Player Matchup

Ymir
Ymir
ApenasCssio
Ymir
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 28L
1,627 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DyllanN7
Cu Chulainn
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 47L
1,452 Elo+
Party 1
Eset
Eset
HimePigas
Eset
Level 94
God Stats
4W - 2L
1,500 SR
Queue Stats
589W - 513L
1,511 Elo+
Party 1
Jing Wei
Jing Wei
MaWickd_
Jing Wei
Level 93
God Stats
1W - 3L
1,095 SR
Queue Stats
81W - 66L
1,631 Elo+
Party 1
Thanatos
Thanatos
TheWavve
Thanatos
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
392W - 360L
1,500 Elo+
Party 1
Team Averages
Level 97
1,419 SR
1,544 Elo+

VS

Team Averages
Level 111
1,498 SR
1,481 Elo+
Erlang Shen
Erlang Shen
Feroxon
Erlang Shen
Level 93
God Stats
23W - 27L
1,195 SR
Queue Stats
125W - 125L
1,520 Elo+
Solo
Set
Set
Kexuy
Set
Level 124
God Stats
2W - 3L
1,738 SR
Queue Stats
563W - 581L
1,517 Elo+
Party 2
Janus
Janus
Skull7676
Janus
Level 127
God Stats
20W - 16L
1,541 SR
Queue Stats
401W - 425L
1,506 Elo+
Party 2
Sobek
Sobek
Urszoring
Sobek
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 45L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Vullpis
Danzaburou
Level 101
God Stats
7W - 4L
1,516 SR
Queue Stats
31W - 34L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
8,295
488
5,809
10,684
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
DyllanN7
Cu Chulainn
16
5 / 0 / 4
9,877
581
6,822
9,492
5,384
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
16
5 / 0 / 5
9,984
587
7,360
5,511
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
MaWickd_
Jing Wei
15
1 / 2 / 0
9,799
576
6,891
9,636
3,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
TheWavve
Thanatos
16
7 / 0 / 5
10,247
603
8,365
10,828
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Feroxon
Erlang Shen
13
1 / 4 / 1
7,463
439
2,546
11,286
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Kexuy
Set
14
1 / 7 / 1
7,939
467
3,416
12,003
5,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Skull7676
Janus
14
0 / 4 / 1
7,662
451
3,602
7,702
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Urszoring
Sobek
12
2 / 3 / 1
7,599
447
4,532
9,435
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Vullpis
Danzaburou
12
0 / 1 / 2
7,477
440
7,278
11,924
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
4
4
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Cu Chulainn
DyllanN7
Cu Chulainn
5
0
4
7
L
Erlang Shen
Feroxon
Erlang Shen
1
4
1
0.38
W
Eset
5
0
5
7.5
L
Set
Kexuy
Set
1
7
1
0.21
W
Jing Wei
MaWickd_
Jing Wei
1
2
0
0.5
L
Janus
Skull7676
Janus
0
4
1
0.13
W
Thanatos
TheWavve
Thanatos
7
0
5
9.5
L
Sobek
Urszoring
Sobek
2
3
1
0.83
L
Danzaburou
Vullpis
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,247
Damage
21,374
46,151
Taken
52,350
26,129
Mitigated
25,600
22,893
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,809
422
0
1,215
10,684
8,349
0
2,765
7,833
16,775
0
W
Cu Chulainn
DyllanN7
Cu Chulainn
6,822
1,404
0
3,978
9,492
5,384
469
0
9,492
0
52,528
L
Erlang Shen
Feroxon
Erlang Shen
2,546
1,149
0
1,949
11,286
7,193
0
2,715
8,464
0
50,345
W
Eset
7,360
511
641
1,703
5,511
1,914
258
1,659
3,722
63,530
0
L
Set
Kexuy
Set
3,416
1,236
0
1,370
12,003
5,030
0
2,098
9,825
0
46,697
W
Jing Wei
MaWickd_
Jing Wei
6,891
6,529
0
4,655
9,636
3,698
3,242
1,849
7,765
0
62,364
L
Janus
Skull7676
Janus
3,602
0
0
377
7,702
2,079
0
1,591
6,013
57,973
0
W
Thanatos
TheWavve
Thanatos
8,365
3,039
0
10,701
10,828
6,784
484
1,554
9,205
0
70,855
L
Sobek
Urszoring
Sobek
4,532
561
0
2,027
9,435
6,864
0
4,429
4,882
16,280
0
L
Danzaburou
Vullpis
Danzaburou
7,278
3,060
0
6,020
11,924
4,434
0
1,927
9,997
0
44,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,202
Gold Earned
38,140
489
Minions Killed
416
0
Camps Cleared
0
1,639,228
Distance Traveled
1,610,463
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,295
488
12
1
0
336,449
10
W
Cu Chulainn
9,877
581
96
6
0
305,529
2
L
Erlang Shen
7,463
439
93
5
0
334,717
4
W
Eset
9,984
587
125
7
0
355,100
6
L
Set
7,939
467
98
6
0
313,869
2
W
Jing Wei
9,799
576
143
8
0
268,691
2
L
Janus
7,662
451
108
6
0
360,181
8
W
Thanatos
10,247
603
113
7
0
373,459
5
L
Sobek
7,599
447
27
2
0
345,813
14
L
Danzaburou
7,477
440
90
5
0
255,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role