Player Matchup

Cerberus
Cerberus
EricJ231
Cerberus
Level 25
God Stats
26W - 33L
1,496 SR
Queue Stats
202W - 229L
1,478 Elo+
Party 1
Pele
Pele
Ryanj3
Pele
Level 27
God Stats
27W - 28L
1,461 SR
Queue Stats
401W - 468L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
ShadowWarrior182
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 52L
1,508 Elo+
Solo
Discordia
Discordia
SilenceOwl
Discordia
Level 28
God Stats
22W - 21L
1,389 SR
Queue Stats
117W - 118L
1,398 Elo+
Solo
Apollo
Apollo
SioBibble
Apollo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,349 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,446 Elo+

VS

Team Averages
Level 28
1,463 SR
1,576 Elo+
Bellona
Bellona
Akhtar80
Bellona
Level 32
God Stats
0W - 2L
1,402 SR
Queue Stats
88W - 90L
1,629 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
AutomaticMamba
Ah Muzen Cab
Level 34
God Stats
8W - 5L
1,488 SR
Queue Stats
147W - 155L
1,568 Elo+
Party 2
Mercury
Mercury
DoctorRaza
Mercury
Level 27
God Stats
20W - 19L
1,283 SR
Queue Stats
116W - 136L
1,504 Elo+
Party 2
Amaterasu
Amaterasu
Nisrep
Amaterasu
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
178W - 162L
1,463 Elo+
Solo
Khepri
Khepri
SmiteMyOrgans
Khepri
Level 25
God Stats
8W - 11L
1,644 SR
Queue Stats
81W - 80L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EricJ231
Cerberus
16
7 / 4 / 7
11,683
531
10,962
18,772
7,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Ryanj3
Pele
19
7 / 3 / 5
13,392
609
7,833
17,504
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 1 / 8
13,390
609
10,874
27,468
23,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
SilenceOwl
Discordia
18
4 / 3 / 13
12,964
589
27,991
9,674
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
SioBibble
Apollo
17
7 / 5 / 9
12,557
571
10,270
17,553
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akhtar80
Bellona
16
2 / 2 / 3
9,700
441
9,955
16,044
10,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
AutomaticMamba
Ah Muzen Cab
14
5 / 5 / 6
9,893
450
10,646
11,607
4,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
DoctorRaza
Mercury
16
4 / 6 / 3
10,624
483
6,554
14,903
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Nisrep
Amaterasu
13
1 / 10 / 3
8,918
405
5,787
25,973
15,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 8
9,346
425
6,451
17,606
15,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
29
Kills
13
16
Deaths
29
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Akhtar80
Bellona
2
2
3
1.75
L
Ah Muzen Cab
AutomaticMamba
Ah Muzen Cab
5
5
6
1.6
L
Mercury
DoctorRaza
Mercury
4
6
3
0.92
W
Cerberus
EricJ231
Cerberus
7
4
7
2.63
L
Amaterasu
Nisrep
Amaterasu
1
10
3
0.25
W
Pele
Ryanj3
Pele
7
3
5
3.17
W
4
1
8
8
W
Discordia
SilenceOwl
Discordia
4
3
13
3.5
W
Apollo
SioBibble
Apollo
7
5
9
2.3
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,930
Damage
39,393
90,971
Taken
86,133
48,579
Mitigated
52,374
43,151
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Akhtar80
Bellona
9,955
3,692
0
2,616
16,044
10,873
0
6,419
9,437
0
50,547
L
Ah Muzen Cab
AutomaticMamba
Ah Muzen Cab
10,646
5,519
0
2,908
11,607
4,434
1,008
5,806
5,575
0
58,652
L
Mercury
DoctorRaza
Mercury
6,554
4,173
0
310
14,903
5,808
0
5,053
9,712
0
59,051
W
Cerberus
EricJ231
Cerberus
10,962
1,124
1,347
6,337
18,772
7,912
1,639
2,745
15,902
38,374
0
L
Amaterasu
Nisrep
Amaterasu
5,787
2,162
0
2,488
25,973
15,399
204
14,139
11,348
2,617
34,771
W
Pele
Ryanj3
Pele
7,833
1,627
0
5,820
17,504
7,290
4,756
1,521
15,883
0
89,324
W
10,874
2,464
2,138
18,623
27,468
23,702
2,069
2,551
24,474
0
85,438
W
Discordia
SilenceOwl
Discordia
27,991
1,535
359
3,190
9,674
3,278
776
1,515
7,959
93,869
0
W
Apollo
SioBibble
Apollo
10,270
6,364
0
5,337
17,553
6,397
6,645
2,501
14,974
0
50,253
L
6,451
1,097
0
1,670
17,606
15,860
447
6,267
11,108
24,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,986
Gold Earned
48,481
596
Minions Killed
393
0
Camps Cleared
0
2,240,199
Distance Traveled
1,975,019
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,700
441
96
4
0
465,312
4
L
Ah Muzen Cab
9,893
450
110
5
0
286,162
2
L
Mercury
10,624
483
98
4
0
426,872
1
W
Cerberus
11,683
531
69
3
0
418,291
0
L
Amaterasu
8,918
405
55
3
0
403,896
4
W
Pele
13,392
609
144
7
0
443,158
0
W
Guan Yu
13,390
609
162
7
0
477,292
5
W
Discordia
12,964
589
131
6
0
442,567
4
W
Apollo
12,557
571
90
4
0
458,891
0
L
Khepri
9,346
425
34
2
0
392,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role