Player Matchup

Ymir
Ymir
CNR87 PR
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 177L
1,525 Elo+
Party 2
Thanatos
Thanatos
dancing_taco555
Thanatos
Level 26
God Stats
25W - 22L
1,613 SR
Queue Stats
70W - 64L
1,482 Elo+
Solo
Jing Wei
Jing Wei
josephwn1
Jing Wei
Level 28
God Stats
3W - 3L
1,723 SR
Queue Stats
578W - 629L
1,505 Elo+
Solo
Olorun
Olorun
showard1230
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,340 Elo+
Solo
Izanami
Izanami
zMatrixSWAG
Izanami
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
273W - 271L
1,507 Elo+
Party 2
Team Averages
Level 18
1,567 SR
1,472 Elo+

VS

Team Averages
Level 43
1,577 SR
1,451 Elo+
Olorun
Olorun
CONNOR2695
Olorun
Level 27
God Stats
7W - 5L
1,233 SR
Queue Stats
377W - 370L
1,422 Elo+
Solo
Nemesis
Nemesis
Swoll_Flexington
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
Tormik
Kukulkan
Level 35
God Stats
2W - 0L
1,538 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
XxRePiN_ToMcAtxX
Hercules
Level 25
God Stats
2W - 1L
1,693 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
jdmjr88
Ymir
Level 124
God Stats
1W - 0L
1,919 SR
Queue Stats
9W - 7L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 11 / 3
7,097
417
5,334
19,092
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Thanatos
14
6 / 6 / 0
9,747
573
9,586
17,357
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
josephwn1
Jing Wei
9
0 / 5 / 1
6,080
358
3,381
10,175
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
4
1 / 5 / 0
5,619
331
267
4,709
1,197
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
zMatrixSWAG
Izanami
11
0 / 8 / 5
7,079
416
7,914
13,205
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CONNOR2695
Olorun
14
7 / 1 / 10
9,309
548
8,618
8,890
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
15 / 2 / 2
10,553
621
11,781
11,634
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Tormik
Kukulkan
13
3 / 1 / 8
8,886
523
8,833
5,561
2,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 10
9,486
558
9,943
14,490
9,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
jdmjr88
Ymir
13
3 / 3 / 15
9,150
538
8,623
15,623
13,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
7
Kills
34
35
Deaths
8
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
11
3
0.14
W
Olorun
CONNOR2695
Olorun
7
1
10
12
W
15
2
2
8
W
Kukulkan
Tormik
Kukulkan
3
1
8
7
W
6
1
10
11
L
Thanatos
6
6
0
1
W
Ymir
jdmjr88
Ymir
3
3
15
3.5
L
Jing Wei
josephwn1
Jing Wei
0
5
1
0.1
L
Olorun
1
5
0
0.2
L
Izanami
zMatrixSWAG
Izanami
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,482
Damage
47,798
64,538
Taken
56,198
29,789
Mitigated
37,586
16,193
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,334
1,608
0
324
19,092
14,410
0
5,197
13,895
20,177
0
W
Olorun
CONNOR2695
Olorun
8,618
4,889
2,018
4,392
8,890
5,058
3,341
1,274
7,616
40,878
2,976
W
11,781
7,185
0
503
11,634
7,163
2,910
336
11,078
0
68,214
W
Kukulkan
Tormik
Kukulkan
8,833
1,215
0
176
5,561
2,127
2,738
498
5,063
44,866
0
W
9,943
4,509
0
5,363
14,490
9,269
1,416
3,072
11,418
0
34,564
L
Thanatos
9,586
1,935
381
11,790
17,357
6,173
268
6,037
11,320
0
36,991
W
Ymir
jdmjr88
Ymir
8,623
975
0
1,500
15,623
13,969
879
421
15,202
31,140
0
L
Jing Wei
josephwn1
Jing Wei
3,381
1,833
159
2,818
10,175
3,393
546
6,175
4,000
0
22,001
L
Olorun
267
0
0
465
4,709
1,197
12
1,708
3,001
7,829
0
L
Izanami
zMatrixSWAG
Izanami
7,914
4,742
0
256
13,205
4,616
690
6,625
6,580
0
36,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
47,384
220
Minions Killed
335
0
Camps Cleared
0
1,202,268
Distance Traveled
1,637,489
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,097
417
45
3
0
238,916
1
W
Olorun
9,309
548
75
4
0
308,447
3
W
Nemesis
10,553
621
98
6
0
352,806
3
W
Kukulkan
8,886
523
73
4
0
329,185
0
W
Hercules
9,486
558
53
3
0
341,461
0
L
Thanatos
9,747
573
59
3
0
300,979
2
W
Ymir
9,150
538
36
2
0
305,590
6
L
Jing Wei
6,080
358
43
3
0
238,366
2
L
Olorun
5,619
331
11
1
0
125,690
0
L
Izanami
7,079
416
62
4
0
298,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role