Player Matchup

Cthulhu
Cthulhu
DoctorPhrog
Cthulhu
Level 21
God Stats
7W - 11L
1,424 SR
Queue Stats
18W - 20L
1,520 Elo+
Solo
Scylla
Scylla
Gilllespie
Scylla
Level 29
God Stats
7W - 7L
1,557 SR
Queue Stats
96W - 93L
1,540 Elo+
Solo
Neith
Neith
VoidGlocks7
Neith
Level 5
God Stats
6W - 3L
1,644 SR
Queue Stats
10W - 4L
1,969 Elo+
Party 1
Ratatoskr
Ratatoskr
jtallstar1999
Ratatoskr
Level 26
God Stats
1W - 2L
1,517 SR
Queue Stats
79W - 74L
1,744 Elo+
Solo
Chaac
Chaac
recentscorp27
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,628 Elo+
Party 1
Team Averages
Level 22
1,528 SR
1,680 Elo+

VS

Team Averages
Level 21
1,617 SR
1,646 Elo+
Achilles
Achilles
CALCIO--SAMA
Achilles
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Future N7
Jormungandr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,585 Elo+
Solo
Pele
Pele
XxXApexGamerXxX
Pele
Level 27
God Stats
7W - 8L
1,663 SR
Queue Stats
284W - 306L
1,586 Elo+
Solo
Artemis
Artemis
ZeusFanatic5523
Artemis
Level 16
God Stats
2W - 0L
1,721 SR
Queue Stats
4W - 1L
1,878 Elo+
Solo
Aphrodite
Aphrodite
swagmoneyb3
Aphrodite
Level 27
God Stats
4W - 0L
1,700 SR
Queue Stats
45W - 40L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoctorPhrog
Cthulhu
17
1 / 10 / 5
11,601
430
12,433
28,634
26,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Gilllespie
Scylla
20
9 / 7 / 1
14,177
525
14,038
16,871
6,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 11 / 7
12,271
454
23,572
22,420
8,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
jtallstar1999
Ratatoskr
17
1 / 10 / 3
11,242
416
11,416
22,130
8,935
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 10 / 3
11,215
415
15,214
28,682
23,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CALCIO--SAMA
Achilles
10
2 / 1 / 6
9,713
360
1,840
7,552
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Future N7
Jormungandr
20
7 / 3 / 7
13,808
511
17,865
20,429
20,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 5 / 6
14,309
530
18,640
26,855
12,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
25 / 4 / 4
18,296
678
39,392
33,050
15,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
swagmoneyb3
Aphrodite
20
9 / 4 / 7
14,921
553
19,713
22,908
10,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
16
Kills
48
48
Deaths
17
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
CALCIO--SAMA
Achilles
2
1
6
5
L
Cthulhu
DoctorPhrog
Cthulhu
1
10
5
0.35
W
Jormungandr
Future N7
Jormungandr
7
3
7
3.5
L
Scylla
Gilllespie
Scylla
9
7
1
1.36
L
3
11
7
0.59
W
5
5
6
1.6
W
25
4
4
6.75
L
Ratatoskr
jtallstar1999
Ratatoskr
1
10
3
0.25
L
2
10
3
0.35
W
Aphrodite
swagmoneyb3
Aphrodite
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,673
Damage
97,450
118,737
Taken
110,794
74,364
Mitigated
64,389
18,009
Healing
57,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CALCIO--SAMA
Achilles
1,840
571
0
2,272
7,552
5,134
0
1,623
5,907
0
10,549
L
Cthulhu
DoctorPhrog
Cthulhu
12,433
557
705
4,428
28,634
26,196
390
10,003
18,531
44,853
0
W
Jormungandr
Future N7
Jormungandr
17,865
6,409
315
4,263
20,429
20,856
2,059
2,062
18,367
75,869
0
L
Scylla
Gilllespie
Scylla
14,038
974
0
2,130
16,871
6,688
0
4,776
12,070
76,929
0
L
23,572
11,632
291
4,879
22,420
8,747
386
5,511
16,809
0
77,084
W
18,640
4,410
0
12,178
26,855
12,271
750
5,398
21,263
0
119,566
W
39,392
29,054
0
19,420
33,050
15,375
8,567
7,906
25,014
0
140,657
L
Ratatoskr
jtallstar1999
Ratatoskr
11,416
2,543
0
250
22,130
8,935
0
4,184
17,921
0
83,994
L
15,214
4,871
0
5,326
28,682
23,798
1,162
13,104
15,578
0
67,777
W
Aphrodite
swagmoneyb3
Aphrodite
19,713
2,200
4,801
14,045
22,908
10,753
3,301
8,684
13,772
100,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,506
Gold Earned
71,047
546
Minions Killed
667
0
Camps Cleared
0
2,072,878
Distance Traveled
1,993,521
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,713
360
14
1
0
132,749
3
L
Cthulhu
11,601
430
69
3
0
436,262
0
W
Jormungandr
13,808
511
86
3
0
450,936
2
L
Scylla
14,177
525
140
5
0
424,304
3
L
Neith
12,271
454
108
4
0
406,038
0
W
Pele
14,309
530
194
7
0
550,299
1
W
Artemis
18,296
678
178
7
0
409,153
3
L
Ratatoskr
11,242
416
129
5
0
373,038
2
L
Chaac
11,215
415
100
4
0
433,236
0
W
Aphrodite
14,921
553
195
7
0
450,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role