Player Matchup

Danzaburou
Danzaburou
Arteeee
Danzaburou
Level 126
God Stats
6W - 2L
1,874 SR
Queue Stats
12W - 7L
1,738 Elo+
Party 2
Da Ji
Da Ji
FiddleShock
Da Ji
Level 100
God Stats
16W - 11L
1,719 SR
Queue Stats
29W - 22L
1,696 Elo+
Party 2
Erlang Shen
Erlang Shen
MuricanTaC0
Erlang Shen
Level 114
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 10L
1,376 Elo+
Party 2
Nox
Nox
RedPandaMelody
Nox
Level 109
God Stats
0W - 2L
1,310 SR
Queue Stats
25W - 20L
1,697 Elo+
Party 2
Heimdallr
Heimdallr
Txvi
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,646 Elo+
Party 2
Team Averages
Level 115
1,540 SR
1,631 Elo+

VS

Team Averages
Level 144
1,502 SR
1,622 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
NACHOTUNDER
Izanami
Level 108
God Stats
11W - 4L
1,731 SR
Queue Stats
23W - 19L
1,759 Elo+
Party 1
Sobek
Sobek
bearclaw-01
Sobek
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,452 Elo+
Party 1
Bakasura
Bakasura
dragonclaw42
Bakasura
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 11L
1,829 Elo+
Party 1
Tyr
Tyr
grimlyreaping59
Tyr
Level 157
God Stats
3W - 5L
1,279 SR
Queue Stats
386W - 419L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arteeee
Danzaburou
11
2 / 0 / 2
6,670
556
4,305
3,610
1,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 5 / 2
6,698
558
5,919
8,961
3,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Erlang Shen
MuricanTaC0
Erlang Shen
9
1 / 5 / 1
5,845
487
5,600
10,203
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

10
2 / 4 / 2
6,253
521
2,279
7,518
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Txvi
Heimdallr
11
2 / 2 / 2
6,462
539
3,888
7,542
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 6 / 2
6,655
555
7,211
6,707
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
NACHOTUNDER
Izanami
13
2 / 0 / 1
7,413
618
1,683
2,654
706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 8
6,346
529
4,272
7,373
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
dragonclaw42
Bakasura
14
6 / 2 / 5
7,749
646
5,801
8,827
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 3
6,972
581
5,253
9,735
6,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
16
16
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
6
2
0.83
L
Danzaburou
Arteeee
Danzaburou
2
0
2
3
L
4
5
2
1
L
Erlang Shen
MuricanTaC0
Erlang Shen
1
5
1
0.3
W
Izanami
NACHOTUNDER
Izanami
2
0
1
2.5
L
2
4
2
0.75
L
Heimdallr
Txvi
Heimdallr
2
2
2
1.5
W
1
1
8
5
W
Bakasura
dragonclaw42
Bakasura
6
2
5
4.25
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
24,220
37,834
Taken
35,296
17,154
Mitigated
16,218
9,387
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,211
494
0
20
6,707
1,971
0
160
6,547
36,267
0
L
Danzaburou
Arteeee
Danzaburou
4,305
2,208
0
1,551
3,610
1,075
0
1,775
1,835
0
27,186
L
5,919
1,279
0
1,118
8,961
3,274
64
4,863
4,088
0
26,496
L
Erlang Shen
MuricanTaC0
Erlang Shen
5,600
3,526
0
2,760
10,203
6,427
0
0
10,099
0
32,374
W
Izanami
NACHOTUNDER
Izanami
1,683
752
0
500
2,654
706
150
281
2,373
0
48,352
L
2,279
215
0
1,521
7,518
3,755
0
3,016
4,152
22,390
0
L
Heimdallr
Txvi
Heimdallr
3,888
1,591
0
2,437
7,542
2,623
0
1,829
5,543
0
32,528
W
4,272
175
0
2,573
7,373
3,899
0
1,374
5,999
11,569
0
W
Bakasura
dragonclaw42
Bakasura
5,801
4,284
0
2,818
8,827
3,150
56
193
8,634
0
39,869
W
5,253
1,067
0
3,076
9,735
6,492
0
271
9,464
0
34,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
35,135
277
Minions Killed
354
0
Camps Cleared
0
1,116,336
Distance Traveled
1,169,769
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,655
555
68
6
0
213,537
3
L
Danzaburou
6,670
556
66
6
0
228,108
1
L
Da Ji
6,698
558
52
4
0
233,501
4
L
Erlang Shen
5,845
487
60
5
0
202,469
2
W
Izanami
7,413
618
113
9
0
232,553
3
L
Nox
6,253
521
33
3
0
224,586
5
L
Heimdallr
6,462
539
66
6
0
227,672
2
W
Sobek
6,346
529
14
1
0
238,657
5
W
Bakasura
7,749
646
93
8
0
253,986
1
W
Tyr
6,972
581
66
6
0
231,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role