Player Matchup

King Arthur
King Arthur
Blackodile
King Arthur
Level 28
God Stats
8W - 2L
1,891 SR
Queue Stats
53W - 36L
1,660 Elo+
Solo
Scylla
Scylla
Delta7777
Scylla
Level 17
God Stats
22W - 16L
1,488 SR
Queue Stats
115W - 77L
1,535 Elo+
Solo
Sylvanus
Sylvanus
DoveTail63
Sylvanus
Level 30
God Stats
14W - 14L
1,500 SR
Queue Stats
24W - 32L
1,489 Elo+
Solo
Ullr
Ullr
Melacsirrah575
Ullr
Level 24
God Stats
13W - 11L
1,710 SR
Queue Stats
52W - 54L
1,635 Elo+
Solo
Arachne
Arachne
TheOGWill
Arachne
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 13L
1,657 Elo+
Solo
Team Averages
Level 21
1,618 SR
1,595 Elo+

VS

Team Averages
Level 21
1,357 SR
1,612 Elo+
Mulan
Mulan
BATMAN800
Mulan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 133L
1,592 Elo+
Solo
Cupid
Cupid
D3adZed
Cupid
Level 14
God Stats
15W - 24L
1,278 SR
Queue Stats
44W - 59L
1,461 Elo+
Solo
Bacchus
Bacchus
DERLIVED
Bacchus
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 58L
1,799 Elo+
Party 1
Susano
Susano
ExreCCC
Susano
Level 5
God Stats
1W - 2L
1,207 SR
Queue Stats
2W - 3L
1,481 Elo+
Solo
Chang'e
Chang'e
ItsDunn
Chang'e
Level 49
God Stats
2W - 2L
1,298 SR
Queue Stats
289W - 178L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackodile
King Arthur
16
6 / 2 / 2
9,690
646
8,929
11,937
7,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Delta7777
Scylla
14
6 / 2 / 5
8,832
589
7,156
8,160
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
DoveTail63
Sylvanus
12
2 / 2 / 5
7,890
526
5,980
10,153
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 4
8,199
547
5,011
9,039
3,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TheOGWill
Arachne
16
10 / 1 / 5
9,739
649
12,562
8,319
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BATMAN800
Mulan
11
1 / 6 / 1
6,325
422
3,434
11,746
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
D3adZed
Cupid
10
2 / 8 / 1
6,889
459
3,976
10,823
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DERLIVED
Bacchus
10
1 / 4 / 5
6,855
457
5,774
10,811
7,058
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
ExreCCC
Susano
9
0 / 4 / 1
5,881
392
1,664
9,579
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
ItsDunn
Chang'e
13
4 / 7 / 0
8,209
547
11,187
12,412
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
27
Kills
8
8
Deaths
29
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
BATMAN800
Mulan
1
6
1
0.25
W
King Arthur
Blackodile
King Arthur
6
2
2
3.5
L
Cupid
D3adZed
Cupid
2
8
1
0.31
L
Bacchus
DERLIVED
Bacchus
1
4
5
0.88
W
Scylla
Delta7777
Scylla
6
2
5
4.25
W
Sylvanus
DoveTail63
Sylvanus
2
2
5
2.25
L
Susano
ExreCCC
Susano
0
4
1
0.13
L
Chang'e
ItsDunn
Chang'e
4
7
0
0.57
W
3
1
4
5
W
Arachne
TheOGWill
Arachne
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,638
Damage
26,035
47,608
Taken
55,371
22,236
Mitigated
24,293
14,222
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BATMAN800
Mulan
3,434
672
0
3,554
11,746
7,513
166
0
11,746
0
24,938
W
King Arthur
Blackodile
King Arthur
8,929
2,002
0
3,235
11,937
7,246
375
2,181
9,412
0
63,616
L
Cupid
D3adZed
Cupid
3,976
2,337
436
1,823
10,823
2,798
572
4,475
6,072
0
25,346
L
Bacchus
DERLIVED
Bacchus
5,774
738
208
911
10,811
7,058
0
3,335
7,444
19,570
0
W
Scylla
Delta7777
Scylla
7,156
792
0
444
8,160
2,353
552
3,896
4,040
46,617
0
W
Sylvanus
DoveTail63
Sylvanus
5,980
1,896
1,161
4,956
10,153
4,947
516
3,967
6,092
26,080
0
L
Susano
ExreCCC
Susano
1,664
325
0
2,350
9,579
3,014
0
1,326
8,213
0
29,273
L
Chang'e
ItsDunn
Chang'e
11,187
1,010
300
3,591
12,412
3,910
24
3,636
8,616
57,659
0
W
5,011
2,998
0
2,638
9,039
3,057
197
3,773
5,236
0
52,691
W
Arachne
TheOGWill
Arachne
12,562
8,190
0
1,788
8,319
4,633
1,714
2,571
5,599
0
60,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
34,159
454
Minions Killed
290
0
Camps Cleared
0
1,465,108
Distance Traveled
1,294,270
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,325
422
46
3
0
223,595
1
W
King Arthur
9,690
646
140
9
0
327,298
2
L
Cupid
6,889
459
60
4
0
231,519
0
L
Bacchus
6,855
457
33
2
0
255,971
0
W
Scylla
8,832
589
82
5
0
291,065
2
W
Sylvanus
7,890
526
38
3
0
278,404
4
L
Susano
5,881
392
57
4
0
306,590
1
L
Chang'e
8,209
547
94
6
0
276,595
3
W
Ullr
8,199
547
94
6
0
278,012
3
W
Arachne
9,739
649
100
7
0
290,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role