Player Matchup

Osiris
Osiris
Gold V
BigBootyBellona
Osiris
Gold V
Level 46
God Stats
1W - 1L
1,308 SR
Queue Stats
36W - 20L
1,636 MMR
Solo
Khepri
Khepri
Gold IV
CamtheMan82702
Khepri
Gold IV
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,636 MMR
Solo
Discordia
Discordia
Gold IV
Edwin Oziel
Discordia
Gold IV
Level 145
God Stats
9W - 8L
1,565 SR
Queue Stats
373W - 384L
1,559 MMR
Party 1
Nemesis
Nemesis
Gold I
Emerged 63
Nemesis
Gold I
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
419W - 395L
1,731 MMR
Party 1
Medusa
Medusa
Gold III
SpCazper
Medusa
Gold III
Level 146
God Stats
16W - 9L
1,602 SR
Queue Stats
134W - 122L
1,638 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,495 SR
1,640 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,612 SR
1,613 MMR
Loki
Loki
Gold V
 
Loki
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
B3n1toCam3los
Erlang Shen
Gold V
Level 36
God Stats
4W - 10L
1,442 SR
Queue Stats
179W - 180L
1,645 MMR
Solo
Rama
Rama
Platinum V
FxqOff Thoth
Rama
Platinum V
Level 149
God Stats
12W - 9L
1,704 SR
Queue Stats
35W - 36L
1,643 MMR
Solo
Persephone
Persephone
Gold IV
OoIIDEMONIIoO
Persephone
Gold IV
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
344W - 333L
1,637 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
TherealObam
Kuzenbo
Silver I
Level 104
God Stats
7W - 5L
1,915 SR
Queue Stats
16W - 22L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,923
658
4,371
4,551
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 1 / 3
5,378
598
1,835
3,893
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Edwin Oziel
Discordia
9
1 / 0 / 1
5,107
567
1,667
3,887
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Emerged 63
Nemesis
8
1 / 1 / 3
5,185
576
2,009
3,534
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
SpCazper
Medusa
11
5 / 0 / 1
6,171
686
5,153
4,329
1,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
CthulhuBellonaDanzaburouScyllaSet

VS

Bans
ApolloCu ChulainnNu WaKing ArthurHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 1 / 0
5,333
593
1,596
5,405
1,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
B3n1toCam3los
Erlang Shen
6
1 / 2 / 2
4,495
499
1,469
4,715
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,337
482
943
5,098
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
OoIIDEMONIIoO
Persephone
8
0 / 3 / 1
4,844
538
2,366
4,050
1,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TherealObam
Kuzenbo
6
0 / 2 / 0
4,094
455
1,362
5,187
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
L
Erlang Shen
B3n1toCam3los
Erlang Shen
1
2
2
1
W
3
1
1
3.5
W
2
1
3
3.5
W
Discordia
Edwin Oziel
Discordia
1
0
1
1.5
W
Nemesis
Emerged 63
Nemesis
1
1
3
2.5
L
0
4
0
0
L
Persephone
OoIIDEMONIIoO
Persephone
0
3
1
0.17
W
Medusa
SpCazper
Medusa
5
0
1
5.5
L
Kuzenbo
TherealObam
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,035
Damage
7,736
20,194
Taken
24,455
10,010
Mitigated
8,473
6,577
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,596
397
0
2,010
5,405
1,588
0
252
5,153
0
25,411
L
Erlang Shen
B3n1toCam3los
Erlang Shen
1,469
577
0
0
4,715
1,494
0
197
4,518
0
16,587
W
4,371
1,278
0
1,420
4,551
4,099
0
303
4,248
0
31,660
W
1,835
342
0
965
3,893
1,642
255
1,261
2,632
15,334
0
W
Discordia
Edwin Oziel
Discordia
1,667
53
0
1,396
3,887
1,135
0
1,913
1,974
23,007
0
W
Nemesis
Emerged 63
Nemesis
2,009
911
0
710
3,534
1,957
0
172
3,362
0
24,304
L
943
860
0
1,192
5,098
888
0
323
4,775
0
16,006
L
Persephone
OoIIDEMONIIoO
Persephone
2,366
337
0
917
4,050
1,163
0
1,599
2,209
25,671
0
W
Medusa
SpCazper
Medusa
5,153
1,773
0
2,086
4,329
1,177
1,631
79
4,250
0
36,481
L
Kuzenbo
TherealObam
Kuzenbo
1,362
655
0
342
5,187
3,340
0
847
4,297
10,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
23,103
269
Minions Killed
205
0
Camps Cleared
0
882,369
Distance Traveled
754,696
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,333
593
63
7
0
160,954
2
L
Erlang Shen
4,495
499
37
4
0
147,890
0
W
Osiris
5,923
658
66
7
0
193,831
3
W
Khepri
5,378
598
29
3
0
169,814
1
W
Discordia
5,107
567
58
6
0
172,312
1
W
Nemesis
5,185
576
47
5
0
188,983
3
L
Rama
4,337
482
39
4
0
120,914
0
L
Persephone
4,844
538
46
5
0
178,662
3
W
Medusa
6,171
686
69
8
0
157,429
4
L
Kuzenbo
4,094
455
20
2
0
146,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role