Player Matchup

Thoth
Thoth
Cat_chiquito13
Thoth
Level 102
God Stats
5W - 8L
1,500 SR
Queue Stats
203W - 210L
1,520 Elo+
Solo
Freya
Freya
lEljunisl
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 224L
1,507 Elo+
Party 1
Bellona
Bellona
lZUCKl
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
lobowolfd
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,445 Elo+
Party 1
Ullr
Ullr
warchiIan04
Ullr
Level 43
God Stats
3W - 6L
1,500 SR
Queue Stats
127W - 132L
1,515 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,497 Elo+

VS

Team Averages
Level 77
1,754 SR
1,791 Elo+
Anubis
Anubis
Diorrs
Anubis
Level 100
God Stats
2W - 0L
1,746 SR
Queue Stats
29W - 34L
1,451 Elo+
Solo
Apollo
Apollo
ELCHAMAN
Apollo
Level 69
God Stats
22W - 2L
1,916 SR
Queue Stats
251W - 67L
1,890 Elo+
Party 2
Ymir
Ymir
MENENNN
Ymir
Level 63
God Stats
3W - 3L
1,694 SR
Queue Stats
331W - 123L
1,889 Elo+
Party 2
Serqet
Serqet
MuniaI9
Serqet
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
391W - 107L
1,898 Elo+
Party 2
Cerberus
Cerberus
Wircabj
Cerberus
Level 27
God Stats
19W - 6L
1,915 SR
Queue Stats
772W - 333L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,519
552
2,268
3,627
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Freya
lEljunisl
Freya
8
0 / 2 / 0
4,690
469
1,020
5,637
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
lZUCKl
Bellona
10
1 / 2 / 0
5,680
568
5,022
6,973
4,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
7
0 / 3 / 0
4,179
418
3,103
5,988
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 0
4,349
435
3,462
6,576
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diorrs
Anubis
10
1 / 0 / 2
5,766
577
2,492
3,286
1,383
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
ELCHAMAN
Apollo
10
4 / 0 / 3
5,791
579
7,017
6,741
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
MENENNN
Ymir
10
1 / 0 / 3
5,813
581
2,695
6,082
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
MuniaI9
Serqet
12
5 / 0 / 0
6,586
659
2,694
6,236
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Wircabj
Cerberus
10
1 / 1 / 1
5,681
568
3,305
7,681
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Anubis
Diorrs
Anubis
1
0
2
2
W
Apollo
ELCHAMAN
Apollo
4
0
3
5.5
W
Ymir
MENENNN
Ymir
1
0
3
2.5
W
Serqet
MuniaI9
Serqet
5
0
0
5
W
Cerberus
Wircabj
Cerberus
1
1
1
1.5
L
Freya
lEljunisl
Freya
0
2
0
0
L
Bellona
lZUCKl
Bellona
1
2
0
0.5
L
Pele
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,875
Damage
18,203
28,801
Taken
30,026
10,752
Mitigated
12,823
7,382
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,268
73
0
822
3,627
864
0
1,148
2,479
30,723
0
W
Anubis
Diorrs
Anubis
2,492
154
0
1,890
3,286
1,383
0
2,125
841
30,542
0
W
Apollo
ELCHAMAN
Apollo
7,017
3,587
0
4,610
6,741
2,071
1,187
73
6,668
0
41,254
W
Ymir
MENENNN
Ymir
2,695
417
0
2,881
6,082
2,659
102
69
6,013
13,657
0
W
Serqet
MuniaI9
Serqet
2,694
475
0
3,729
6,236
2,056
0
637
5,535
0
37,875
W
Cerberus
Wircabj
Cerberus
3,305
82
0
3,598
7,681
4,654
0
0
7,681
26,418
0
L
Freya
lEljunisl
Freya
1,020
320
0
3,010
5,637
1,259
0
1,459
4,178
17,232
0
L
Bellona
lZUCKl
Bellona
5,022
566
0
862
6,973
4,754
0
2,930
3,574
0
28,422
L
Pele
3,103
590
0
1,173
5,988
2,353
0
1,235
4,753
0
12,486
L
3,462
2,082
0
1,515
6,576
1,522
0
1,345
5,153
0
23,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,417
Gold Earned
29,637
242
Minions Killed
320
0
Camps Cleared
0
881,309
Distance Traveled
968,696
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,519
552
76
8
0
187,953
4
W
Anubis
5,766
577
63
6
0
185,589
6
W
Apollo
5,791
579
77
8
0
184,297
1
W
Ymir
5,813
581
24
2
0
180,078
2
W
Serqet
6,586
659
86
9
0
226,209
4
W
Cerberus
5,681
568
70
7
0
192,523
1
L
Freya
4,690
469
46
5
0
159,425
0
L
Bellona
5,680
568
60
6
0
174,986
4
L
Pele
4,179
418
21
2
0
191,594
0
L
Ullr
4,349
435
39
4
0
167,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role