Player Matchup

Hel
Hel
Deity0
Hel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 56L
1,480 Elo+
Party 1
Fafnir
Fafnir
JordieJordannn
Fafnir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 91L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
TuPapiDawson
Danzaburou
Level 38
God Stats
16W - 21L
1,343 SR
Queue Stats
99W - 125L
1,489 Elo+
Party 1
Olorun
Olorun
XxSuperEvilxX
Olorun
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 92L
1,217 Elo+
Party 1
Loki
Loki
zexmo
Loki
Level 21
God Stats
2W - 2L
1,714 SR
Queue Stats
10W - 10L
1,271 Elo+
Party 1
Team Averages
Level 34
1,511 SR
1,391 Elo+

VS

Team Averages
Level 19
1,480 SR
1,410 Elo+
Discordia
Discordia
FeelinKozy
Discordia
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,018 Elo+
Solo
Danzaburou
Danzaburou
Fenceboy
Danzaburou
Level 23
God Stats
18W - 14L
1,572 SR
Queue Stats
26W - 18L
1,611 Elo+
Solo
Odin
Odin
Habbito4
Odin
Level 29
God Stats
0W - 2L
1,253 SR
Queue Stats
17W - 14L
1,419 Elo+
Solo
Cthulhu
Cthulhu
KimTrouble5424
Cthulhu
Level 14
God Stats
38W - 27L
1,575 SR
Queue Stats
557W - 591L
1,501 Elo+
Solo
Bakasura
Bakasura
klarken14
Bakasura
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Deity0
Hel
16
2 / 6 / 3
10,090
439
1,441
13,179
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 2 / 7
12,171
529
14,822
22,320
35,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
TuPapiDawson
Danzaburou
19
6 / 1 / 6
12,693
552
16,830
15,259
7,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 2
10,619
462
14,113
18,092
7,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
zexmo
Loki
16
2 / 5 / 2
10,409
453
5,296
13,680
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FeelinKozy
Discordia
3
0 / 0 / 1
4,636
202
0
0
0
Danzaburou
Fenceboy
Danzaburou
16
1 / 7 / 4
9,996
435
9,598
14,708
5,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
18
11 / 1 / 3
11,588
504
17,075
18,282
17,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 11
10,723
466
15,824
21,621
17,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
klarken14
Bakasura
18
4 / 5 / 6
11,388
495
7,204
18,048
11,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
15
Kills
18
20
Deaths
16
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
Deity0
Hel
2
6
3
0.58
L
Discordia
FeelinKozy
Discordia
0
0
1
0.5
L
Danzaburou
Fenceboy
Danzaburou
1
7
4
0.43
L
Odin
11
1
3
12.5
W
4
2
7
3.75
L
2
3
11
2.5
W
Danzaburou
TuPapiDawson
Danzaburou
6
1
6
9
W
1
6
2
0.33
L
Bakasura
klarken14
Bakasura
4
5
6
1.4
W
Loki
zexmo
Loki
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,502
Damage
49,701
82,530
Taken
72,659
62,556
Mitigated
52,378
31,619
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Deity0
Hel
1,441
115
4,582
4,673
13,179
6,198
1,972
1,422
11,657
32,565
0
L
Discordia
FeelinKozy
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Fenceboy
Danzaburou
9,598
4,340
0
1,650
14,708
5,694
0
5,163
9,545
0
68,388
L
Odin
17,075
3,543
0
2,910
18,282
17,817
0
9,462
8,820
1,282
53,733
W
14,822
4,075
942
7,116
22,320
35,304
154
5,811
16,384
36,249
0
L
15,824
1,511
967
4,371
21,621
17,311
0
11,329
10,292
50,651
0
W
Danzaburou
TuPapiDawson
Danzaburou
16,830
9,267
0
4,193
15,259
7,523
4,037
4,219
10,990
0
95,189
W
14,113
6,485
1,112
6,948
18,092
7,794
2,526
4,641
13,026
72,380
0
L
Bakasura
klarken14
Bakasura
7,204
5,230
291
2,877
18,048
11,556
1,288
4,422
13,626
0
79,517
W
Loki
zexmo
Loki
5,296
1,994
721
1,332
13,680
5,737
718
874
12,707
0
59,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,982
Gold Earned
48,331
433
Minions Killed
416
0
Camps Cleared
0
2,049,915
Distance Traveled
1,717,845
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,090
439
57
2
0
410,441
0
L
Discordia
4,636
202
0
0
0
0
0
L
Danzaburou
9,996
435
100
4
0
387,903
0
L
Odin
11,588
504
97
4
0
440,111
5
W
Fafnir
12,171
529
37
2
0
406,810
0
L
Cthulhu
10,723
466
62
3
0
451,429
8
W
Danzaburou
12,693
552
142
6
0
426,679
1
W
Olorun
10,619
462
100
4
0
379,801
1
L
Bakasura
11,388
495
157
7
0
438,402
0
W
Loki
10,409
453
97
4
0
426,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role