Player Matchup

Kuzenbo
Kuzenbo
Gold V
Jerejjas
Kuzenbo
Gold V
Level 100
God Stats
12W - 15L
1,715 SR
Queue Stats
67W - 66L
1,663 MMR
Party 1
Discordia
Discordia
Silver III
PINE_inch
Discordia
Silver III
Level 145
God Stats
3W - 1L
1,958 SR
Queue Stats
73W - 73L
1,495 MMR
Solo
Achilles
Achilles
Gold V
manu100890
Achilles
Gold V
Level 152
God Stats
17W - 23L
1,144 SR
Queue Stats
501W - 553L
1,492 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,606 SR
1,550 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,458 SR
1,536 MMR
Scylla
Scylla
Gold IV
DazedMoth276641
Scylla
Gold IV
Level 122
God Stats
9W - 12L
1,595 SR
Queue Stats
20W - 23L
1,508 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Di Superi
Guan Yu
Bronze III
Level 75
God Stats
0W - 2L
1,275 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
IDamone
Cernunnos
Bronze III
Level 33
God Stats
1W - 1L
1,506 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jerejjas
Kuzenbo
15
3 / 3 / 7
12,561
598
9,611
22,636
28,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
PINE_inch
Discordia
16
3 / 2 / 5
12,668
603
15,991
12,970
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
manu100890
Achilles
17
6 / 1 / 5
13,327
635
19,497
19,477
16,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AphroditePersephoneCthulhuHeraChaac

VS

Bans
SobekKumbhakarnaSkadiBacchusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
12,340
588
15,939
13,252
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Di Superi
Guan Yu
16
0 / 4 / 3
11,460
546
13,040
25,406
18,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
IDamone
Cernunnos
16
3 / 4 / 2
12,577
599
12,207
15,844
5,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
6
6
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Guan Yu
Di Superi
Guan Yu
0
4
3
0.38
L
Cernunnos
IDamone
Cernunnos
3
4
2
1
W
Kuzenbo
Jerejjas
Kuzenbo
3
3
7
2.17
W
Discordia
PINE_inch
Discordia
3
2
5
2.75
W
Achilles
manu100890
Achilles
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,099
Damage
41,186
55,083
Taken
54,502
49,316
Mitigated
28,356
14,364
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,939
182
0
1,604
13,252
4,621
813
5,902
6,535
62,646
0
L
Guan Yu
Di Superi
Guan Yu
13,040
2,077
3,468
7,064
25,406
18,046
1,502
10,461
13,396
0
57,663
L
Cernunnos
IDamone
Cernunnos
12,207
5,946
0
3,708
15,844
5,689
843
7,109
7,959
0
76,399
W
Kuzenbo
Jerejjas
Kuzenbo
9,611
2,983
0
1,932
22,636
28,893
675
4,749
17,499
31,317
0
W
Discordia
PINE_inch
Discordia
15,991
613
554
6,202
12,970
4,205
420
4,007
8,743
65,980
0
W
Achilles
manu100890
Achilles
19,497
3,706
0
5,676
19,477
16,218
1,584
6,308
12,831
0
80,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,556
Gold Earned
36,377
211
Minions Killed
269
0
Camps Cleared
0
1,164,531
Distance Traveled
1,126,552
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,340
588
83
4
0
355,247
4
L
Guan Yu
11,460
546
68
3
0
414,363
1
L
Cernunnos
12,577
599
118
6
0
356,942
0
W
Kuzenbo
12,561
598
50
2
0
366,491
1
W
Discordia
12,668
603
101
5
0
361,027
4
W
Achilles
13,327
635
60
3
0
437,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role