Player Matchup

Janus
Janus
AquaBeab
Janus
Level 140
God Stats
1W - 1L
1,744 SR
Queue Stats
18W - 13L
1,791 Elo+
Party 2
Ymir
Ymir
DavidMulrhuny
Ymir
Level 23
God Stats
2W - 0L
1,705 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
MrWalnuts
Chang'e
Level 124
God Stats
3W - 0L
1,379 SR
Queue Stats
35W - 32L
1,791 Elo+
Party 2
Apollo
Apollo
TankyLube
Apollo
Level 145
God Stats
1W - 0L
1,379 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Camazotz
Camazotz
důbh
Camazotz
Level 142
God Stats
4W - 1L
1,725 SR
Queue Stats
58W - 52L
1,795 Elo+
Party 2
Team Averages
Level 115
1,586 SR
1,676 Elo+

VS

Team Averages
Level 41
1,704 SR
1,716 Elo+
Loki
Loki
BabyLegOHolihan
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,721 Elo+
Party 1
Anubis
Anubis
BixieStix
Anubis
Level 36
God Stats
8W - 4L
1,892 SR
Queue Stats
344W - 322L
1,627 Elo+
Party 3
Set
Set
CabbageTruck
Set
Level 28
God Stats
20W - 20L
1,610 SR
Queue Stats
122W - 124L
1,620 Elo+
Party 3
Cerberus
Cerberus
Jaara314
Cerberus
Level 74
God Stats
7W - 1L
2,018 SR
Queue Stats
10W - 2L
1,885 Elo+
Party 1
Neith
Neith
WolfEatWolf
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AquaBeab
Janus
16
11 / 0 / 5
9,855
758
10,626
5,524
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 9
7,400
569
2,456
9,327
5,363
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
MrWalnuts
Chang'e
15
4 / 2 / 2
9,138
703
6,118
7,296
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
TankyLube
Apollo
13
11 / 1 / 6
8,759
674
11,620
10,964
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
důbh
Camazotz
13
4 / 0 / 7
8,543
657
4,732
8,634
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
6,182
476
3,141
11,255
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
BixieStix
Anubis
12
1 / 4 / 1
7,000
538
3,671
6,653
3,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 0
6,603
508
2,695
8,952
4,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Jaara314
Cerberus
8
1 / 9 / 2
5,460
420
5,489
13,647
8,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 8 / 2
5,449
419
3,037
9,104
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
32
Kills
6
7
Deaths
32
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
AquaBeab
Janus
11
0
5
13.5
L
2
6
1
0.42
L
Anubis
BixieStix
Anubis
1
4
1
0.38
L
2
5
0
0.4
W
2
4
9
1.63
L
Cerberus
Jaara314
Cerberus
1
9
2
0.22
W
Chang'e
MrWalnuts
Chang'e
4
2
2
2.5
W
Apollo
TankyLube
Apollo
11
1
6
14
L
0
8
2
0.13
W
Camazotz
důbh
Camazotz
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,552
Damage
18,033
41,745
Taken
49,611
19,247
Mitigated
22,980
20,159
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AquaBeab
Janus
10,626
1,604
0
2,329
5,524
1,756
348
1,226
4,298
61,628
0
L
3,141
662
0
3,402
11,255
3,455
0
2,151
9,046
0
36,898
L
Anubis
BixieStix
Anubis
3,671
144
0
2,097
6,653
3,336
0
3,872
2,781
36,156
0
L
2,695
1,064
0
2,292
8,952
4,646
0
3,999
4,697
0
32,826
W
2,456
874
0
768
9,327
5,363
636
2,553
6,774
9,041
0
L
Cerberus
Jaara314
Cerberus
5,489
790
0
2,662
13,647
8,829
0
4,959
8,652
18,662
0
W
Chang'e
MrWalnuts
Chang'e
6,118
476
318
4,536
7,296
5,077
660
0
7,096
52,568
0
W
Apollo
TankyLube
Apollo
11,620
7,198
0
6,526
10,964
3,375
3,564
3,605
7,334
0
45,254
L
3,037
1,742
0
1,114
9,104
2,714
120
3,869
5,235
0
15,747
W
Camazotz
důbh
Camazotz
4,732
1,833
0
5,682
8,634
3,676
774
1,776
6,833
0
43,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
30,694
403
Minions Killed
288
0
Camps Cleared
0
1,284,741
Distance Traveled
1,149,132
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,855
758
120
9
0
272,259
5
L
Loki
6,182
476
70
5
0
240,560
1
L
Anubis
7,000
538
75
6
0
218,095
3
L
Set
6,603
508
71
5
0
225,053
2
W
Ymir
7,400
569
8
1
0
239,766
0
L
Cerberus
5,460
420
37
3
0
242,139
4
W
Chang'e
9,138
703
110
8
0
256,844
0
W
Apollo
8,759
674
73
6
0
243,082
4
L
Neith
5,449
419
35
3
0
223,285
0
W
Camazotz
8,543
657
92
7
0
272,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role