Player Matchup

Hun Batz
Hun Batz
Cabrakoff
Hun Batz
Level 24
God Stats
4W - 3L
1,625 SR
Queue Stats
54W - 58L
1,399 Elo+
Party 2
Artemis
Artemis
JerryPoulet
Artemis
Level 21
God Stats
4W - 6L
1,736 SR
Queue Stats
7W - 10L
1,640 Elo+
Solo
Nu Wa
Nu Wa
KvngHadez
Nu Wa
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 9L
1,697 Elo+
Solo
Athena
Athena
ZeN7o
Athena
Level 5
God Stats
2W - 2L
1,563 SR
Queue Stats
8W - 11L
1,392 Elo+
Solo
Heimdallr
Heimdallr
ajcamacho25
Heimdallr
Level 13
God Stats
25W - 22L
1,421 SR
Queue Stats
53W - 73L
1,262 Elo+
Party 2
Team Averages
Level 18
1,569 SR
1,478 Elo+

VS

Team Averages
Level 29
1,463 SR
1,365 Elo+
Neith
Neith
AwesomePants24
Neith
Level 14
God Stats
112W - 117L
1,440 SR
Queue Stats
172W - 195L
1,332 Elo+
Solo
Chaac
Chaac
Cakeskier
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,460 Elo+
Party 1
Anubis
Anubis
GhostRaider13
Anubis
Level 29
God Stats
21W - 17L
1,468 SR
Queue Stats
24W - 22L
1,404 Elo+
Solo
Yemoja
Yemoja
Lazo2408
Yemoja
Level 8
God Stats
3W - 2L
1,409 SR
Queue Stats
3W - 5L
1,130 Elo+
Solo
Mulan
Mulan
QueenZyria
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cabrakoff
Hun Batz
13
2 / 7 / 2
7,579
505
6,626
14,131
3,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
JerryPoulet
Artemis
12
4 / 3 / 1
7,346
490
10,224
8,179
2,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
KvngHadez
Nu Wa
11
1 / 7 / 1
6,745
450
2,941
9,093
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
ZeN7o
Athena
8
1 / 2 / 1
5,641
376
2,248
7,509
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
ajcamacho25
Heimdallr
10
1 / 7 / 1
6,805
454
6,108
11,528
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,295
486
4,957
6,553
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Cakeskier
Chaac
14
4 / 2 / 2
8,515
568
6,233
9,521
7,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
12 / 2 / 6
9,722
648
14,780
8,561
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Lazo2408
Yemoja
11
2 / 2 / 3
7,323
488
2,326
9,180
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
15
7 / 1 / 6
8,922
595
7,638
10,308
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
26
26
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Hun Batz
Cabrakoff
Hun Batz
2
7
2
0.43
W
Chaac
Cakeskier
Chaac
4
2
2
2.5
W
12
2
6
7.5
L
Artemis
JerryPoulet
Artemis
4
3
1
1.5
L
Nu Wa
KvngHadez
Nu Wa
1
7
1
0.21
W
Yemoja
Lazo2408
Yemoja
2
2
3
1.75
W
Mulan
7
1
6
10
L
Athena
ZeN7o
Athena
1
2
1
0.75
L
Heimdallr
ajcamacho25
Heimdallr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
35,934
50,440
Taken
44,123
17,036
Mitigated
22,566
11,556
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,957
2,195
0
2,471
6,553
2,128
377
843
5,710
0
40,842
L
Hun Batz
Cabrakoff
Hun Batz
6,626
2,033
0
4,955
14,131
3,857
0
4,970
8,850
292
47,199
W
Chaac
Cakeskier
Chaac
6,233
1,657
0
3,099
9,521
7,832
482
174
9,347
0
39,466
W
14,780
1,321
0
4,945
8,561
3,794
320
1,661
6,900
52,828
0
L
Artemis
JerryPoulet
Artemis
10,224
5,338
0
3,238
8,179
2,452
0
3,984
4,049
0
39,005
L
Nu Wa
KvngHadez
Nu Wa
2,941
956
0
493
9,093
1,788
486
5,670
3,075
29,218
0
W
Yemoja
Lazo2408
Yemoja
2,326
706
668
2,588
9,180
4,460
66
1,759
7,421
18,186
0
W
Mulan
7,638
1,859
0
4,358
10,308
4,352
0
1,011
9,297
0
57,147
L
Athena
ZeN7o
Athena
2,248
1,379
42
369
7,509
4,986
34
1,510
5,999
9,557
0
L
Heimdallr
ajcamacho25
Heimdallr
6,108
4,329
0
2,459
11,528
3,953
230
182
11,069
0
26,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
41,777
274
Minions Killed
363
0
Camps Cleared
0
1,094,095
Distance Traveled
1,432,256
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,295
486
79
5
0
254,912
0
L
Hun Batz
7,579
505
89
6
0
233,158
0
W
Chaac
8,515
568
75
5
0
299,101
0
W
Anubis
9,722
648
81
5
0
288,360
0
L
Artemis
7,346
490
61
4
0
246,291
1
L
Nu Wa
6,745
450
60
4
0
223,811
2
W
Yemoja
7,323
488
30
2
0
256,104
0
W
Mulan
8,922
595
98
7
0
333,779
2
L
Athena
5,641
376
15
1
0
165,942
1
L
Heimdallr
6,805
454
49
3
0
224,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role