Player Matchup

Hercules
Hercules
GucciGuinea
Hercules
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 67L
1,851 Elo+
Party 2
Cabrakan
Cabrakan
ImDayz
Cabrakan
Level 28
God Stats
60W - 4L
2,130 SR
Queue Stats
119W - 18L
2,019 Elo+
Party 2
Scylla
Scylla
NubbieBubbie
Scylla
Level 126
God Stats
9W - 8L
1,796 SR
Queue Stats
554W - 290L
2,024 Elo+
Party 2
Team Averages
Level 91
1,809 SR
1,965 Elo+

VS

Team Averages
Level 38
1,330 SR
1,260 Elo+
Bakasura
Bakasura
CrusaderSibot
Bakasura
Level 29
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Ra
Ra
Ironis616
Ra
Level 8
God Stats
4W - 18L
1,390 SR
Queue Stats
5W - 22L
1,284 Elo+
Party 1
Artio
Artio
transf
Artio
Level 78
God Stats
1W - 1L
1,296 SR
Queue Stats
59W - 155L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GucciGuinea
Hercules
11
5 / 0 / 15
7,986
799
7,496
6,577
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
ImDayz
Cabrakan
11
8 / 1 / 13
9,219
922
8,231
12,122
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
12
9 / 0 / 13
8,844
884
12,801
5,629
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrusaderSibot
Bakasura
7
0 / 6 / 1
5,576
558
1,778
9,290
3,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 9 / 0
5,961
596
5,794
8,888
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
transf
Artio
8
0 / 7 / 1
5,653
565
2,167
14,675
8,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
22
Kills
1
1
Deaths
22
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CrusaderSibot
Bakasura
0
6
1
0.08
W
Hercules
GucciGuinea
Hercules
5
0
15
12.5
W
Cabrakan
ImDayz
Cabrakan
8
1
13
14.5
L
1
9
0
0.11
W
Scylla
9
0
13
15.5
L
Artio
transf
Artio
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
9,739
24,328
Taken
32,853
21,021
Mitigated
16,204
9,818
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CrusaderSibot
Bakasura
1,778
1,426
0
1,398
9,290
3,369
0
5,012
3,971
0
9,337
W
Hercules
GucciGuinea
Hercules
7,496
2,602
0
3,387
6,577
6,343
280
1,913
4,616
0
18,154
W
Cabrakan
ImDayz
Cabrakan
8,231
1,014
0
3,944
12,122
12,617
411
4,463
7,632
18,761
0
L
5,794
1,004
1,342
558
8,888
4,086
0
6,242
2,411
17,047
0
W
Scylla
12,801
1,451
195
2,292
5,629
2,061
1,301
1,597
4,012
52,124
0
L
Artio
transf
Artio
2,167
399
90
770
14,675
8,749
0
9,285
4,897
9,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
17,190
134
Minions Killed
56
0
Camps Cleared
0
524,605
Distance Traveled
444,083
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,576
558
19
2
0
166,194
1
W
Hercules
7,986
799
14
1
0
183,162
0
W
Cabrakan
9,219
922
18
2
0
180,806
1
L
Ra
5,961
596
24
2
0
124,684
0
W
Scylla
8,844
884
102
10
0
160,637
2
L
Artio
5,653
565
13
1
0
153,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role