Player Matchup

Cupid
Cupid
Christian951
Cupid
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,181 Elo+
Solo
Cthulhu
Cthulhu
Onai_cool
Cthulhu
Level 95
God Stats
0W - 2L
1,793 SR
Queue Stats
11W - 23L
1,347 Elo+
Solo
He Bo
He Bo
SW33T_R3V3NG3_XL
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,228 Elo+
Party 1
Baron Samedi
Baron Samedi
SparkyArcy
Baron Samedi
Level 77
God Stats
1W - 1L
1,777 SR
Queue Stats
5W - 2L
1,228 Elo+
Party 1
Serqet
Serqet
sSICARIUSs
Serqet
Level 160
God Stats
9W - 6L
1,285 SR
Queue Stats
561W - 605L
1,454 Elo+
Solo
Team Averages
Level 103
1,571 SR
1,287 Elo+

VS

Team Averages
Level 60
1,606 SR
1,448 Elo+
Vamana
Vamana
Goddzilla33
Vamana
Level 78
God Stats
7W - 3L
1,371 SR
Queue Stats
24W - 25L
1,286 Elo+
Party 3
Ymir
Ymir
HeatMayKa
Ymir
Level 115
God Stats
2W - 1L
1,629 SR
Queue Stats
13W - 7L
1,633 Elo+
Solo
Aphrodite
Aphrodite
LordDanksJr
Aphrodite
Level 27
God Stats
18W - 11L
1,590 SR
Queue Stats
91W - 96L
1,301 Elo+
Party 3
Danzaburou
Danzaburou
gatosteve
Danzaburou
Level 64
God Stats
22W - 23L
1,631 SR
Queue Stats
284W - 294L
1,589 Elo+
Party 2
Ah Puch
Ah Puch
themievee
Ah Puch
Level 17
God Stats
3W - 1L
1,808 SR
Queue Stats
5W - 4L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
10,229
787
10,277
10,883
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Onai_cool
Cthulhu
10
0 / 1 / 2
6,825
525
616
1,199
546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
6 / 3 / 9
10,962
843
14,315
11,145
4,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
SparkyArcy
Baron Samedi
17
7 / 3 / 8
10,786
830
17,083
12,823
6,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
sSICARIUSs
Serqet
14
1 / 3 / 6
8,405
647
4,882
12,901
8,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
1 / 3 / 1
9,031
695
7,128
14,721
7,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
0 / 6 / 4
8,615
663
3,837
13,472
13,772
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
LordDanksJr
Aphrodite
17
5 / 3 / 5
11,894
915
9,882
13,885
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
gatosteve
Danzaburou
15
2 / 2 / 3
10,173
783
6,323
8,778
4,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
themievee
Ah Puch
16
3 / 6 / 6
10,986
845
10,626
15,534
5,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
18
Kills
11
11
Deaths
20
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
W
Vamana
1
3
1
0.5
W
Ymir
0
6
4
0.33
W
Aphrodite
LordDanksJr
Aphrodite
5
3
5
2.5
L
Cthulhu
Onai_cool
Cthulhu
0
1
2
1
L
6
3
9
3.5
L
Baron Samedi
SparkyArcy
Baron Samedi
7
3
8
3.67
W
Danzaburou
gatosteve
Danzaburou
2
2
3
1.75
L
Serqet
sSICARIUSs
Serqet
1
3
6
1.33
W
Ah Puch
themievee
Ah Puch
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,173
Damage
37,796
48,951
Taken
66,390
23,754
Mitigated
40,222
11,800
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,277
6,041
275
2,582
10,883
4,238
1,056
3,926
6,805
0
42,698
W
Vamana
7,128
3,686
0
4,174
14,721
7,799
1,757
4,671
9,854
0
28,005
W
Ymir
3,837
872
734
781
13,472
13,772
419
8,479
4,657
17,928
0
W
Aphrodite
LordDanksJr
Aphrodite
9,882
2,395
5,274
7,202
13,885
8,682
590
6,278
6,667
31,028
0
L
Cthulhu
Onai_cool
Cthulhu
616
89
0
75
1,199
546
0
766
415
1,023
0
L
14,315
857
0
2,170
11,145
4,419
0
5,485
5,464
40,544
0
L
Baron Samedi
SparkyArcy
Baron Samedi
17,083
2,181
1,317
3,359
12,823
6,335
0
7,112
5,531
44,335
0
W
Danzaburou
gatosteve
Danzaburou
6,323
1,424
0
434
8,778
4,027
3,033
3,502
4,991
0
27,333
L
Serqet
sSICARIUSs
Serqet
4,882
1,012
0
2,022
12,901
8,216
0
6,407
6,336
0
16,568
W
Ah Puch
themievee
Ah Puch
10,626
296
86
2,898
15,534
5,942
1,227
7,979
6,978
39,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,207
Gold Earned
50,699
260
Minions Killed
257
8
Camps Cleared
5
952,755
Distance Traveled
1,183,957
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,229
787
85
7
1
250,915
0
W
Vamana
9,031
695
63
5
0
301,602
2
W
Ymir
8,615
663
33
3
1
200,730
0
W
Aphrodite
11,894
915
39
3
1
239,165
2
L
Cthulhu
6,825
525
4
0
0
30,163
0
L
He Bo
10,962
843
67
5
2
224,591
0
L
Baron Samedi
10,786
830
82
6
3
215,296
0
W
Danzaburou
10,173
783
41
3
1
242,184
0
L
Serqet
8,405
647
22
2
2
231,790
1
W
Ah Puch
10,986
845
81
6
2
200,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role