106
0
525
9,171
6,203
0
5,490
3,255
13,072
0
W
1,859
1,262
612
905
4,489
1,404
778
2,209
2,018
0
14,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,062
Gold Earned
24,019
101
Minions Killed
131
0
Camps Cleared
0
503,288
Distance Traveled
623,328
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,439
767
49
4
0
196,687
3
L
Merlin
7,038
640
46
4
0
153,858
3
L
Danzaburou
6,987
635
39
4
0
179,912
1
W
Izanami
7,561
687
52
5
0
215,417
0
L
Khepri
7,037
640
16
1
0
169,518
0
W
Medusa
8,019
729
30
3
0
211,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role