Player Matchup

Jormungandr
Jormungandr
Geygamer247
Jormungandr
Level 38
God Stats
4W - 0L
1,663 SR
Queue Stats
4W - 2L
1,610 Elo+
Party 1
Ullr
Ullr
chaseufc
Ullr
Level 19
God Stats
2W - 1L
1,509 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 1
Ra
Ra
ttwotheo2
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 46L
1,552 Elo+
Solo
Team Averages
Level 25
1,557 SR
1,528 Elo+

VS

Team Averages
Level 57
1,370 SR
1,511 Elo+
Neith
Neith
ABMAR
Neith
Level 3
God Stats
10W - 21L
1,500 SR
Queue Stats
111W - 131L
1,500 Elo+
Party 2
Eset
Eset
AxeliniReyes
Eset
Level 40
God Stats
1W - 4L
1,285 SR
Queue Stats
332W - 346L
1,488 Elo+
Party 2
Khepri
Khepri
Trokalimba
Khepri
Level 128
God Stats
3W - 7L
1,325 SR
Queue Stats
362W - 341L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Geygamer247
Jormungandr
13
5 / 0 / 6
9,699
808
8,638
9,711
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
11
1 / 0 / 6
8,049
671
3,025
3,946
1,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 6
8,747
729
5,094
4,749
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABMAR
Neith
8
0 / 4 / 0
6,405
534
1,452
7,109
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 4 / 1
6,952
579
2,346
6,719
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Trokalimba
Khepri
9
0 / 3 / 0
7,182
599
1,987
6,619
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
0
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
ABMAR
Neith
0
4
0
0
L
0
4
1
0.13
W
Jormungandr
Geygamer247
Jormungandr
5
0
6
8
L
Khepri
Trokalimba
Khepri
0
3
0
0
W
Ullr
1
0
6
4
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
5,785
18,406
Taken
20,447
9,199
Mitigated
9,258
7,633
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ABMAR
Neith
1,452
516
0
398
7,109
2,507
0
4,855
2,199
0
5,951
L
2,346
34
0
1,075
6,719
2,315
0
4,596
1,985
21,350
0
W
Jormungandr
Geygamer247
Jormungandr
8,638
2,099
0
3,205
9,711
6,146
309
2,728
6,815
30,116
0
L
Khepri
Trokalimba
Khepri
1,987
146
0
1,211
6,619
4,436
0
3,966
2,511
12,517
0
W
Ullr
3,025
1,620
0
1,627
3,946
1,384
1,092
1,377
2,429
0
34,328
W
5,094
223
877
1,924
4,749
1,669
568
716
3,953
26,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
20,539
129
Minions Killed
76
0
Camps Cleared
0
651,691
Distance Traveled
516,994
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,405
534
12
1
0
106,420
1
L
Eset
6,952
579
50
4
0
197,938
3
W
Jormungandr
9,699
808
32
3
0
210,781
0
L
Khepri
7,182
599
14
1
0
212,636
2
W
Ullr
8,049
671
58
5
0
226,245
2
W
Ra
8,747
729
39
3
0
214,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role