Player Matchup

Mulan
Mulan
DerFrechLord
Mulan
Level 22
God Stats
19W - 13L
1,777 SR
Queue Stats
111W - 97L
1,570 Elo+
Party 1
Thoth
Thoth
MaistBitPollen
Thoth
Level 29
God Stats
3W - 9L
1,383 SR
Queue Stats
102W - 123L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
Mimax66000
Kuzenbo
Level 16
God Stats
6W - 6L
1,741 SR
Queue Stats
86W - 72L
1,569 Elo+
Solo
Cthulhu
Cthulhu
mightyergo
Cthulhu
Level 16
God Stats
32W - 41L
1,808 SR
Queue Stats
1,079W - 1,082L
1,446 Elo+
Solo
Jormungandr
Jormungandr
x-luynaD
Jormungandr
Level 7
God Stats
2W - 4L
1,699 SR
Queue Stats
13W - 19L
1,448 Elo+
Solo
Team Averages
Level 18
1,682 SR
1,509 Elo+

VS

Team Averages
Level 17
1,632 SR
1,579 Elo+
Ares
Ares
Acharnion
Ares
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 164L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Akva_Discoteka
Nu Wa
Level 15
God Stats
55W - 37L
1,756 SR
Queue Stats
300W - 312L
1,566 Elo+
Solo
Heimdallr
Heimdallr
Faze_ardax03
Heimdallr
Level 28
God Stats
25W - 11L
1,691 SR
Queue Stats
99W - 87L
1,515 Elo+
Party 2
Artemis
Artemis
MyJungle_
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 12L
1,901 Elo+
Solo
Apollo
Apollo
leonel_pine2
Apollo
Level 7
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 1L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,725
485
7,428
16,210
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 6 / 2
9,022
501
9,012
10,835
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
Mimax66000
Kuzenbo
15
7 / 2 / 3
9,014
501
8,665
11,348
7,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
mightyergo
Cthulhu
10
1 / 6 / 3
7,170
398
4,177
13,716
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
x-luynaD
Jormungandr
10
0 / 12 / 2
6,850
381
4,273
15,338
4,562
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 4 / 9
8,159
453
1,788
11,216
5,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 1 / 7
11,582
643
11,122
6,140
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Faze_ardax03
Heimdallr
13
0 / 5 / 1
8,233
457
3,598
10,259
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
MyJungle_
Artemis
20
22 / 0 / 4
13,430
746
26,912
17,062
6,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
11
0 / 8 / 4
7,594
422
2,103
9,173
2,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
18
Kills
28
29
Deaths
18
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
0
4
9
1.13
W
6
1
7
9.5
L
5
3
2
2
W
Heimdallr
Faze_ardax03
Heimdallr
0
5
1
0.1
L
5
6
2
1
L
Kuzenbo
Mimax66000
Kuzenbo
7
2
3
4.25
W
Artemis
MyJungle_
Artemis
22
0
4
24
W
Apollo
0
8
4
0.25
L
Cthulhu
mightyergo
Cthulhu
1
6
3
0.42
L
Jormungandr
x-luynaD
Jormungandr
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,555
Damage
45,523
67,447
Taken
53,850
29,368
Mitigated
20,077
11,532
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,788
337
0
648
11,216
5,241
695
7,323
3,772
13,755
0
W
11,122
1,305
0
1,699
6,140
2,048
1,051
2,483
3,419
93,626
0
L
7,428
1,116
0
6,628
16,210
7,333
0
2,046
14,050
0
60,068
W
Heimdallr
Faze_ardax03
Heimdallr
3,598
856
0
1,348
10,259
3,627
436
2,815
7,268
0
35,147
L
9,012
789
0
316
10,835
3,158
540
3,083
7,570
49,577
0
L
Kuzenbo
Mimax66000
Kuzenbo
8,665
2,845
0
2,530
11,348
7,217
0
1,136
10,135
45,715
0
W
Artemis
MyJungle_
Artemis
26,912
20,442
0
12,969
17,062
6,902
3,231
7,345
9,439
0
125,585
W
Apollo
2,103
1,690
0
265
9,173
2,259
705
5,075
3,825
0
20,401
L
Cthulhu
mightyergo
Cthulhu
4,177
625
266
1,123
13,716
7,098
0
2,920
10,682
20,225
0
L
Jormungandr
x-luynaD
Jormungandr
4,273
950
0
669
15,338
4,562
376
3,096
12,100
32,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,781
Gold Earned
48,998
369
Minions Killed
473
0
Camps Cleared
0
1,680,919
Distance Traveled
1,606,342
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,159
453
19
1
0
303,037
1
W
Nu Wa
11,582
643
166
9
0
346,600
3
L
Mulan
8,725
485
117
7
0
394,056
2
W
Heimdallr
8,233
457
81
5
0
357,956
0
L
Thoth
9,022
501
92
5
0
284,002
0
L
Kuzenbo
9,014
501
69
4
0
335,683
2
W
Artemis
13,430
746
170
9
0
306,882
6
W
Apollo
7,594
422
37
2
0
291,867
0
L
Cthulhu
7,170
398
32
2
0
389,978
0
L
Jormungandr
6,850
381
59
3
0
277,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role