Player Matchup

Sun Wukong
Sun Wukong
Eden Frequency
Sun Wukong
Level 25
God Stats
6W - 5L
1,389 SR
Queue Stats
368W - 385L
1,412 Elo+
Solo
Ra
Ra
MeCagoEnTuLeche
Ra
Level 4
God Stats
3W - 8L
952 SR
Queue Stats
5W - 16L
1,072 Elo+
Solo
Neith
Neith
PaolaTorr419
Neith
Level 14
God Stats
23W - 26L
1,376 SR
Queue Stats
26W - 30L
1,368 Elo+
Party 1
Sol
Sol
Shadow oreo3070
Sol
Level 18
God Stats
5W - 2L
1,554 SR
Queue Stats
41W - 54L
1,362 Elo+
Party 1
Medusa
Medusa
mrhobbit_11
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 13
1,354 SR
1,343 Elo+

VS

Team Averages
Level 18
1,379 SR
1,301 Elo+
Camazotz
Camazotz
DragonMasterKra
Camazotz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JackDaClasher
Kukulkan
Level 8
God Stats
4W - 6L
1,435 SR
Queue Stats
32W - 24L
1,316 Elo+
Solo
Ares
Ares
OmegaPhantom75
Ares
Level 16
God Stats
1W - 4L
1,143 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 2
Janus
Janus
OrickBC
Janus
Level 41
God Stats
1W - 3L
1,317 SR
Queue Stats
16W - 28L
1,227 Elo+
Party 2
Thor
Thor
nanisemi
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eden Frequency
Sun Wukong
19
4 / 1 / 3
13,255
884
9,430
14,004
13,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 8 / 5
13,328
889
11,369
10,726
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 2 / 5
13,979
932
16,662
12,709
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 2 / 5
12,878
859
22,172
16,590
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
19
1 / 8 / 4
13,076
872
13,091
13,390
5,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

204

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
0 / 2 / 5
13,202
880
5,572
20,152
12,262
Kukulkan
JackDaClasher
Kukulkan
16
1 / 1 / 1
11,572
771
2,232
1,677
635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 0 / 6
14,851
990
17,081
21,134
30,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
OrickBC
Janus
20
11 / 4 / 6
15,434
1,029
28,187
15,524
8,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
17
0 / 12 / 5
11,942
796
5,037
21,210
9,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
19
Kills
21
21
Deaths
19
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Camazotz
0
2
5
1.25
W
Sun Wukong
Eden Frequency
Sun Wukong
4
1
3
5.5
L
Kukulkan
JackDaClasher
Kukulkan
1
1
1
1.5
W
1
8
5
0.44
L
9
0
6
12
L
Janus
OrickBC
Janus
11
4
6
3.5
W
7
2
5
4.75
W
6
2
5
4.25
W
Medusa
1
8
4
0.38
L
Thor
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,724
Damage
58,109
67,419
Taken
79,697
33,678
Mitigated
60,615
12,316
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
5,572
284
0
3,506
20,152
12,262
0
5,373
14,779
0
19,335
W
Sun Wukong
Eden Frequency
Sun Wukong
9,430
1,788
0
1,967
14,004
13,186
0
9,155
4,555
0
34,989
L
Kukulkan
JackDaClasher
Kukulkan
2,232
336
0
0
1,677
635
0
486
1,191
13,964
0
W
11,369
1,726
541
177
10,726
4,164
0
8,583
1,914
31,781
0
L
17,081
762
0
536
21,134
30,586
0
8,792
12,342
27,992
0
L
Janus
OrickBC
Janus
28,187
2,418
0
1,045
15,524
8,007
0
7,582
7,942
63,464
0
W
16,662
11,466
0
3,658
12,709
5,229
0
8,606
3,927
0
39,271
W
22,172
9,400
0
5,907
16,590
5,631
0
10,583
5,793
38,461
0
W
Medusa
13,091
8,217
0
66
13,390
5,468
0
9,368
3,730
0
33,880
L
Thor
5,037
0
0
0
21,210
9,125
0
11,308
9,902
0
16,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,516
Gold Earned
67,001
248
Minions Killed
161
6
Camps Cleared
3
1,285,991
Distance Traveled
1,078,245
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
13,202
880
10
1
0
263,227
0
W
Sun Wukong
13,255
884
60
4
0
269,810
0
L
Kukulkan
11,572
771
33
2
0
46,257
0
W
Ra
13,328
889
42
3
2
238,156
0
L
Ares
14,851
990
7
0
2
288,747
1
L
Janus
15,434
1,029
106
7
1
262,421
0
W
Neith
13,979
932
53
4
3
262,073
0
W
Sol
12,878
859
33
2
1
288,608
0
W
Medusa
13,076
872
60
4
0
227,344
0
L
Thor
11,942
796
5
0
0
217,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role