Player Matchup

Hera
Hera
FatTurtle98
Hera
Level 78
God Stats
25W - 27L
1,500 SR
Queue Stats
292W - 233L
1,628 Elo+
Party 1
Apollo
Apollo
Simulatomu
Apollo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
btcagle12
King Arthur
Level 123
God Stats
2W - 2L
1,531 SR
Queue Stats
72W - 59L
1,506 Elo+
Party 1
Team Averages
Level 111
1,510 SR
1,545 Elo+

VS

Team Averages
Level 106
1,585 SR
1,427 Elo+
Sylvanus
Sylvanus
Lawhaze
Sylvanus
Level 117
God Stats
11W - 18L
1,720 SR
Queue Stats
282W - 368L
1,544 Elo+
Solo
Poseidon
Poseidon
MeasuredPluto08
Poseidon
Level 129
God Stats
3W - 1L
1,751 SR
Queue Stats
8W - 13L
1,436 Elo+
Solo
Izanami
Izanami
SkyCake135
Izanami
Level 71
God Stats
46W - 78L
1,285 SR
Queue Stats
182W - 307L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,969
598
8,461
8,679
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Simulatomu
Apollo
12
2 / 4 / 3
9,160
611
9,690
12,827
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
btcagle12
King Arthur
12
4 / 6 / 3
9,722
648
8,183
14,845
13,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lawhaze
Sylvanus
14
6 / 0 / 7
11,841
789
10,363
14,522
16,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
14
5 / 2 / 7
10,873
725
11,468
8,508
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SkyCake135
Izanami
14
4 / 5 / 3
10,420
695
7,983
10,510
3,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
15
15
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Sylvanus
Lawhaze
Sylvanus
6
0
7
9.5
W
Poseidon
5
2
7
4.25
L
Apollo
Simulatomu
Apollo
2
4
3
0.88
W
Izanami
SkyCake135
Izanami
4
5
3
1.1
L
King Arthur
btcagle12
King Arthur
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,334
Damage
29,814
36,351
Taken
33,540
20,496
Mitigated
23,765
4,865
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,461
3,081
0
720
8,679
2,969
450
5,599
3,080
33,084
0
W
Sylvanus
Lawhaze
Sylvanus
10,363
2,348
971
5,515
14,522
16,291
223
3,414
10,818
29,254
0
W
Poseidon
11,468
2,269
0
325
8,508
3,927
355
2,104
6,385
55,445
3,909
L
Apollo
Simulatomu
Apollo
9,690
4,592
0
3,159
12,827
3,967
1,001
7,709
5,118
0
42,383
W
Izanami
SkyCake135
Izanami
7,983
5,936
1,282
3,356
10,510
3,547
2,900
2,486
7,828
0
49,621
L
King Arthur
btcagle12
King Arthur
8,183
2,132
0
986
14,845
13,560
264
8,418
6,427
0
25,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
33,134
152
Minions Killed
193
0
Camps Cleared
0
745,611
Distance Traveled
760,958
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,969
598
64
4
0
245,912
1
W
Sylvanus
11,841
789
22
1
0
257,357
2
W
Poseidon
10,873
725
90
6
0
256,986
4
L
Apollo
9,160
611
64
4
0
242,833
2
W
Izanami
10,420
695
81
5
0
246,615
1
L
King Arthur
9,722
648
24
2
0
256,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role