Player Matchup

Danzaburou
Danzaburou
Edwin41
Danzaburou
Level 18
God Stats
13W - 7L
1,780 SR
Queue Stats
57W - 33L
1,757 Elo+
Party 2
Osiris
Osiris
WasWokeOnce
Osiris
Level 16
God Stats
0W - 2L
1,270 SR
Queue Stats
50W - 17L
1,814 Elo+
Party 1
Chaac
Chaac
gorillamandan
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,854 Elo+
Party 1
Eset
Eset
imnotok17
Eset
Level 22
God Stats
1W - 1L
1,707 SR
Queue Stats
55W - 10L
2,120 Elo+
Party 1
Cthulhu
Cthulhu
raayrooy
Cthulhu
Level 19
God Stats
13W - 8L
1,808 SR
Queue Stats
46W - 32L
1,745 Elo+
Party 2
Team Averages
Level 16
1,613 SR
1,858 Elo+

VS

Team Averages
Level 26
1,533 SR
1,671 Elo+
Cerberus
Cerberus
Deebs40
Cerberus
Level 23
God Stats
1W - 0L
1,309 SR
Queue Stats
42W - 50L
1,795 Elo+
Solo
Pele
Pele
Gankkey
Pele
Level 27
God Stats
5W - 2L
1,399 SR
Queue Stats
260W - 136L
1,765 Elo+
Solo
Jing Wei
Jing Wei
Kryptic6969
Jing Wei
Level 25
God Stats
6W - 4L
1,689 SR
Queue Stats
241W - 198L
1,643 Elo+
Solo
Cabrakan
Cabrakan
letsThrow
Cabrakan
Level 29
God Stats
18W - 14L
1,768 SR
Queue Stats
568W - 507L
1,650 Elo+
Solo
Scylla
Scylla
superdifficult
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Edwin41
Danzaburou
11
4 / 4 / 2
7,307
562
6,893
9,242
3,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
11
0 / 3 / 0
6,712
516
728
8,562
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 2 / 0
8,007
616
5,356
8,217
3,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
12
0 / 5 / 0
7,013
539
3,673
8,274
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
raayrooy
Cthulhu
12
2 / 2 / 4
7,464
574
5,812
9,101
5,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deebs40
Cerberus
11
0 / 0 / 2
5,742
442
1,358
6,279
2,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Gankkey
Pele
13
5 / 1 / 4
7,392
569
7,696
7,648
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Kryptic6969
Jing Wei
12
1 / 3 / 3
6,846
527
4,414
7,284
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
letsThrow
Cabrakan
10
1 / 2 / 7
6,338
488
4,280
8,929
4,596
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
9 / 0 / 2
8,525
656
10,658
4,616
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
16
16
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Deebs40
Cerberus
0
0
2
1
L
Danzaburou
Edwin41
Danzaburou
4
4
2
1.25
W
Pele
Gankkey
Pele
5
1
4
7
W
Jing Wei
Kryptic6969
Jing Wei
1
3
3
0.83
L
Osiris
0
3
0
0
L
0
2
0
0
L
Eset
0
5
0
0
W
Cabrakan
letsThrow
Cabrakan
1
2
7
2.25
L
Cthulhu
raayrooy
Cthulhu
2
2
4
2
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
28,406
43,396
Taken
34,756
20,818
Mitigated
14,857
8,515
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Deebs40
Cerberus
1,358
129
0
1,871
6,279
2,830
0
0
6,279
17,084
0
L
Danzaburou
Edwin41
Danzaburou
6,893
3,180
0
841
9,242
3,287
276
3,404
5,782
0
33,385
W
Pele
Gankkey
Pele
7,696
2,451
0
2,274
7,648
2,518
86
1,004
6,632
0
39,529
W
Jing Wei
Kryptic6969
Jing Wei
4,414
2,304
0
1,763
7,284
3,315
678
2,510
4,774
0
43,570
L
Osiris
728
0
0
1,052
8,562
5,602
0
3,790
4,637
0
44,923
L
5,356
795
0
2,942
8,217
3,790
0
1,975
6,238
0
57,763
L
Eset
3,673
472
183
1,443
8,274
2,560
0
3,700
4,414
43,934
0
W
Cabrakan
letsThrow
Cabrakan
4,280
649
487
2,535
8,929
4,596
0
3,992
4,812
16,377
0
L
Cthulhu
raayrooy
Cthulhu
5,812
930
104
1,950
9,101
5,579
207
2,996
6,029
22,928
0
W
10,658
1,387
0
1,063
4,616
1,598
0
1,692
2,774
54,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
34,843
417
Minions Killed
326
0
Camps Cleared
0
1,306,497
Distance Traveled
1,363,995
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,742
442
40
3
0
260,829
4
L
Danzaburou
7,307
562
55
4
0
233,635
4
W
Pele
7,392
569
72
6
0
309,575
6
W
Jing Wei
6,846
527
86
7
0
256,446
3
L
Osiris
6,712
516
87
7
0
282,210
4
L
Chaac
8,007
616
124
10
0
272,870
5
L
Eset
7,013
539
114
9
0
237,661
4
W
Cabrakan
6,338
488
22
2
0
266,913
3
L
Cthulhu
7,464
574
37
3
0
280,121
6
W
Scylla
8,525
656
106
8
0
270,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role