Player Matchup

Hachiman
Hachiman
Gold I
Bonobeau
Hachiman
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond V
HomikŚwir
Chang'e
Diamond V
Level 160
God Stats
1W - 4L
1,271 SR
Queue Stats
670W - 639L
2,040 MMR
Party 3
Bellona
Bellona
Gold II
Regivo
Bellona
Gold II
Level 160
God Stats
12W - 9L
1,741 SR
Queue Stats
294W - 254L
1,862 MMR
Party 3
Nox
Nox
Platinum V
iNcoltt
Nox
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
wtstime
Fenrir
Gold III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,502 SR
1,681 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,563 SR
1,863 MMR
Xing Tian
Xing Tian
Silver I
AlphaEboy
Xing Tian
Silver I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,724 MMR
Party 2
Apollo
Apollo
Diamond III
DeadPoolbezkappy
Apollo
Diamond III
Level 147
God Stats
27W - 31L
1,790 SR
Queue Stats
553W - 526L
2,324 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
SubmissiveEgirl
Guan Yu
Bronze III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Diamond V
Yamms
Aphrodite
Diamond V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 319L
2,088 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
eirckssito12
Kukulkan
Gold IV
Level 140
God Stats
1W - 0L
1,523 SR
Queue Stats
7W - 2L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bonobeau
Hachiman
14
2 / 2 / 2
8,739
583
9,094
8,704
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
HomikŚwir
Chang'e
13
3 / 4 / 1
8,102
540
8,130
10,983
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Regivo
Bellona
15
0 / 1 / 0
8,625
575
7,328
9,491
7,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
11
2 / 4 / 3
6,695
446
4,316
8,842
2,563
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
wtstime
Fenrir
14
4 / 7 / 2
8,286
552
7,202
13,372
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ScyllaSetPersephoneDanzaburouNemesis

VS

Bans
The MorriganTsukuyomiThanatosCerberusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlphaEboy
Xing Tian
13
3 / 4 / 8
8,150
543
5,945
9,483
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 3
7,839
523
7,300
14,266
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 1 / 2
9,077
605
7,209
10,053
8,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Yamms
Aphrodite
15
0 / 0 / 1
8,651
577
4,379
9,168
4,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
eirckssito12
Kukulkan
13
4 / 5 / 6
7,997
533
6,517
8,950
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
11
Kills
17
18
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AlphaEboy
Xing Tian
3
4
8
1.75
L
Hachiman
Bonobeau
Hachiman
2
2
2
1.5
W
3
1
3
4.5
L
Chang'e
HomikŚwir
Chang'e
3
4
1
0.88
L
Bellona
Regivo
Bellona
0
1
0
0
W
7
1
2
8
W
Aphrodite
Yamms
Aphrodite
0
0
1
0.5
W
Kukulkan
eirckssito12
Kukulkan
4
5
6
1.4
L
Nox
2
4
3
0.88
L
Fenrir
wtstime
Fenrir
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
31,350
51,392
Taken
51,920
23,359
Mitigated
27,111
15,862
Healing
21,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AlphaEboy
Xing Tian
5,945
528
0
964
9,483
6,183
0
2,273
7,196
23,192
0
L
Hachiman
Bonobeau
Hachiman
9,094
4,886
0
3,807
8,704
2,516
1,506
921
7,783
0
61,366
W
7,300
5,147
0
8,667
14,266
4,994
50
2,596
11,604
0
65,027
L
Chang'e
HomikŚwir
Chang'e
8,130
737
728
3,685
10,983
3,623
0
3,533
7,338
50,230
0
L
Bellona
Regivo
Bellona
7,328
2,421
0
4,534
9,491
7,691
0
4,379
5,112
0
63,625
W
7,209
1,921
175
2,837
10,053
8,288
0
2,664
7,249
0
73,878
W
Aphrodite
Yamms
Aphrodite
4,379
514
260
8,132
9,168
4,405
52
0
9,168
61,839
0
W
Kukulkan
eirckssito12
Kukulkan
6,517
128
0
886
8,950
3,241
0
4,423
4,257
41,355
0
L
Nox
4,316
836
291
1,891
8,842
2,563
276
3,377
5,379
18,109
0
L
Fenrir
wtstime
Fenrir
7,202
2,584
0
926
13,372
6,966
0
4,287
8,939
0
55,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,447
Gold Earned
41,714
494
Minions Killed
545
0
Camps Cleared
0
1,427,296
Distance Traveled
1,503,339
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,150
543
23
2
0
304,721
0
L
Hachiman
8,739
583
122
8
0
261,986
2
W
Apollo
7,839
523
150
10
0
255,984
2
L
Chang'e
8,102
540
100
7
0
279,007
5
L
Bellona
8,625
575
154
10
0
321,320
4
W
Guan Yu
9,077
605
125
8
0
337,646
3
W
Aphrodite
8,651
577
164
11
0
306,723
2
W
Kukulkan
7,997
533
83
6
0
298,265
6
L
Nox
6,695
446
24
2
0
283,544
7
L
Fenrir
8,286
552
94
6
0
281,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role