Player Matchup

Neith
Neith
DARKegg
Neith
Level 6
God Stats
0W - 1L
1,093 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 3
Skadi
Skadi
TheRealKingBBB
Skadi
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 146L
1,483 Elo+
Party 1
Odin
Odin
UncutShurikenV2
Odin
Level 29
God Stats
3W - 10L
1,255 SR
Queue Stats
362W - 376L
1,458 Elo+
Party 1
Bakasura
Bakasura
XIV_Official
Bakasura
Level 37
God Stats
3W - 6L
1,746 SR
Queue Stats
527W - 560L
1,437 Elo+
Party 1
Chaac
Chaac
darkegg5000
Chaac
Level 4
God Stats
0W - 2L
1,087 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 3
Team Averages
Level 19
1,336 SR
1,331 Elo+

VS

Team Averages
Level 19
1,427 SR
1,410 Elo+
Bacchus
Bacchus
DiaboIic
Bacchus
Level 27
God Stats
1W - 3L
1,182 SR
Queue Stats
496W - 533L
1,448 Elo+
Solo
Ares
Ares
Gingerswrath94
Ares
Level 12
God Stats
4W - 5L
1,457 SR
Queue Stats
33W - 26L
1,353 Elo+
Party 2
Cernunnos
Cernunnos
LargeAdultSon
Cernunnos
Level 23
God Stats
11W - 7L
1,391 SR
Queue Stats
71W - 76L
1,451 Elo+
Solo
Kukulkan
Kukulkan
chiefkeefbaby
Kukulkan
Level 16
God Stats
52W - 37L
1,603 SR
Queue Stats
167W - 178L
1,466 Elo+
Solo
Chaac
Chaac
piememan
Chaac
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 23L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DARKegg
Neith
10
0 / 9 / 3
6,984
349
5,072
11,038
3,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 7 / 2
10,723
536
14,369
16,259
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
6 / 3 / 8
10,140
507
12,102
15,090
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
XIV_Official
Bakasura
17
2 / 5 / 2
10,330
517
8,877
16,356
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 9 / 2
7,390
370
3,190
15,796
13,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DiaboIic
Bacchus
17
9 / 2 / 8
10,939
547
12,201
13,679
8,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 4 / 11
10,031
502
9,418
16,881
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
LargeAdultSon
Cernunnos
19
10 / 5 / 2
12,035
602
12,178
15,396
6,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
chiefkeefbaby
Kukulkan
14
3 / 5 / 6
9,504
475
9,201
9,492
3,593
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
piememan
Chaac
17
6 / 2 / 5
11,308
565
10,397
10,979
13,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
17
Kills
33
33
Deaths
18
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
DARKegg
Neith
0
9
3
0.17
W
Bacchus
DiaboIic
Bacchus
9
2
8
6.5
W
5
4
11
2.63
W
Cernunnos
LargeAdultSon
Cernunnos
10
5
2
2.2
L
9
7
2
1.43
L
6
3
8
3.33
L
Bakasura
XIV_Official
Bakasura
2
5
2
0.6
W
Kukulkan
chiefkeefbaby
Kukulkan
3
5
6
1.2
L
0
9
2
0.11
W
Chaac
piememan
Chaac
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,610
Damage
53,395
74,539
Taken
66,427
38,974
Mitigated
48,758
13,560
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DARKegg
Neith
5,072
2,572
0
613
11,038
3,403
75
5,268
5,695
0
23,268
W
Bacchus
DiaboIic
Bacchus
12,201
751
0
3,934
13,679
8,918
0
0
13,564
69,270
0
W
9,418
1,011
0
1,850
16,881
17,170
98
0
16,391
20,572
0
W
Cernunnos
LargeAdultSon
Cernunnos
12,178
5,059
0
4,666
15,396
6,040
2,944
0
15,396
0
76,416
L
14,369
7,711
0
3,504
16,259
5,676
508
6,661
9,548
0
62,764
L
12,102
3,020
0
2,590
15,090
8,881
306
6,496
8,544
0
34,213
L
Bakasura
XIV_Official
Bakasura
8,877
6,452
0
5,532
16,356
7,685
0
5,677
10,503
0
74,886
W
Kukulkan
chiefkeefbaby
Kukulkan
9,201
129
0
662
9,492
3,593
454
0
9,157
47,529
0
L
3,190
1,163
0
1,321
15,796
13,329
326
6,592
8,929
0
26,463
W
Chaac
piememan
Chaac
10,397
3,178
0
1,973
10,979
13,037
2,455
0
10,493
0
60,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,567
Gold Earned
53,817
391
Minions Killed
478
0
Camps Cleared
0
1,754,912
Distance Traveled
1,842,307
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,984
349
36
2
0
309,419
0
W
Bacchus
10,939
547
113
6
0
392,110
0
W
Ares
10,031
502
16
1
0
358,714
5
W
Cernunnos
12,035
602
137
7
0
358,742
4
L
Skadi
10,723
536
106
5
0
328,324
3
L
Odin
10,140
507
52
3
0
384,405
0
L
Bakasura
10,330
517
156
8
0
404,961
1
W
Kukulkan
9,504
475
85
4
0
346,355
0
L
Chaac
7,390
370
41
2
0
327,803
3
W
Chaac
11,308
565
127
6
0
386,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role