Player Matchup

King Arthur
King Arthur
Chokemedaddyplz
King Arthur
Level 7
God Stats
1W - 2L
1,207 SR
Queue Stats
8W - 7L
1,444 Elo+
Party 1
Chronos
Chronos
EmerPhoenix
Chronos
Level 124
God Stats
10W - 5L
1,489 SR
Queue Stats
254W - 306L
1,429 Elo+
Party 1
Pele
Pele
L3GION DeMoN
Pele
Level 28
God Stats
21W - 29L
1,272 SR
Queue Stats
422W - 477L
1,405 Elo+
Party 2
Ah Puch
Ah Puch
LSF xiiNzZaNEex
Ah Puch
Level 25
God Stats
34W - 27L
1,495 SR
Queue Stats
66W - 78L
1,387 Elo+
Party 2
Ymir
Ymir
UnworthyBat26
Ymir
Level 28
God Stats
9W - 5L
1,649 SR
Queue Stats
134W - 138L
1,490 Elo+
Party 1
Team Averages
Level 42
1,422 SR
1,431 Elo+

VS

Team Averages
Level 18
1,470 SR
1,406 Elo+
Olorun
Olorun
CONNOR2695
Olorun
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
377W - 370L
1,435 Elo+
Solo
Pele
Pele
Citric_rick
Pele
Level 25
God Stats
1W - 1L
1,464 SR
Queue Stats
23W - 38L
1,672 Elo+
Party 3
Janus
Janus
ShadowGaia03
Janus
Level 24
God Stats
1W - 9L
1,326 SR
Queue Stats
96W - 140L
1,364 Elo+
Party 3
Achilles
Achilles
Swindle_NoKizzy
Achilles
Level 10
God Stats
13W - 26L
1,584 SR
Queue Stats
29W - 54L
1,317 Elo+
Party 3
Cupid
Cupid
rich-air0
Cupid
Level 6
God Stats
2W - 4L
1,476 SR
Queue Stats
63W - 68L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chokemedaddyplz
King Arthur
15
18 / 2 / 4
10,435
614
15,156
12,545
9,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
EmerPhoenix
Chronos
14
7 / 0 / 8
9,186
540
8,083
7,150
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 2 / 7
10,328
608
7,259
15,436
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 3 / 8
9,488
558
10,385
7,029
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 4 / 8
8,692
511
5,816
13,425
9,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CONNOR2695
Olorun
13
3 / 8 / 2
8,144
479
9,677
14,027
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 11 / 0
6,039
355
3,260
13,811
3,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 11 / 3
5,960
351
4,195
10,008
2,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
12
5 / 9 / 0
8,349
491
6,941
15,583
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
rich-air0
Cupid
12
0 / 5 / 1
7,663
451
3,714
9,498
5,472
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
43
Kills
8
11
Deaths
44
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
CONNOR2695
Olorun
3
8
2
0.5
W
King Arthur
Chokemedaddyplz
King Arthur
18
2
4
10
L
0
11
0
0
W
Chronos
EmerPhoenix
Chronos
7
0
8
11
W
7
2
7
5.25
W
7
3
8
3.67
L
0
11
3
0.14
L
Achilles
5
9
0
0.56
W
4
4
8
2
L
Cupid
rich-air0
Cupid
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,699
Damage
27,787
55,585
Taken
62,927
29,451
Mitigated
29,520
15,160
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CONNOR2695
Olorun
9,677
3,819
291
4,689
14,027
5,049
760
6,315
7,634
37,300
0
W
King Arthur
Chokemedaddyplz
King Arthur
15,156
1,698
0
819
12,545
9,818
489
2,152
9,953
142
62,546
L
3,260
680
0
1,683
13,811
3,848
368
2,544
11,267
0
26,314
W
Chronos
EmerPhoenix
Chronos
8,083
2,172
0
3,173
7,150
2,663
1,852
1,598
5,400
43,500
0
W
7,259
1,857
0
8,316
15,436
5,227
413
1,881
13,342
0
83,045
W
10,385
1,598
240
1,915
7,029
2,305
1,694
4,475
2,292
44,401
0
L
4,195
284
555
643
10,008
2,776
80
3,915
6,093
22,217
0
L
Achilles
6,941
1,926
0
475
15,583
12,375
87
5,637
9,946
0
17,801
W
5,816
635
0
697
13,425
9,438
617
3,079
10,169
28,811
0
L
Cupid
rich-air0
Cupid
3,714
1,860
192
782
9,498
5,472
363
6,015
3,483
0
36,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,129
Gold Earned
36,155
422
Minions Killed
267
0
Camps Cleared
0
1,560,127
Distance Traveled
1,312,546
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,144
479
83
5
0
261,675
4
W
King Arthur
10,435
614
97
6
0
326,164
0
L
Pele
6,039
355
41
2
0
274,709
2
W
Chronos
9,186
540
67
4
0
332,955
0
W
Pele
10,328
608
129
8
0
310,084
2
W
Ah Puch
9,488
558
75
4
0
275,260
0
L
Janus
5,960
351
33
2
0
235,628
0
L
Achilles
8,349
491
26
2
0
293,114
0
W
Ymir
8,692
511
54
3
0
315,664
1
L
Cupid
7,663
451
84
5
0
247,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role