Player Matchup

Merlin
Merlin
Deathanimator
Merlin
Level 104
God Stats
12W - 24L
1,301 SR
Queue Stats
188W - 208L
1,485 Elo+
Party 2
Hercules
Hercules
Puttytang206
Hercules
Level 86
God Stats
55W - 63L
1,561 SR
Queue Stats
580W - 467L
1,672 Elo+
Solo
Geb
Geb
WolfClaw
Geb
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
174W - 179L
1,550 Elo+
Party 2
Cernunnos
Cernunnos
fiYaNyQuil
Cernunnos
Level 155
God Stats
8W - 8L
1,511 SR
Queue Stats
348W - 302L
1,625 Elo+
Solo
Nemesis
Nemesis
xxXEMUXXxx
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,364 Elo+
Solo
Team Averages
Level 119
1,474 SR
1,539 Elo+

VS

Team Averages
Level 154
1,691 SR
1,498 Elo+
Scylla
Scylla
OGbole
Scylla
Level 144
God Stats
6W - 2L
1,818 SR
Queue Stats
104W - 109L
1,555 Elo+
Solo
Loki
Loki
Vashzz
Loki
Level 160
God Stats
3W - 1L
1,752 SR
Queue Stats
39W - 32L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
VladTheTaco
Ah Puch
Level 157
God Stats
5W - 2L
1,608 SR
Queue Stats
77W - 59L
1,485 Elo+
Party 1
Apollo
Apollo
WhiffCabbage
Apollo
Level 148
God Stats
8W - 3L
1,779 SR
Queue Stats
52W - 55L
1,497 Elo+
Solo
Sylvanus
Sylvanus
futbolfrog77
Sylvanus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,201
410
11,054
11,013
5,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Puttytang206
Hercules
13
0 / 6 / 0
7,707
385
5,548
17,981
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 6 / 4
8,251
413
9,640
18,226
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
fiYaNyQuil
Cernunnos
16
2 / 4 / 1
9,359
468
11,681
14,244
4,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
xxXEMUXXxx
Nemesis
15
3 / 5 / 0
9,299
465
8,552
19,114
7,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
OGbole
Scylla
18
5 / 2 / 7
11,602
580
7,867
10,692
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Vashzz
Loki
19
8 / 0 / 7
12,234
612
9,538
13,318
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
VladTheTaco
Ah Puch
18
8 / 0 / 12
12,002
600
24,999
17,425
15,417
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
17
5 / 3 / 9
11,488
574
12,011
19,254
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
futbolfrog77
Sylvanus
14
1 / 1 / 16
10,026
501
7,877
14,470
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
6
Kills
27
27
Deaths
6
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Scylla
OGbole
Scylla
5
2
7
4.25
L
Hercules
Puttytang206
Hercules
0
6
0
0
W
Loki
Vashzz
Loki
8
0
7
11.5
W
Ah Puch
VladTheTaco
Ah Puch
8
0
12
14
W
Apollo
5
3
9
3.17
L
0
6
4
0.33
L
Cernunnos
fiYaNyQuil
Cernunnos
2
4
1
0.63
W
Sylvanus
futbolfrog77
Sylvanus
1
1
16
9
L
Nemesis
xxXEMUXXxx
Nemesis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,475
Damage
62,292
80,578
Taken
75,159
42,560
Mitigated
46,356
17,794
Healing
36,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,054
749
0
650
11,013
5,629
0
7,090
3,713
45,700
0
W
Scylla
OGbole
Scylla
7,867
981
0
2,304
10,692
4,486
1,645
3,520
7,147
88,599
0
L
Hercules
Puttytang206
Hercules
5,548
1,945
0
5,562
17,981
11,411
0
11,879
6,050
0
36,281
W
Loki
Vashzz
Loki
9,538
2,633
0
375
13,318
5,546
0
2,361
10,932
0
93,216
W
Ah Puch
VladTheTaco
Ah Puch
24,999
1,965
0
10,957
17,425
15,417
1,408
5,051
12,074
84,750
0
W
Apollo
12,011
8,504
0
7,856
19,254
7,906
3,794
4,205
15,024
0
87,744
L
9,640
868
0
2,605
18,226
13,497
0
10,818
7,374
29,396
0
L
Cernunnos
fiYaNyQuil
Cernunnos
11,681
6,950
0
3,464
14,244
4,736
923
5,223
9,021
0
78,471
W
Sylvanus
futbolfrog77
Sylvanus
7,877
2,022
7,380
7,170
14,470
13,001
891
5,557
8,913
18,306
0
L
Nemesis
xxXEMUXXxx
Nemesis
8,552
3,438
0
5,513
19,114
7,287
0
5,317
13,677
0
57,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,817
Gold Earned
57,352
431
Minions Killed
604
0
Camps Cleared
0
1,785,317
Distance Traveled
1,885,943
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,201
410
92
5
0
326,318
2
W
Scylla
11,602
580
153
8
0
372,697
2
L
Hercules
7,707
385
76
4
0
354,339
1
W
Loki
12,234
612
161
8
0
420,294
2
W
Ah Puch
12,002
600
138
7
0
366,258
4
W
Apollo
11,488
574
135
7
0
355,271
0
L
Geb
8,251
413
25
1
0
363,932
0
L
Cernunnos
9,359
468
140
7
0
330,471
6
W
Sylvanus
10,026
501
17
1
0
371,423
4
L
Nemesis
9,299
465
98
5
0
410,257
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role