Player Matchup

King Arthur
King Arthur
Bolt21LA2432
King Arthur
Level 147
God Stats
2W - 3L
1,483 SR
Queue Stats
131W - 121L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
CryoEnergy
Ao Kuang
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 80L
1,517 Elo+
Party 1
Agni
Agni
DatSunReformed
Agni
Level 76
God Stats
14W - 11L
1,136 SR
Queue Stats
48W - 53L
1,531 Elo+
Party 1
Chernobog
Chernobog
SMALLHANDS69
Chernobog
Level 128
God Stats
15W - 9L
1,714 SR
Queue Stats
26W - 33L
1,545 Elo+
Party 1
Guan Yu
Guan Yu
vision562
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,647 Elo+
Party 1
Team Averages
Level 117
1,467 SR
1,549 Elo+

VS

Team Averages
Level 113
1,648 SR
1,390 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
I Vendi I
Medusa
Level 154
God Stats
14W - 7L
1,778 SR
Queue Stats
378W - 357L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
MegaMald
Danzaburou
Level 66
God Stats
131W - 106L
1,638 SR
Queue Stats
318W - 283L
1,337 Elo+
Party 2
Zhong Kui
Zhong Kui
Ur Mald
Zhong Kui
Level 105
God Stats
13W - 11L
1,500 SR
Queue Stats
226W - 201L
1,304 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Willyboiboi
Cu Chulainn
Level 98
God Stats
27W - 25L
1,822 SR
Queue Stats
247W - 206L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bolt21LA2432
King Arthur
13
1 / 4 / 4
8,171
481
9,621
14,439
14,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
CryoEnergy
Ao Kuang
15
4 / 4 / 2
9,066
533
7,951
14,920
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 8 / 3
7,664
451
5,205
10,703
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SMALLHANDS69
Chernobog
14
0 / 5 / 2
8,154
480
4,436
12,441
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
vision562
Guan Yu
13
3 / 6 / 2
8,806
518
6,623
21,815
18,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 3 / 11
9,119
536
8,868
10,921
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
I Vendi I
Medusa
17
17 / 2 / 6
11,815
695
22,668
13,982
5,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MegaMald
Danzaburou
15
4 / 0 / 6
9,990
588
8,564
12,478
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Ur Mald
Zhong Kui
15
0 / 4 / 7
9,594
564
9,372
16,549
13,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Willyboiboi
Cu Chulainn
16
3 / 1 / 6
9,905
583
5,977
13,673
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
26
27
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
11
2.5
L
King Arthur
Bolt21LA2432
King Arthur
1
4
4
0.75
L
Ao Kuang
CryoEnergy
Ao Kuang
4
4
2
1.25
L
1
8
3
0.31
W
Medusa
I Vendi I
Medusa
17
2
6
10
W
Danzaburou
MegaMald
Danzaburou
4
0
6
7
L
Chernobog
SMALLHANDS69
Chernobog
0
5
2
0.2
W
Zhong Kui
Ur Mald
Zhong Kui
0
4
7
0.88
W
Cu Chulainn
Willyboiboi
Cu Chulainn
3
1
6
6
L
Guan Yu
vision562
Guan Yu
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,836
Damage
55,449
74,318
Taken
67,603
45,281
Mitigated
32,934
26,952
Healing
36,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,868
782
2,162
4,283
10,921
4,699
0
3,922
6,845
33,463
0
L
King Arthur
Bolt21LA2432
King Arthur
9,621
1,551
0
4,018
14,439
14,772
56
7,548
6,891
0
45,863
L
Ao Kuang
CryoEnergy
Ao Kuang
7,951
960
0
6,113
14,920
5,466
0
2,421
12,499
53,268
0
L
5,205
161
0
1,835
10,703
2,978
0
971
9,732
42,510
0
W
Medusa
I Vendi I
Medusa
22,668
10,509
0
4,017
13,982
5,459
302
5,208
8,360
0
62,554
W
Danzaburou
MegaMald
Danzaburou
8,564
4,800
0
8,926
12,478
3,964
1,316
2,466
9,994
0
68,398
L
Chernobog
SMALLHANDS69
Chernobog
4,436
2,058
0
4,362
12,441
3,860
768
1,893
10,548
0
55,463
W
Zhong Kui
Ur Mald
Zhong Kui
9,372
1,428
0
9,672
16,549
13,466
0
2,992
12,882
57,845
0
W
Cu Chulainn
Willyboiboi
Cu Chulainn
5,977
1,438
0
7,206
13,673
5,346
0
1,874
11,793
0
88,976
L
Guan Yu
vision562
Guan Yu
6,623
1,067
1,884
8,740
21,815
18,205
188
5,714
16,101
0
29,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,861
Gold Earned
50,423
431
Minions Killed
461
0
Camps Cleared
0
1,651,592
Distance Traveled
1,542,399
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,119
536
43
3
0
293,008
3
L
King Arthur
8,171
481
82
5
0
321,122
2
L
Ao Kuang
9,066
533
105
6
0
349,698
1
L
Agni
7,664
451
80
5
0
318,146
3
W
Medusa
11,815
695
85
5
0
323,898
0
W
Danzaburou
9,990
588
99
6
0
318,928
1
L
Chernobog
8,154
480
115
7
0
313,960
0
W
Zhong Kui
9,594
564
112
7
0
254,252
1
W
Cu Chulainn
9,905
583
122
7
0
352,313
2
L
Guan Yu
8,806
518
49
3
0
348,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role