Player Matchup

Danzaburou
Danzaburou
AzureZniper
Danzaburou
Level 145
God Stats
7W - 3L
1,844 SR
Queue Stats
64W - 62L
1,628 Elo+
Party 1
Guan Yu
Guan Yu
MaxicanoX25
Guan Yu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,529 Elo+
Party 1
Fenrir
Fenrir
Prophetaki
Fenrir
Level 102
God Stats
10W - 14L
1,501 SR
Queue Stats
57W - 88L
1,495 Elo+
Party 1
Chang'e
Chang'e
Vic0624
Chang'e
Level 129
God Stats
1W - 2L
1,545 SR
Queue Stats
85W - 107L
1,545 Elo+
Party 1
Terra
Terra
YSMuffinz
Terra
Level 154
God Stats
5W - 5L
1,536 SR
Queue Stats
85W - 78L
1,582 Elo+
Party 1
Team Averages
Level 113
1,585 SR
1,556 Elo+

VS

Team Averages
Level 51
1,701 SR
1,587 Elo+
Erlang Shen
Erlang Shen
Aetius0451
Erlang Shen
Level 57
God Stats
1W - 0L
1,975 SR
Queue Stats
37W - 21L
2,058 Elo+
Party 2
Ratatoskr
Ratatoskr
DapperD412
Ratatoskr
Level 18
God Stats
5W - 2L
1,700 SR
Queue Stats
21W - 22L
1,476 Elo+
Solo
Chronos
Chronos
WildfireP01
Chronos
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 40L
2,058 Elo+
Party 2
Neith
Neith
kaapppy
Neith
Level 25
God Stats
8W - 4L
1,801 SR
Queue Stats
73W - 46L
1,172 Elo+
Party 2
Sobek
Sobek
kingds321
Sobek
Level 29
God Stats
2W - 2L
1,528 SR
Queue Stats
28W - 22L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzureZniper
Danzaburou
20
6 / 5 / 6
13,184
776
18,565
20,049
9,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
MaxicanoX25
Guan Yu
17
0 / 3 / 4
9,787
576
2,773
19,445
13,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Prophetaki
Fenrir
18
5 / 9 / 6
12,811
754
12,510
24,669
10,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Vic0624
Chang'e
19
4 / 4 / 10
12,690
746
18,697
23,934
10,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
YSMuffinz
Terra
19
5 / 3 / 10
12,506
736
18,403
29,897
30,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aetius0451
Erlang Shen
20
6 / 5 / 9
14,016
824
20,728
22,916
16,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
DapperD412
Ratatoskr
20
4 / 7 / 8
13,051
768
11,760
15,329
11,214
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
WildfireP01
Chronos
20
3 / 2 / 10
13,306
783
26,096
12,944
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
kaapppy
Neith
20
8 / 2 / 8
13,744
808
26,547
13,797
6,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
kingds321
Sobek
19
3 / 4 / 17
14,038
826
13,614
21,748
32,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
20
Kills
24
24
Deaths
20
36
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aetius0451
Erlang Shen
6
5
9
2.1
L
Danzaburou
AzureZniper
Danzaburou
6
5
6
1.8
W
Ratatoskr
DapperD412
Ratatoskr
4
7
8
1.14
L
Guan Yu
MaxicanoX25
Guan Yu
0
3
4
0.67
L
Fenrir
Prophetaki
Fenrir
5
9
6
0.89
L
Chang'e
Vic0624
Chang'e
4
4
10
2.25
W
Chronos
WildfireP01
Chronos
3
2
10
4
L
Terra
YSMuffinz
Terra
5
3
10
3.33
W
Neith
kaapppy
Neith
8
2
8
6
W
Sobek
kingds321
Sobek
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,948
Damage
98,745
117,994
Taken
86,734
75,212
Mitigated
71,953
40,767
Healing
21,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aetius0451
Erlang Shen
20,728
11,285
0
7,152
22,916
16,904
1,730
10,522
12,346
0
47,739
L
Danzaburou
AzureZniper
Danzaburou
18,565
8,113
0
6,635
20,049
9,790
660
8,149
11,900
0
61,108
W
Ratatoskr
DapperD412
Ratatoskr
11,760
2,228
0
1,080
15,329
11,214
504
6,108
9,146
0
42,181
L
Guan Yu
MaxicanoX25
Guan Yu
2,773
536
1,575
2,894
19,445
13,474
552
7,005
12,440
3,388
17,384
L
Fenrir
Prophetaki
Fenrir
12,510
2,379
0
1,011
24,669
10,971
0
9,107
15,562
0
33,697
L
Chang'e
Vic0624
Chang'e
18,697
1,838
6,256
11,382
23,934
10,944
917
7,137
16,797
47,323
0
W
Chronos
WildfireP01
Chronos
26,096
12,637
0
5,194
12,944
5,052
3,603
3,256
9,663
79,008
0
L
Terra
YSMuffinz
Terra
18,403
1,745
3,590
7,424
29,897
30,033
0
8,852
21,045
43,938
0
W
Neith
kaapppy
Neith
26,547
12,197
0
2,666
13,797
6,207
33
7,339
6,383
0
73,633
W
Sobek
kingds321
Sobek
13,614
1,186
1,486
4,278
21,748
32,576
160
10,760
10,863
23,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,978
Gold Earned
68,155
343
Minions Killed
410
8
Camps Cleared
6
1,507,033
Distance Traveled
1,568,634
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,016
824
51
3
0
342,468
1
L
Danzaburou
13,184
776
121
7
2
274,313
1
W
Ratatoskr
13,051
768
85
5
5
314,741
2
L
Guan Yu
9,787
576
42
2
0
298,372
0
L
Fenrir
12,811
754
42
2
4
298,149
0
L
Chang'e
12,690
746
76
4
2
307,109
0
W
Chronos
13,306
783
124
7
0
332,077
2
L
Terra
12,506
736
62
4
0
329,090
4
W
Neith
13,744
808
129
8
1
290,218
0
W
Sobek
14,038
826
21
1
0
289,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role