Player Matchup

Danzaburou
Danzaburou
Coldkut
Danzaburou
Level 156
God Stats
6W - 1L
1,905 SR
Queue Stats
33W - 26L
1,657 Elo+
Party 2
Cerberus
Cerberus
Darksider07
Cerberus
Level 104
God Stats
9W - 3L
1,821 SR
Queue Stats
11W - 7L
1,522 Elo+
Party 2
Thor
Thor
MiNDGRiND
Thor
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
375W - 352L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nasurl
Cu Chulainn
Level 138
God Stats
4W - 5L
1,612 SR
Queue Stats
12W - 9L
1,530 Elo+
Party 2
Eset
Eset
PipeMeLarry
Eset
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
455W - 59L
1,644 Elo+
Party 2
Team Averages
Level 117
1,668 SR
1,563 Elo+

VS

Team Averages
Level 96
1,479 SR
1,438 Elo+
Terra
Terra
ChristopherBale
Terra
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 101L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
Comprehenzive
Kukulkan
Level 147
God Stats
13W - 6L
1,757 SR
Queue Stats
294W - 295L
1,472 Elo+
Party 3
Ratatoskr
Ratatoskr
Cowheracles
Ratatoskr
Level 45
God Stats
10W - 9L
1,510 SR
Queue Stats
109W - 123L
1,474 Elo+
Party 3
Ullr
Ullr
RaTheBunGod
Ullr
Level 87
God Stats
0W - 4L
1,122 SR
Queue Stats
9W - 12L
1,420 Elo+
Party 1
Erlang Shen
Erlang Shen
jlanning1996
Erlang Shen
Level 58
God Stats
6W - 5L
1,505 SR
Queue Stats
47W - 50L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coldkut
Danzaburou
15
4 / 1 / 5
9,552
637
7,325
8,516
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Darksider07
Cerberus
13
4 / 1 / 5
7,625
508
3,801
7,657
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
14
5 / 2 / 7
8,644
576
6,008
10,346
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Nasurl
Cu Chulainn
13
1 / 5 / 0
8,135
542
3,130
10,292
8,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
12 / 0 / 2
10,481
699
16,598
9,509
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,525
435
2,847
13,985
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Comprehenzive
Kukulkan
14
2 / 5 / 1
8,351
557
8,102
9,222
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Cowheracles
Ratatoskr
12
4 / 7 / 3
7,862
524
4,514
10,473
4,261
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
6,931
462
2,793
8,644
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
jlanning1996
Erlang Shen
15
3 / 3 / 4
8,942
596
5,079
8,258
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
26
Kills
9
9
Deaths
26
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Danzaburou
Coldkut
Danzaburou
4
1
5
6.5
L
Kukulkan
Comprehenzive
Kukulkan
2
5
1
0.5
L
Ratatoskr
Cowheracles
Ratatoskr
4
7
3
0.79
W
Cerberus
Darksider07
Cerberus
4
1
5
6.5
W
Thor
5
2
7
4.25
W
Cu Chulainn
Nasurl
Cu Chulainn
1
5
0
0.2
W
12
0
2
13
L
0
4
1
0.13
L
Erlang Shen
jlanning1996
Erlang Shen
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,862
Damage
23,335
46,320
Taken
50,582
23,222
Mitigated
21,215
17,208
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,847
367
419
1,705
13,985
5,761
0
4,433
9,292
16,562
0
W
Danzaburou
Coldkut
Danzaburou
7,325
3,644
0
5,111
8,516
3,056
452
3,318
5,064
0
71,066
L
Kukulkan
Comprehenzive
Kukulkan
8,102
733
0
2,448
9,222
2,935
352
5,698
3,299
53,371
0
L
Ratatoskr
Cowheracles
Ratatoskr
4,514
1,315
0
1,710
10,473
4,261
0
4,865
5,359
0
30,299
W
Cerberus
Darksider07
Cerberus
3,801
252
0
2,592
7,657
4,908
0
1,608
5,987
20,638
0
W
Thor
6,008
1,533
0
3,990
10,346
3,505
25
1,795
8,407
0
54,183
W
Cu Chulainn
Nasurl
Cu Chulainn
3,130
1,092
0
1,677
10,292
8,397
674
763
9,517
3,629
37,525
W
16,598
2,003
0
3,838
9,509
3,356
37
2,985
6,396
73,833
0
L
2,793
1,022
0
1,500
8,644
2,105
734
3,238
5,252
0
35,277
L
Erlang Shen
jlanning1996
Erlang Shen
5,079
3,130
0
1,955
8,258
6,153
983
1,561
6,420
0
50,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
38,611
462
Minions Killed
369
0
Camps Cleared
0
1,466,822
Distance Traveled
1,459,854
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,525
435
25
2
0
290,876
4
W
Danzaburou
9,552
637
111
7
0
250,426
3
L
Kukulkan
8,351
557
108
7
0
287,309
5
L
Ratatoskr
7,862
524
51
3
0
326,762
0
W
Cerberus
7,625
508
45
3
0
286,463
8
W
Thor
8,644
576
81
5
0
318,910
3
W
Cu Chulainn
8,135
542
92
6
0
297,073
5
W
Eset
10,481
699
133
9
0
313,950
5
L
Ullr
6,931
462
76
5
0
273,634
5
L
Erlang Shen
8,942
596
109
7
0
281,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role