Player Matchup

Ymir
Ymir
Abyss_of_Abaddon
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,789 Elo+
Party 2
Danzaburou
Danzaburou
ZeroSaver
Danzaburou
Level 88
God Stats
3W - 1L
1,535 SR
Queue Stats
137W - 114L
1,719 Elo+
Party 2
Athena
Athena
ZorritaCaliente9
Athena
Level 147
God Stats
1W - 2L
1,291 SR
Queue Stats
62W - 51L
1,689 Elo+
Party 2
Team Averages
Level 84
1,442 SR
1,732 Elo+

VS

Team Averages
Level 89
1,494 SR
1,615 Elo+
Thor
Thor
DestroyerK7992
Thor
Level 18
God Stats
4W - 7L
1,481 SR
Queue Stats
31W - 33L
1,632 Elo+
Party 1
Horus
Horus
t0xic991
Horus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
375W - 422L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
wolf9875
Nu Wa
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
272W - 251L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
8,269
827
4,673
10,356
5,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
ZeroSaver
Danzaburou
11
5 / 0 / 8
8,377
838
9,439
6,924
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
5 / 1 / 7
8,741
874
7,455
9,131
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,439
644
2,909
7,280
2,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
t0xic991
Horus
10
0 / 4 / 3
6,743
674
4,949
12,342
7,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
wolf9875
Nu Wa
10
2 / 5 / 0
7,234
723
5,913
6,224
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
1
4
1
0.38
W
Danzaburou
ZeroSaver
Danzaburou
5
0
8
9
W
5
1
7
8.5
L
Horus
t0xic991
Horus
0
4
3
0.38
L
Nu Wa
wolf9875
Nu Wa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,567
Damage
13,771
26,411
Taken
25,846
14,242
Mitigated
11,750
6,861
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,673
1,249
0
1,280
10,356
5,228
332
2,147
8,209
23,614
0
L
2,909
1,264
0
843
7,280
2,579
0
3,203
4,077
0
15,045
W
Danzaburou
ZeroSaver
Danzaburou
9,439
3,670
0
3,805
6,924
3,468
608
2,043
4,881
0
38,682
W
7,455
2,595
0
1,776
9,131
5,546
413
1,763
7,368
24,723
0
L
Horus
t0xic991
Horus
4,949
2,522
1,649
5,890
12,342
7,207
0
5,318
7,024
0
16,367
L
Nu Wa
wolf9875
Nu Wa
5,913
1,778
0
500
6,224
1,964
0
3,627
2,597
20,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
20,416
137
Minions Killed
80
0
Camps Cleared
0
554,902
Distance Traveled
560,085
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,269
827
44
4
0
176,256
2
L
Thor
6,439
644
25
3
0
181,634
1
W
Danzaburou
8,377
838
61
6
0
197,892
2
W
Athena
8,741
874
32
3
0
180,754
2
L
Horus
6,743
674
24
2
0
212,977
3
L
Nu Wa
7,234
723
31
3
0
165,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role