Player Matchup

Arachne
Arachne
DiddlyWiddly420
Arachne
Level 66
God Stats
36W - 38L
1,548 SR
Queue Stats
45W - 55L
1,566 Elo+
Party 1
Mulan
Mulan
Noble Reasoner
Mulan
Level 108
God Stats
11W - 11L
1,476 SR
Queue Stats
22W - 33L
1,489 Elo+
Party 1
Poseidon
Poseidon
PyroSpartan 728
Poseidon
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 57L
1,472 Elo+
Party 1
Artio
Artio
Skullhunter1509
Artio
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ThatGreyPegasus
Danzaburou
Level 116
God Stats
27W - 32L
1,734 SR
Queue Stats
48W - 63L
1,472 Elo+
Party 1
Team Averages
Level 97
1,552 SR
1,500 Elo+

VS

Team Averages
Level 104
1,488 SR
1,517 Elo+
Baba Yaga
Baba Yaga
Crispierick
Baba Yaga
Level 142
God Stats
8W - 6L
1,500 SR
Queue Stats
461W - 440L
1,494 Elo+
Party 2
Chiron
Chiron
EnjoysWeedDaily
Chiron
Level 129
God Stats
10W - 3L
1,500 SR
Queue Stats
421W - 408L
1,528 Elo+
Solo
Cthulhu
Cthulhu
INOXYDABLEX
Cthulhu
Level 106
God Stats
17W - 16L
1,664 SR
Queue Stats
380W - 363L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
Schmidty60
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Windstrong
Bellona
Level 80
God Stats
1W - 2L
1,275 SR
Queue Stats
45W - 38L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,095
546
4,331
11,800
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 2
7,461
574
4,165
11,980
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
14
0 / 4 / 0
7,716
594
7,605
10,640
4,093
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 5 / 1
7,014
540
4,121
15,584
12,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
ThatGreyPegasus
Danzaburou
16
2 / 1 / 1
9,334
718
11,102
8,528
3,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Crispierick
Baba Yaga
18
4 / 1 / 7
10,710
824
9,745
8,073
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 0 / 7
9,800
754
11,473
8,055
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
INOXYDABLEX
Cthulhu
16
3 / 1 / 9
10,194
784
7,683
14,334
13,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Schmidty60
Baron Samedi
15
2 / 0 / 13
9,368
721
8,828
6,562
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Windstrong
Bellona
16
4 / 2 / 9
9,696
746
13,339
12,541
13,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
2
Kills
17
17
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Crispierick
Baba Yaga
4
1
7
7.5
L
0
4
1
0.13
W
4
0
7
7.5
W
Cthulhu
INOXYDABLEX
Cthulhu
3
1
9
7.5
L
0
3
2
0.33
L
Poseidon
0
4
0
0
W
Baron Samedi
Schmidty60
Baron Samedi
2
0
13
8.5
L
0
5
1
0.1
L
Danzaburou
ThatGreyPegasus
Danzaburou
2
1
1
2.5
W
Bellona
Windstrong
Bellona
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,324
Damage
51,068
58,532
Taken
49,565
35,769
Mitigated
42,335
8,729
Healing
18,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Crispierick
Baba Yaga
9,745
296
0
1,901
8,073
3,908
1,044
2,585
5,413
49,436
0
L
4,331
2,348
0
1,302
11,800
5,929
0
5,260
6,311
0
10,422
W
11,473
3,823
1,396
2,658
8,055
4,827
1,920
2,255
5,756
0
46,943
W
Cthulhu
INOXYDABLEX
Cthulhu
7,683
223
502
5,679
14,334
13,743
602
2,819
11,490
36,490
0
L
4,165
273
0
2,515
11,980
9,310
0
4,149
7,533
0
13,008
L
Poseidon
7,605
402
0
250
10,640
4,093
0
5,995
4,399
43,248
0
W
Baron Samedi
Schmidty60
Baron Samedi
8,828
653
1,786
2,636
6,562
6,610
1,638
1,704
4,858
19,757
0
L
4,121
36
439
2,548
15,584
12,715
0
6,479
8,866
10,680
0
L
Danzaburou
ThatGreyPegasus
Danzaburou
11,102
3,331
0
1,675
8,528
3,722
0
3,456
4,991
0
50,822
W
Bellona
Windstrong
Bellona
13,339
4,053
0
2,226
12,541
13,247
964
3,361
9,092
0
32,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
49,768
269
Minions Killed
381
4
Camps Cleared
13
1,162,207
Distance Traveled
1,201,607
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,710
824
120
9
2
249,450
2
L
Arachne
7,095
546
18
1
2
244,814
1
W
Chiron
9,800
754
112
9
2
233,509
1
W
Cthulhu
10,194
784
75
6
4
239,003
6
L
Mulan
7,461
574
25
2
0
245,702
1
L
Poseidon
7,716
594
96
7
1
201,452
1
W
Baron Samedi
9,368
721
30
2
2
234,133
2
L
Artio
7,014
540
12
1
0
230,798
0
L
Danzaburou
9,334
718
118
9
1
239,441
4
W
Bellona
9,696
746
44
3
3
245,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role