Player Matchup

Izanami
Izanami
ArcCova
Izanami
Level 79
God Stats
36W - 14L
1,756 SR
Queue Stats
225W - 165L
1,629 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bóruto
Tsukuyomi
Level 27
God Stats
24W - 8L
1,991 SR
Queue Stats
48W - 24L
1,662 Elo+
Party 1
Janus
Janus
Kuraon
Janus
Level 160
God Stats
6W - 5L
1,406 SR
Queue Stats
245W - 191L
1,576 Elo+
Party 1
Set
Set
REDNECKxCHEWIN
Set
Level 47
God Stats
12W - 10L
1,194 SR
Queue Stats
935W - 884L
1,444 Elo+
Solo
Yemoja
Yemoja
tbxy
Yemoja
Level 13
God Stats
16W - 5L
1,592 SR
Queue Stats
23W - 12L
1,648 Elo+
Party 1
Team Averages
Level 65
1,588 SR
1,592 Elo+

VS

Team Averages
Level 43
1,444 SR
1,512 Elo+
Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
FourLevel
Chang'e
Level 33
God Stats
14W - 14L
1,334 SR
Queue Stats
520W - 496L
1,481 Elo+
Party 3
Neith
Neith
IEpsilon G
Neith
Level 88
God Stats
23W - 30L
1,402 SR
Queue Stats
207W - 182L
1,562 Elo+
Party 3
Cthulhu
Cthulhu
Major_Mayhem64
Cthulhu
Level 37
God Stats
3W - 3L
1,486 SR
Queue Stats
13W - 11L
1,510 Elo+
Party 2
Nemesis
Nemesis
Welshkingg
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcCova
Izanami
20
14 / 0 / 4
15,654
626
26,193
16,824
7,108
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Bóruto
Tsukuyomi
20
9 / 5 / 6
13,841
554
17,482
23,750
17,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Kuraon
Janus
20
3 / 1 / 14
14,602
584
18,797
10,387
4,418
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 1 / 8
14,209
568
7,429
19,014
13,526
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
tbxy
Yemoja
18
1 / 1 / 19
12,387
495
8,477
13,601
14,741
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
0 / 8 / 3
10,967
439
5,500
25,132
18,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
FourLevel
Chang'e
19
3 / 4 / 0
11,929
477
9,227
18,545
8,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
19
2 / 4 / 1
11,686
467
10,547
17,178
6,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 4 / 2
11,329
453
13,769
22,478
24,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Welshkingg
Nemesis
16
0 / 8 / 3
9,909
396
3,513
20,410
11,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
28
Kills
6
8
Deaths
28
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
8
3
0.19
W
Izanami
ArcCova
Izanami
14
0
4
16
W
Tsukuyomi
Bóruto
Tsukuyomi
9
5
6
2.4
L
Chang'e
FourLevel
Chang'e
3
4
0
0.75
L
Neith
2
4
1
0.63
W
Janus
Kuraon
Janus
3
1
14
10
L
1
4
2
0.5
W
1
1
8
5
L
Nemesis
Welshkingg
Nemesis
0
8
3
0.19
W
Yemoja
tbxy
Yemoja
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,378
Damage
42,556
83,576
Taken
103,743
56,805
Mitigated
68,724
31,736
Healing
26,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,500
0
0
983
25,132
18,262
0
5,234
19,661
0
55,595
W
Izanami
ArcCova
Izanami
26,193
19,774
0
11,010
16,824
7,108
7,760
2,723
14,076
0
157,528
W
Tsukuyomi
Bóruto
Tsukuyomi
17,482
4,607
714
7,420
23,750
17,012
0
7,827
15,623
0
89,869
L
Chang'e
FourLevel
Chang'e
9,227
602
1,066
8,480
18,545
8,929
842
6,240
11,909
79,926
0
L
Neith
10,547
4,500
0
5,773
17,178
6,103
974
6,735
10,273
0
83,437
W
Janus
Kuraon
Janus
18,797
1,149
180
2,849
10,387
4,418
1,213
4,672
5,690
118,908
0
L
13,769
718
391
5,133
22,478
24,244
718
2,902
18,984
78,227
0
W
7,429
2,910
0
5,828
19,014
13,526
1,858
7,639
10,875
0
101,608
L
Nemesis
Welshkingg
Nemesis
3,513
946
0
4,973
20,410
11,186
0
5,663
14,409
0
58,021
W
Yemoja
tbxy
Yemoja
8,477
1,473
1,857
1,878
13,601
14,741
939
2,075
11,501
39,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,693
Gold Earned
55,820
778
Minions Killed
647
0
Camps Cleared
0
2,422,120
Distance Traveled
2,233,813
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,967
439
97
4
0
457,248
8
W
Izanami
15,654
626
224
9
0
477,308
1
W
Tsukuyomi
13,841
554
117
5
0
492,542
1
L
Chang'e
11,929
477
138
6
0
409,573
0
L
Neith
11,686
467
165
7
0
392,417
2
W
Janus
14,602
584
198
8
0
464,606
2
L
Cthulhu
11,329
453
138
6
0
505,960
1
W
Set
14,209
568
181
7
0
497,217
4
L
Nemesis
9,909
396
109
4
0
468,615
0
W
Yemoja
12,387
495
58
2
0
490,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role