Player Matchup

Sylvanus
Sylvanus
KeepNit4Real
Sylvanus
Level 138
God Stats
8W - 3L
1,844 SR
Queue Stats
47W - 34L
1,722 Elo+
Party 1
Mulan
Mulan
MRoTACOo
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,699 Elo+
Party 1
Discordia
Discordia
Nein_Incher
Discordia
Level 13
God Stats
1W - 1L
1,576 SR
Queue Stats
10W - 3L
1,756 Elo+
Party 1
Olorun
Olorun
TaekHyperion
Olorun
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,815 Elo+
Party 1
Danzaburou
Danzaburou
VulcanRyder1
Danzaburou
Level 109
God Stats
9W - 4L
1,918 SR
Queue Stats
23W - 17L
1,728 Elo+
Party 1
Team Averages
Level 97
1,668 SR
1,744 Elo+

VS

Team Averages
Level 53
1,497 SR
1,545 Elo+
Bacchus
Bacchus
CrackersWolf18
Bacchus
Level 18
God Stats
47W - 44L
1,687 SR
Queue Stats
129W - 122L
1,573 Elo+
Party 2
Chaac
Chaac
CrackersWolf7
Chaac
Level 26
God Stats
16W - 11L
1,621 SR
Queue Stats
380W - 350L
1,466 Elo+
Party 2
Merlin
Merlin
Gorgonthe8th
Merlin
Level 122
God Stats
2W - 2L
1,177 SR
Queue Stats
443W - 393L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
JeBrun
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 44L
1,590 Elo+
Party 2
Thor
Thor
PenguinMastr850
Thor
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 117L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KeepNit4Real
Sylvanus
10
1 / 0 / 4
5,656
566
3,396
4,822
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
MRoTACOo
Mulan
10
2 / 1 / 2
5,818
582
2,186
5,883
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Nein_Incher
Discordia
9
0 / 3 / 1
5,365
537
809
3,330
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
12
4 / 0 / 2
6,487
649
3,929
4,814
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
VulcanRyder1
Danzaburou
9
2 / 1 / 2
5,861
586
3,890
4,620
1,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,204
420
1,462
5,014
1,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 3
5,331
533
2,563
4,877
2,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
10
2 / 4 / 0
5,562
556
1,740
4,962
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
JeBrun
Cernunnos
8
0 / 1 / 1
4,439
444
4,043
4,841
1,299
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 2
5,025
503
2,069
4,103
1,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
5
5
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
1
3
2.5
L
Merlin
2
4
0
0.5
L
Cernunnos
JeBrun
Cernunnos
0
1
1
0.5
W
Sylvanus
KeepNit4Real
Sylvanus
1
0
4
3
W
Mulan
MRoTACOo
Mulan
2
1
2
3
W
Discordia
Nein_Incher
Discordia
0
3
1
0.17
L
1
0
2
2
W
Olorun
4
0
2
5
W
Danzaburou
VulcanRyder1
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,210
Damage
11,877
23,469
Taken
23,797
12,153
Mitigated
8,558
10,475
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,462
74
259
1,306
5,014
1,821
0
1,955
3,059
7,162
0
L
2,563
351
0
2,559
4,877
2,699
0
715
4,162
0
21,214
L
Merlin
1,740
235
0
808
4,962
1,624
287
2,804
2,158
27,046
0
L
Cernunnos
JeBrun
Cernunnos
4,043
1,598
0
1,977
4,841
1,299
0
1,533
3,308
0
25,308
W
Sylvanus
KeepNit4Real
Sylvanus
3,396
783
781
1,341
4,822
3,743
363
803
4,019
21,448
6,101
W
Mulan
MRoTACOo
Mulan
2,186
528
0
3,056
5,883
3,436
222
341
5,467
0
27,558
W
Discordia
Nein_Incher
Discordia
809
270
0
270
3,330
795
505
430
2,750
23,142
0
L
2,069
411
0
1,910
4,103
1,115
0
766
3,337
0
22,918
W
Olorun
3,929
1,871
188
2,784
4,814
2,957
847
1,139
3,675
39,823
3,022
W
Danzaburou
VulcanRyder1
Danzaburou
3,890
1,668
10
2,045
4,620
1,222
120
489
4,131
0
24,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
24,561
298
Minions Killed
233
0
Camps Cleared
0
921,833
Distance Traveled
886,510
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,204
420
8
1
0
192,533
0
L
Chaac
5,331
533
48
5
0
172,602
0
L
Merlin
5,562
556
65
7
0
164,799
1
L
Cernunnos
4,439
444
56
6
0
169,295
4
W
Sylvanus
5,656
566
49
5
0
178,723
4
W
Mulan
5,818
582
73
7
0
217,131
2
W
Discordia
5,365
537
51
5
0
154,818
0
L
Thor
5,025
503
56
6
0
187,281
0
W
Olorun
6,487
649
82
8
0
184,327
4
W
Danzaburou
5,861
586
43
4
0
186,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role