Player Matchup

Khepri
Khepri
BigGavv
Khepri
Level 46
God Stats
5W - 2L
1,692 SR
Queue Stats
55W - 56L
1,576 Elo+
Party 2
Scylla
Scylla
Lavarunner805
Scylla
Level 26
God Stats
20W - 20L
1,425 SR
Queue Stats
53W - 49L
1,579 Elo+
Party 2
Arachne
Arachne
Lumieree
Arachne
Level 36
God Stats
97W - 72L
1,575 SR
Queue Stats
341W - 331L
1,498 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Trateski
Cu Chulainn
Level 7
God Stats
17W - 15L
1,384 SR
Queue Stats
20W - 22L
1,459 Elo+
Party 2
Ullr
Ullr
gamefreak2099
Ullr
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 55L
1,551 Elo+
Party 2
Team Averages
Level 41
1,515 SR
1,533 Elo+

VS

Team Averages
Level 45
1,464 SR
1,344 Elo+
Artemis
Artemis
AmNugget
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Amaterasu
Amaterasu
Petersora
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,380 Elo+
Party 1
Jormungandr
Jormungandr
Rustis7
Jormungandr
Level 82
God Stats
0W - 1L
1,320 SR
Queue Stats
25W - 13L
1,705 Elo+
Party 1
Raijin
Raijin
garlicbreadgoat
Raijin
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 63L
1,205 Elo+
Solo
Nemesis
Nemesis
matdan
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BigGavv
Khepri
20
2 / 0 / 29
14,930
1,066
10,925
10,446
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 0 / 17
13,511
965
21,415
7,545
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Lumieree
Arachne
20
14 / 5 / 12
14,960
1,069
26,189
18,460
8,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Trateski
Cu Chulainn
20
2 / 0 / 32
13,892
992
11,175
9,794
10,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
17 / 1 / 12
14,990
1,071
24,276
14,964
6,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmNugget
Artemis
17
0 / 8 / 2
11,172
798
4,566
12,284
5,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Petersora
Amaterasu
18
0 / 9 / 4
11,439
817
4,634
23,812
21,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Rustis7
Jormungandr
19
0 / 6 / 4
12,243
875
12,017
23,319
12,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 9 / 3
12,857
918
18,540
19,504
9,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
matdan
Nemesis
18
4 / 7 / 2
13,256
947
15,956
20,961
10,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
21
39
Kills
6
6
Deaths
39
102
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
AmNugget
Artemis
0
8
2
0.13
W
Khepri
BigGavv
Khepri
2
0
29
16.5
W
4
0
17
12.5
W
Arachne
Lumieree
Arachne
14
5
12
4
L
Amaterasu
Petersora
Amaterasu
0
9
4
0.22
L
Jormungandr
Rustis7
Jormungandr
0
6
4
0.33
W
Cu Chulainn
Trateski
Cu Chulainn
2
0
32
18
W
17
1
12
23
L
2
9
3
0.39
L
Nemesis
matdan
Nemesis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,980
Damage
55,713
61,209
Taken
99,880
39,492
Mitigated
58,952
6,705
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AmNugget
Artemis
4,566
2,468
0
456
12,284
5,470
0
5,396
6,838
0
14,086
W
Khepri
BigGavv
Khepri
10,925
791
0
1,716
10,446
11,096
0
6,957
3,464
23,079
0
W
21,415
435
0
0
7,545
3,144
0
2,596
4,899
66,957
0
W
Arachne
Lumieree
Arachne
26,189
19,491
0
2,982
18,460
8,104
0
8,600
9,810
0
46,153
L
Amaterasu
Petersora
Amaterasu
4,634
2,099
0
836
23,812
21,212
0
7,262
16,475
0
18,748
L
Jormungandr
Rustis7
Jormungandr
12,017
1,469
0
0
23,319
12,275
0
8,647
14,472
63,839
0
W
Cu Chulainn
Trateski
Cu Chulainn
11,175
1,645
0
532
9,794
10,177
0
5,445
4,275
1,725
22,847
W
24,276
13,317
0
1,475
14,964
6,971
0
6,959
7,930
0
41,298
L
18,540
2,545
0
0
19,504
9,311
0
7,542
11,887
51,872
0
L
Nemesis
matdan
Nemesis
15,956
7,105
0
2,990
20,961
10,684
0
4,240
16,521
0
33,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,283
Gold Earned
60,967
269
Minions Killed
282
11
Camps Cleared
6
1,434,815
Distance Traveled
1,161,565
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,172
798
30
2
1
147,939
0
W
Khepri
14,930
1,066
21
2
1
283,176
0
W
Scylla
13,511
965
134
10
2
283,975
0
W
Arachne
14,960
1,069
36
3
6
289,556
0
L
Amaterasu
11,439
817
30
2
0
268,375
0
L
Jormungandr
12,243
875
105
8
1
235,702
0
W
Cu Chulainn
13,892
992
32
2
1
288,053
3
W
Ullr
14,990
1,071
46
3
1
290,055
0
L
Raijin
12,857
918
73
5
3
231,250
0
L
Nemesis
13,256
947
44
3
1
278,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role