Player Matchup

Thoth
Thoth
BanjoJoseph
Thoth
Level 108
God Stats
21W - 23L
1,305 SR
Queue Stats
412W - 366L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
Caffekun
Cthulhu
Level 120
God Stats
2W - 1L
1,713 SR
Queue Stats
13W - 15L
1,558 Elo+
Party 3
Nemesis
Nemesis
LockOn00
Nemesis
Level 43
God Stats
6W - 3L
1,684 SR
Queue Stats
26W - 15L
1,696 Elo+
Party 3
Pele
Pele
Riyanto
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,593 Elo+
Party 3
Rama
Rama
huhstrange
Rama
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 94L
1,483 Elo+
Party 2
Team Averages
Level 69
1,541 SR
1,568 Elo+

VS

Team Averages
Level 50
1,587 SR
1,549 Elo+
Bastet
Bastet
Dreadwolf
Bastet
Level 46
God Stats
2W - 1L
1,838 SR
Queue Stats
57W - 53L
1,533 Elo+
Party 1
Janus
Janus
FriedTimes
Janus
Level 68
God Stats
0W - 2L
1,322 SR
Queue Stats
4W - 5L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
MafiaBob
Sun Wukong
Level 100
God Stats
7W - 6L
1,623 SR
Queue Stats
106W - 104L
1,557 Elo+
Party 1
Apollo
Apollo
Veshyy
Apollo
Level 6
God Stats
4W - 3L
1,855 SR
Queue Stats
10W - 7L
1,629 Elo+
Party 1
Sobek
Sobek
crackwack
Sobek
Level 29
God Stats
1W - 2L
1,296 SR
Queue Stats
18W - 24L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 5
14,931
574
14,171
13,644
6,102
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Caffekun
Cthulhu
17
2 / 2 / 13
12,376
476
10,515
18,824
19,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
LockOn00
Nemesis
20
11 / 0 / 9
15,646
602
17,192
21,412
12,773
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
Riyanto
Pele
20
8 / 4 / 7
14,140
544
21,040
21,320
10,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
1 / 6 / 7
12,579
484
13,765
19,806
7,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dreadwolf
Bastet
18
6 / 6 / 4
11,851
456
15,425
20,701
13,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Janus
16
2 / 5 / 3
10,744
413
9,018
13,111
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MafiaBob
Sun Wukong
19
2 / 6 / 0
12,125
466
10,979
20,746
14,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Veshyy
Apollo
17
2 / 7 / 6
10,510
404
8,102
18,562
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
crackwack
Sobek
15
3 / 4 / 5
9,315
358
9,373
23,782
21,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
28
Kills
15
15
Deaths
28
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Cthulhu
Caffekun
Cthulhu
2
2
13
4.25
L
Bastet
Dreadwolf
Bastet
6
6
4
1.33
L
Janus
2
5
3
0.7
W
Nemesis
LockOn00
Nemesis
11
0
9
15.5
L
Sun Wukong
MafiaBob
Sun Wukong
2
6
0
0.33
W
Pele
Riyanto
Pele
8
4
7
2.88
L
Apollo
Veshyy
Apollo
2
7
6
0.71
L
Sobek
crackwack
Sobek
3
4
5
1.38
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,683
Damage
52,897
95,006
Taken
96,902
56,782
Mitigated
59,799
30,038
Healing
20,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,171
167
227
4,665
13,644
6,102
631
2,322
11,246
127,863
0
W
Cthulhu
Caffekun
Cthulhu
10,515
109
878
2,249
18,824
19,656
82
4,908
13,823
44,618
0
L
Bastet
Dreadwolf
Bastet
15,425
4,258
0
1,630
20,701
13,387
0
5,117
15,203
0
95,307
L
Janus
9,018
428
0
1,814
13,111
4,101
408
2,708
10,087
66,096
0
W
Nemesis
LockOn00
Nemesis
17,192
7,666
0
12,954
21,412
12,773
1,185
5,261
15,875
0
135,961
L
Sun Wukong
MafiaBob
Sun Wukong
10,979
2,337
0
5,411
20,746
14,880
822
2,760
17,950
611
77,154
W
Pele
Riyanto
Pele
21,040
4,586
0
2,285
21,320
10,394
788
4,385
16,847
0
88,543
L
Apollo
Veshyy
Apollo
8,102
5,087
0
4,283
18,562
6,326
911
5,874
12,644
0
48,649
L
Sobek
crackwack
Sobek
9,373
449
417
6,487
23,782
21,105
0
8,026
15,646
35,382
0
W
13,765
9,676
0
6,780
19,806
7,857
3,004
4,863
14,837
0
108,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,672
Gold Earned
54,545
730
Minions Killed
543
0
Camps Cleared
0
2,565,045
Distance Traveled
2,477,205
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,931
574
183
7
0
534,523
14
W
Cthulhu
12,376
476
70
3
0
547,128
7
L
Bastet
11,851
456
123
5
0
552,932
2
L
Janus
10,744
413
126
5
0
472,366
11
W
Nemesis
15,646
602
184
7
0
577,225
3
L
Sun Wukong
12,125
466
161
6
0
487,113
5
W
Pele
14,140
544
137
5
0
468,251
3
L
Apollo
10,510
404
104
4
0
468,932
3
L
Sobek
9,315
358
29
1
0
495,862
3
W
Rama
12,579
484
156
6
0
437,918
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role