Player Matchup

Chang'e
Chang'e
Basgriel
Chang'e
Level 22
God Stats
0W - 1L
1,690 SR
Queue Stats
95W - 97L
1,657 Elo+
Solo
Yemoja
Yemoja
BeaLima
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Party 2
Amaterasu
Amaterasu
Pit_Desgracadao
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo
Artemis
Artemis
Ragí
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Party 2
Mercury
Mercury
quebra-comprida
Mercury
Level 17
God Stats
0W - 2L
1,318 SR
Queue Stats
14W - 18L
1,519 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,631 Elo+

VS

Team Averages
Level 29
1,673 SR
1,637 Elo+
Nemesis
Nemesis
Dak4rd
Nemesis
Level 29
God Stats
9W - 2L
1,844 SR
Queue Stats
39W - 23L
1,671 Elo+
Party 1
Izanami
Izanami
alelitodark
Izanami
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 19L
1,688 Elo+
Party 1
Bacchus
Bacchus
lukacra
Bacchus
Level 18
God Stats
2W - 0L
1,759 SR
Queue Stats
51W - 53L
1,639 Elo+
Party 1
Janus
Janus
maxiakd
Janus
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 71L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
sancril
Amaterasu
Level 75
God Stats
2W - 0L
1,759 SR
Queue Stats
45W - 50L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Basgriel
Chang'e
16
6 / 5 / 6
10,447
550
12,288
13,392
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
BeaLima
Yemoja
11
0 / 3 / 11
8,070
425
3,464
9,928
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Pit_Desgracadao
Amaterasu
11
0 / 4 / 4
7,235
381
2,553
7,031
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Ragí
Artemis
15
5 / 7 / 7
9,544
502
8,154
12,948
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 6 / 5
10,437
549
16,606
15,995
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dak4rd
Nemesis
19
11 / 3 / 6
12,476
657
15,433
13,456
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
alelitodark
Izanami
16
7 / 5 / 5
10,162
535
8,583
11,165
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
lukacra
Bacchus
15
1 / 3 / 10
10,160
535
6,450
11,873
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
maxiakd
Janus
15
1 / 8 / 7
10,041
528
5,918
10,764
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
sancril
Amaterasu
16
4 / 4 / 6
10,228
538
7,238
15,310
11,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
58
23
Kills
24
25
Deaths
23
33
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Basgriel
Chang'e
6
5
6
1.8
L
Yemoja
BeaLima
Yemoja
0
3
11
1.83
W
Nemesis
Dak4rd
Nemesis
11
3
6
4.67
L
Amaterasu
Pit_Desgracadao
Amaterasu
0
4
4
0.5
L
Artemis
Ragí
Artemis
5
7
7
1.21
W
Izanami
alelitodark
Izanami
7
5
5
1.9
W
Bacchus
lukacra
Bacchus
1
3
10
2
W
Janus
maxiakd
Janus
1
8
7
0.56
L
12
6
5
2.42
W
Amaterasu
sancril
Amaterasu
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,065
Damage
43,622
59,294
Taken
62,568
24,258
Mitigated
42,099
13,387
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Basgriel
Chang'e
12,288
1,323
1,510
4,315
13,392
4,428
645
2,041
11,351
53,792
0
L
Yemoja
BeaLima
Yemoja
3,464
429
203
1,353
9,928
5,525
0
2,372
7,556
17,964
0
W
Nemesis
Dak4rd
Nemesis
15,433
8,886
0
4,124
13,456
6,621
892
3,113
10,195
0
86,195
L
Amaterasu
Pit_Desgracadao
Amaterasu
2,553
366
0
878
7,031
4,322
502
2,430
4,601
0
15,243
L
Artemis
Ragí
Artemis
8,154
4,732
0
3,224
12,948
4,448
165
3,222
9,726
0
37,676
W
Izanami
alelitodark
Izanami
8,583
5,301
0
2,821
11,165
4,776
3,597
3,903
7,168
0
59,579
W
Bacchus
lukacra
Bacchus
6,450
929
322
1,110
11,873
15,274
635
3,211
8,445
18,546
0
W
Janus
maxiakd
Janus
5,918
191
0
250
10,764
4,276
575
1,863
8,756
55,041
0
L
16,606
9,662
0
1,904
15,995
5,535
0
2,303
13,692
0
54,936
W
Amaterasu
sancril
Amaterasu
7,238
4,355
0
6,792
15,310
11,152
3,484
3,067
11,934
0
44,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,733
Gold Earned
53,067
307
Minions Killed
470
0
Camps Cleared
0
1,589,198
Distance Traveled
1,716,485
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,447
550
103
5
0
321,953
0
L
Yemoja
8,070
425
27
1
0
312,292
1
W
Nemesis
12,476
657
157
8
0
427,122
0
L
Amaterasu
7,235
381
27
1
0
352,530
1
L
Artemis
9,544
502
65
3
0
282,448
1
W
Izanami
10,162
535
120
6
0
292,958
0
W
Bacchus
10,160
535
15
1
0
361,081
0
W
Janus
10,041
528
103
5
0
266,039
0
L
Mercury
10,437
549
85
4
0
319,975
0
W
Amaterasu
10,228
538
75
4
0
369,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role