Player Matchup

Arachne
Arachne
KatanaGGS
Arachne
Level 27
God Stats
21W - 14L
1,753 SR
Queue Stats
94W - 114L
1,576 Elo+
Party 1
Bellona
Bellona
ORxIxON
Bellona
Level 25
God Stats
33W - 20L
1,532 SR
Queue Stats
245W - 276L
1,506 Elo+
Party 1
Scylla
Scylla
RapidDrips
Scylla
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Spixylol
Ymir
Level 25
God Stats
23W - 26L
1,636 SR
Queue Stats
80W - 86L
1,492 Elo+
Party 1
Artemis
Artemis
spyiswhite
Artemis
Level 29
God Stats
37W - 23L
1,700 SR
Queue Stats
206W - 210L
1,539 Elo+
Party 1
Team Averages
Level 22
1,624 SR
1,523 Elo+

VS

Team Averages
Level 18
1,508 SR
1,390 Elo+
Kukulkan
Kukulkan
DrCovid2020
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,398 Elo+
Party 2
Rama
Rama
LukemiaLarry
Rama
Level 27
God Stats
9W - 7L
1,503 SR
Queue Stats
227W - 210L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
SonyLikesMen
Cthulhu
Level 24
God Stats
44W - 38L
1,414 SR
Queue Stats
339W - 341L
1,436 Elo+
Party 2
Thor
Thor
atlas311
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,229 Elo+
Solo
Bellona
Bellona
notpebis69
Bellona
Level 14
God Stats
7W - 6L
1,621 SR
Queue Stats
11W - 19L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KatanaGGS
Arachne
17
18 / 1 / 3
11,321
666
14,438
11,620
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
ORxIxON
Bellona
17
7 / 2 / 5
10,597
623
9,444
10,292
10,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
RapidDrips
Scylla
10
0 / 9 / 1
6,512
383
966
7,966
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
1 / 2 / 7
7,801
459
3,598
10,781
6,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
spyiswhite
Artemis
14
3 / 2 / 5
9,216
542
7,794
7,558
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrCovid2020
Kukulkan
13
7 / 8 / 3
8,174
481
8,744
10,542
3,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 2
6,911
407
3,483
10,401
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SonyLikesMen
Cthulhu
12
2 / 3 / 0
7,584
446
3,194
9,235
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
6 / 8 / 2
9,184
540
7,319
14,456
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
notpebis69
Bellona
12
0 / 6 / 3
7,143
420
4,235
9,669
8,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
29
Kills
15
16
Deaths
29
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DrCovid2020
Kukulkan
7
8
3
1.06
W
Arachne
KatanaGGS
Arachne
18
1
3
19.5
L
0
4
2
0.25
W
Bellona
ORxIxON
Bellona
7
2
5
4.75
W
Scylla
RapidDrips
Scylla
0
9
1
0.06
L
Cthulhu
SonyLikesMen
Cthulhu
2
3
0
0.67
W
Ymir
1
2
7
2.25
L
Thor
6
8
2
0.88
L
Bellona
notpebis69
Bellona
0
6
3
0.25
W
Artemis
spyiswhite
Artemis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,240
Damage
26,975
48,217
Taken
54,303
25,334
Mitigated
24,657
10,721
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DrCovid2020
Kukulkan
8,744
1,532
0
0
10,542
3,964
333
1,494
9,048
40,136
0
W
Arachne
KatanaGGS
Arachne
14,438
10,612
0
6,219
11,620
4,400
87
2,437
9,183
0
56,684
L
3,483
3,111
0
2,819
10,401
3,001
736
920
9,481
0
33,044
W
Bellona
ORxIxON
Bellona
9,444
4,487
0
2,802
10,292
10,445
2,489
0
10,292
342
62,720
W
Scylla
RapidDrips
Scylla
966
871
0
0
7,966
1,915
389
3,475
4,491
11,073
0
L
Cthulhu
SonyLikesMen
Cthulhu
3,194
0
27
2,217
9,235
4,175
148
1,234
8,001
30,037
0
W
Ymir
3,598
1,626
332
438
10,781
6,076
469
2,943
7,838
27,399
0
L
Thor
7,319
2,380
0
3,028
14,456
5,424
0
845
13,611
0
50,493
L
Bellona
notpebis69
Bellona
4,235
1,323
0
1,775
9,669
8,093
0
289
9,380
0
28,623
W
Artemis
spyiswhite
Artemis
7,794
3,242
0
930
7,558
2,498
3,118
3,083
4,475
0
53,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,447
Gold Earned
38,996
362
Minions Killed
340
0
Camps Cleared
0
1,614,461
Distance Traveled
1,419,971
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,174
481
70
4
0
268,283
0
W
Arachne
11,321
666
83
5
0
409,297
0
L
Rama
6,911
407
66
4
0
244,136
4
W
Bellona
10,597
623
121
7
0
327,577
2
W
Scylla
6,512
383
12
1
0
267,986
0
L
Cthulhu
7,584
446
53
3
0
317,876
4
W
Ymir
7,801
459
45
3
0
334,891
0
L
Thor
9,184
540
90
5
0
278,865
0
L
Bellona
7,143
420
61
4
0
310,811
0
W
Artemis
9,216
542
101
6
0
274,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role