Player Matchup

Nike
Nike
Bronze III
A FOOLS TRICK
Nike
Bronze III
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 10L
1,535 MMR
Solo
Medusa
Medusa
Gold V
DahSH3RMSTER
Medusa
Gold V
Level 64
God Stats
17W - 18L
1,680 SR
Queue Stats
140W - 138L
1,538 MMR
Solo
Anubis
Anubis
Bronze III
KeeN_Silence
Anubis
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,535 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
SmashArms
Jormungandr
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,535 MMR
Party 1
Thanatos
Thanatos
Silver I
oralsword
Thanatos
Silver I
Level 86
God Stats
9W - 9L
1,541 SR
Queue Stats
136W - 119L
1,534 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,544 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,572 SR
1,535 MMR
Anhur
Anhur
Gold IV
ShhlongDaddy
Anhur
Gold IV
Level 121
God Stats
2W - 5L
1,315 SR
Queue Stats
105W - 110L
1,534 MMR
Solo
Loki
Loki
Silver I
Void_Playyz
Loki
Silver I
Level 55
God Stats
18W - 8L
1,580 SR
Queue Stats
35W - 39L
1,540 MMR
Solo
Cabrakan
Cabrakan
Gold III
godless6heathen
Cabrakan
Gold III
Level 156
God Stats
18W - 12L
1,598 SR
Queue Stats
518W - 534L
1,535 MMR
Solo
Guan Yu
Guan Yu
Gold IV
komander-kaos
Guan Yu
Gold IV
Level 123
God Stats
20W - 14L
1,671 SR
Queue Stats
281W - 268L
1,447 MMR
Party 2
Kukulkan
Kukulkan
Gold II
kung_fu_kitty4
Kukulkan
Gold II
Level 120
God Stats
17W - 11L
1,697 SR
Queue Stats
199W - 191L
1,620 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
9,970
433
10,288
19,104
12,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
18
8 / 6 / 3
12,076
525
18,363
19,350
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
18
3 / 10 / 4
11,310
492
8,361
16,259
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SmashArms
Jormungandr
14
1 / 7 / 4
9,152
398
10,061
15,054
8,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
oralsword
Thanatos
18
4 / 8 / 9
12,193
530
12,996
20,073
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ArachneErlang ShenAphroditeCu ChulainnDanzaburou

VS

Bans
CthulhuScyllaIzanamiPersephoneChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 8
14,358
624
14,449
22,844
9,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 3 / 9
13,581
590
14,201
15,428
5,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
19
7 / 4 / 12
13,384
582
14,912
23,928
28,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
17
5 / 3 / 15
12,319
536
8,623
26,501
24,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
20
8 / 2 / 7
13,645
593
14,725
10,340
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
18
Kills
40
40
Deaths
18
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Medusa
8
6
3
1.58
L
Anubis
3
10
4
0.5
W
8
6
8
2
L
Jormungandr
SmashArms
Jormungandr
1
7
4
0.43
W
12
3
9
5.5
W
Cabrakan
7
4
12
3.25
W
Guan Yu
5
3
15
4.17
W
Kukulkan
8
2
7
5.75
L
Thanatos
oralsword
Thanatos
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,069
Damage
66,910
89,840
Taken
99,041
40,867
Mitigated
72,616
25,738
Healing
38,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,288
2,865
0
3,519
19,104
12,156
0
7,736
10,916
0
54,036
L
Medusa
18,363
9,498
0
4,884
19,350
6,443
634
2,686
16,560
0
75,307
L
Anubis
8,361
253
0
3,219
16,259
6,449
543
8,273
7,504
69,725
0
W
14,449
10,592
0
11,416
22,844
9,017
4,479
5,585
17,259
0
99,114
L
Jormungandr
SmashArms
Jormungandr
10,061
2,144
294
648
15,054
8,465
558
3,297
11,615
48,206
0
W
14,201
4,439
0
3,239
15,428
5,919
1,030
2,050
13,300
0
81,293
W
Cabrakan
14,912
2,217
228
7,178
23,928
28,505
260
5,423
18,379
76,552
0
W
Guan Yu
8,623
1,187
3,572
10,195
26,501
24,671
281
5,326
20,991
0
37,774
W
Kukulkan
14,725
329
0
2,372
10,340
4,504
1,195
2,974
7,246
115,536
0
L
Thanatos
oralsword
Thanatos
12,996
2,810
0
13,174
20,073
7,354
0
6,250
13,553
0
73,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,701
Gold Earned
67,287
519
Minions Killed
623
0
Camps Cleared
0
1,833,512
Distance Traveled
2,077,475
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,970
433
96
4
0
385,662
0
L
Medusa
12,076
525
115
5
0
384,266
9
L
Anubis
11,310
492
129
6
0
339,529
3
W
Anhur
14,358
624
171
7
0
356,217
1
L
Jormungandr
9,152
398
73
3
0
344,711
1
W
Loki
13,581
590
100
4
0
471,122
0
W
Cabrakan
13,384
582
154
7
0
352,220
1
W
Guan Yu
12,319
536
38
2
0
463,515
10
W
Kukulkan
13,645
593
160
7
0
434,401
3
L
Thanatos
12,193
530
106
5
0
379,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role