Player Matchup

Arachne
Arachne
Col2k
Arachne
Level 48
God Stats
18W - 9L
1,620 SR
Queue Stats
58W - 49L
1,477 Elo+
Party 3
Chiron
Chiron
MR bulldog14
Chiron
Level 62
God Stats
4W - 6L
1,933 SR
Queue Stats
72W - 88L
1,477 Elo+
Party 2
Cerberus
Cerberus
MiniatureBigD
Cerberus
Level 40
God Stats
110W - 80L
1,576 SR
Queue Stats
247W - 216L
1,581 Elo+
Party 3
Anubis
Anubis
NineDee7
Anubis
Level 23
God Stats
2W - 3L
1,803 SR
Queue Stats
8W - 8L
1,782 Elo+
Party 2
Cthulhu
Cthulhu
The Kamii
Cthulhu
Level 35
God Stats
34W - 42L
1,482 SR
Queue Stats
78W - 103L
1,467 Elo+
Party 2
Team Averages
Level 42
1,683 SR
1,557 Elo+

VS

Team Averages
Level 65
1,475 SR
1,601 Elo+
Amaterasu
Amaterasu
DripxRockstar
Amaterasu
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 103L
1,653 Elo+
Party 1
Vulcan
Vulcan
Jmaze93
Vulcan
Level 69
God Stats
8W - 5L
1,562 SR
Queue Stats
58W - 48L
1,586 Elo+
Party 1
Thanatos
Thanatos
King Of Stone14
Thanatos
Level 41
God Stats
1W - 1L
1,313 SR
Queue Stats
218W - 217L
1,509 Elo+
Solo
Fenrir
Fenrir
SyczJokr
Fenrir
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
123W - 116L
1,610 Elo+
Party 1
Baba Yaga
Baba Yaga
iamnikeking
Baba Yaga
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 68L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Col2k
Arachne
19
8 / 10 / 4
14,652
1,047
12,348
21,102
9,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
20
3 / 7 / 8
13,187
942
22,268
26,533
11,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
MiniatureBigD
Cerberus
20
4 / 7 / 9
14,029
1,002
19,702
36,886
27,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
NineDee7
Anubis
18
0 / 9 / 8
12,114
865
9,220
17,929
13,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
The Kamii
Cthulhu
20
8 / 9 / 11
15,634
1,117
23,886
35,608
37,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DripxRockstar
Amaterasu
20
13 / 7 / 23
16,243
1,160
27,827
29,952
23,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
Jmaze93
Vulcan
20
8 / 7 / 18
14,805
1,058
31,058
16,514
6,107
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
14
0 / 0 / 0
8,630
616
0
0
0
Fenrir
SyczJokr
Fenrir
20
12 / 7 / 19
15,366
1,098
21,809
25,861
25,849
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Baba Yaga
iamnikeking
Baba Yaga
20
9 / 2 / 26
16,450
1,175
46,960
22,218
11,786
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
128
23
Kills
42
42
Deaths
23
40
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Arachne
Col2k
Arachne
8
10
4
1
W
Amaterasu
DripxRockstar
Amaterasu
13
7
23
3.5
W
Vulcan
Jmaze93
Vulcan
8
7
18
2.43
W
Thanatos
0
0
0
0
L
Chiron
3
7
8
1
L
Cerberus
MiniatureBigD
Cerberus
4
7
9
1.21
L
Anubis
NineDee7
Anubis
0
9
8
0.44
W
Fenrir
SyczJokr
Fenrir
12
7
19
3.07
L
Cthulhu
The Kamii
Cthulhu
8
9
11
1.5
W
Baba Yaga
iamnikeking
Baba Yaga
9
2
26
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,424
Damage
127,654
138,058
Taken
94,545
99,382
Mitigated
66,785
26,510
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Col2k
Arachne
12,348
7,499
0
2,938
21,102
9,423
0
9,517
11,273
0
36,792
W
Amaterasu
DripxRockstar
Amaterasu
27,827
16,669
0
5,371
29,952
23,043
0
16,019
13,826
0
37,550
W
Vulcan
Jmaze93
Vulcan
31,058
6,601
0
1,427
16,514
6,107
0
11,262
5,252
71,500
0
W
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
22,268
13,285
1,440
4,606
26,533
11,516
0
13,655
12,519
0
41,806
L
Cerberus
MiniatureBigD
Cerberus
19,702
656
78
6,930
36,886
27,773
0
21,192
15,258
45,674
0
L
Anubis
NineDee7
Anubis
9,220
123
0
57
17,929
13,380
0
10,105
7,498
36,285
0
W
Fenrir
SyczJokr
Fenrir
21,809
5,345
0
5,872
25,861
25,849
0
14,331
11,530
0
34,105
L
Cthulhu
The Kamii
Cthulhu
23,886
1,117
2,017
8,444
35,608
37,290
0
22,694
12,262
52,053
0
W
Baba Yaga
iamnikeking
Baba Yaga
46,960
3,662
221
5,089
22,218
11,786
0
11,196
11,022
87,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,616
Gold Earned
71,494
301
Minions Killed
261
9
Camps Cleared
8
1,231,949
Distance Traveled
1,091,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,652
1,047
46
3
8
245,376
0
W
Amaterasu
16,243
1,160
23
2
1
280,446
0
W
Vulcan
14,805
1,058
106
8
0
257,998
0
W
Thanatos
8,630
616
0
0
0
0
0
L
Chiron
13,187
942
50
4
1
259,602
0
L
Cerberus
14,029
1,002
83
6
0
254,751
0
L
Anubis
12,114
865
56
4
0
191,628
0
W
Fenrir
15,366
1,098
31
2
6
275,754
0
L
Cthulhu
15,634
1,117
66
5
0
280,592
0
W
Baba Yaga
16,450
1,175
101
7
1
277,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role