Player Matchup

Mercury
Mercury
Kuzenbeaux
Mercury
Level 22
God Stats
11W - 1L
2,090 SR
Queue Stats
42W - 11L
1,933 Elo+
Party 1
Bastet
Bastet
Obamas_Nutsak
Bastet
Level 106
God Stats
24W - 13L
1,949 SR
Queue Stats
189W - 93L
2,162 Elo+
Party 1
Scylla
Scylla
threepeet
Scylla
Level 154
God Stats
7W - 5L
1,851 SR
Queue Stats
257W - 152L
1,607 Elo+
Party 1
Team Averages
Level 94
1,963 SR
1,901 Elo+

VS

Team Averages
Level 73
1,409 SR
1,605 Elo+
Hachiman
Hachiman
HotWebCamBoy13
Hachiman
Level 62
God Stats
2W - 2L
1,369 SR
Queue Stats
58W - 55L
1,524 Elo+
Party 2
Osiris
Osiris
TrevTrev4ev
Osiris
Level 127
God Stats
1W - 3L
1,215 SR
Queue Stats
118W - 143L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
sully216
Kukulkan
Level 29
God Stats
5W - 2L
1,642 SR
Queue Stats
9W - 4L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kuzenbeaux
Mercury
13
6 / 0 / 10
9,880
760
7,625
5,385
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
5 / 3 / 9
8,746
673
5,570
7,595
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
threepeet
Scylla
14
6 / 0 / 10
9,653
743
11,358
8,639
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 5 / 3
7,253
558
4,223
7,479
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
11
1 / 5 / 1
7,630
587
5,798
12,034
8,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
sully216
Kukulkan
11
2 / 7 / 1
7,976
614
3,902
7,727
2,776
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
3
3
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
5
3
0.3
W
Mercury
Kuzenbeaux
Mercury
6
0
10
11
W
5
3
9
3.17
L
Osiris
1
5
1
0.3
L
Kukulkan
sully216
Kukulkan
2
7
1
0.36
W
Scylla
threepeet
Scylla
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,553
Damage
13,923
21,619
Taken
27,240
11,097
Mitigated
13,264
3,965
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,223
1,044
0
894
7,479
2,105
0
3,758
3,399
0
15,347
W
Mercury
Kuzenbeaux
Mercury
7,625
2,365
0
998
5,385
3,083
800
1,377
4,008
0
41,944
W
5,570
1,335
0
650
7,595
5,409
188
1,708
5,887
0
14,326
L
Osiris
5,798
2,991
0
2,272
12,034
8,383
0
5,332
6,192
0
24,107
L
Kukulkan
sully216
Kukulkan
3,902
93
0
620
7,727
2,776
0
1,555
5,883
14,599
0
W
Scylla
threepeet
Scylla
11,358
1,358
0
2,317
8,639
2,605
333
853
7,786
41,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
22,859
143
Minions Killed
88
0
Camps Cleared
0
768,579
Distance Traveled
621,929
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,253
558
23
2
0
197,051
1
W
Mercury
9,880
760
63
5
0
291,077
3
W
Bastet
8,746
673
21
2
0
242,960
2
L
Osiris
7,630
587
33
3
0
221,403
1
L
Kukulkan
7,976
614
32
2
0
203,475
4
W
Scylla
9,653
743
59
5
0
234,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role