Player Matchup

Artemis
Artemis
VII P3acinv3
Artemis
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
298W - 300L
1,450 Elo+
Party 1
Poseidon
Poseidon
VII ZayNygma
Poseidon
Level 148
God Stats
1W - 1L
1,689 SR
Queue Stats
4W - 13L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
out tha mud
Sun Wukong
Level 129
God Stats
6W - 9L
1,382 SR
Queue Stats
72W - 63L
1,398 Elo+
Party 1
Team Averages
Level 146
1,524 SR
1,388 Elo+

VS

Team Averages
Level 63
1,437 SR
1,361 Elo+
Scylla
Scylla
Jwally84
Scylla
Level 64
God Stats
21W - 17L
1,612 SR
Queue Stats
374W - 380L
1,314 Elo+
Party 2
Cerberus
Cerberus
M3PHIL3SthaDARK
Cerberus
Level 57
God Stats
37W - 16L
1,286 SR
Queue Stats
338W - 327L
1,314 Elo+
Party 2
Ne Zha
Ne Zha
ONSRA-v
Ne Zha
Level 67
God Stats
7W - 7L
1,412 SR
Queue Stats
275W - 374L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
VII P3acinv3
Artemis
19
6 / 6 / 8
16,369
655
21,504
22,889
8,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
VII ZayNygma
Poseidon
20
8 / 7 / 7
16,907
676
19,689
22,228
7,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
out tha mud
Sun Wukong
19
3 / 7 / 13
15,721
629
16,179
26,057
22,734
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jwally84
Scylla
20
7 / 4 / 8
16,512
660
24,561
16,920
6,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
19
4 / 5 / 12
16,292
652
16,592
35,806
39,865
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
ONSRA-v
Ne Zha
18
7 / 8 / 9
16,441
658
10,305
22,423
17,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
17
Kills
18
20
Deaths
17
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Jwally84
Scylla
7
4
8
2.75
W
Cerberus
4
5
12
2
W
Ne Zha
ONSRA-v
Ne Zha
7
8
9
1.44
L
Artemis
VII P3acinv3
Artemis
6
6
8
1.67
L
Poseidon
VII ZayNygma
Poseidon
8
7
7
1.64
L
Sun Wukong
out tha mud
Sun Wukong
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,372
Damage
51,458
71,174
Taken
75,149
37,886
Mitigated
63,879
12,264
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Jwally84
Scylla
24,561
663
0
2,181
16,920
6,422
650
6,744
10,176
85,505
0
W
Cerberus
16,592
543
2,165
8,905
35,806
39,865
0
9,052
26,754
65,189
0
W
Ne Zha
ONSRA-v
Ne Zha
10,305
3,315
0
3,595
22,423
17,592
1,908
4,913
17,510
0
64,089
L
Artemis
VII P3acinv3
Artemis
21,504
10,014
0
2,259
22,889
8,102
2,882
13,160
9,327
0
77,311
L
Poseidon
VII ZayNygma
Poseidon
19,689
1,671
199
3,787
22,228
7,050
1,051
13,580
8,284
99,204
0
L
Sun Wukong
out tha mud
Sun Wukong
16,179
2,716
0
6,019
26,057
22,734
478
13,331
12,338
0
71,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,997
Gold Earned
49,245
268
Minions Killed
281
0
Camps Cleared
0
1,195,478
Distance Traveled
1,322,539
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,512
660
115
5
0
424,676
5
W
Cerberus
16,292
652
99
4
0
449,607
5
W
Ne Zha
16,441
658
67
3
0
448,256
0
L
Artemis
16,369
655
73
3
0
371,941
1
L
Poseidon
16,907
676
134
5
0
380,213
1
L
Sun Wukong
15,721
629
61
2
0
443,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role