Player Matchup

Ah Puch
Ah Puch
FuriousBasket65
Ah Puch
Level 124
God Stats
131W - 132L
1,210 SR
Queue Stats
307W - 383L
1,260 Elo+
Solo
Loki
Loki
InstinctDrago
Loki
Level 11
God Stats
6W - 7L
1,338 SR
Queue Stats
56W - 58L
1,107 Elo+
Solo
Cerberus
Cerberus
sierrabeara25
Cerberus
Level 29
God Stats
48W - 46L
1,623 SR
Queue Stats
74W - 87L
1,302 Elo+
Solo
Team Averages
Level 55
1,390 SR
1,223 Elo+

VS

Team Averages
Level 64
1,363 SR
1,306 Elo+
Fenrir
Fenrir
HIGHBLINDREAPER
Fenrir
Level 114
God Stats
30W - 52L
1,329 SR
Queue Stats
615W - 984L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
ScorpioSyn
Baron Samedi
Level 59
God Stats
6W - 11L
1,375 SR
Queue Stats
182W - 282L
1,217 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZAITOZANE
Tsukuyomi
Level 18
God Stats
14W - 17L
1,386 SR
Queue Stats
81W - 100L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 4
22,261
636
52,758
27,470
12,378
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 5 / 2
17,308
495
2,819
11,373
3,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
sierrabeara25
Cerberus
20
4 / 3 / 15
20,610
589
17,376
53,689
65,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 6
18,469
528
21,893
34,789
32,738
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ScorpioSyn
Baron Samedi
19
2 / 5 / 3
17,573
502
19,737
20,305
12,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
ZAITOZANE
Tsukuyomi
20
5 / 5 / 3
19,852
567
31,323
35,397
21,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
20
Kills
9
9
Deaths
20
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
L
2
10
6
0.5
W
3
5
2
0.8
L
Baron Samedi
ScorpioSyn
Baron Samedi
2
5
3
0.7
L
Tsukuyomi
ZAITOZANE
Tsukuyomi
5
5
3
1.3
W
Cerberus
sierrabeara25
Cerberus
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,953
Damage
72,953
92,532
Taken
90,491
81,615
Mitigated
66,638
28,546
Healing
27,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
52,758
1,456
0
4,802
27,470
12,378
2,134
4,481
22,989
212,951
0
L
21,893
6,202
723
3,951
34,789
32,738
720
26,183
8,606
0
108,494
W
2,819
409
1,658
603
11,373
3,249
343
2,927
8,446
0
9,858
L
Baron Samedi
ScorpioSyn
Baron Samedi
19,737
2,191
2,258
5,507
20,305
12,428
219
17,668
2,637
69,897
0
L
Tsukuyomi
ZAITOZANE
Tsukuyomi
31,323
11,766
1,066
14,327
35,397
21,472
0
26,608
8,789
0
149,755
W
Cerberus
sierrabeara25
Cerberus
17,376
979
1,712
19,771
53,689
65,988
728
12,362
41,327
73,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,179
Gold Earned
55,894
295
Minions Killed
357
0
Camps Cleared
0
1,351,572
Distance Traveled
1,667,308
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
22,261
636
225
6
0
497,468
1
L
Fenrir
18,469
528
103
3
0
626,954
2
W
Loki
17,308
495
11
0
0
252,328
4
L
Baron Samedi
17,573
502
109
3
0
404,364
2
L
Tsukuyomi
19,852
567
145
4
0
635,990
1
W
Cerberus
20,610
589
59
2
0
601,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role